Alpha Protocol/YMMV: Difference between revisions
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* [[Anticlimax Boss|Anti-Climax Boss]]: No matter which ending you get, the [[Final Boss]] is always a lot less tough than the previous bosses you faced as both potential opponents are something of a [[Glass Cannon]].
* [[Big Lipped Alligator Moment|Big-Lipped Alligator Moment]]: In a Veteran playthrough, when Mike first speaks to Mina via PDA, the image of her face is briefly replaced by the gelato man.
* [[Complete Monster]]: {{spoiler|Conrad Marburg, what he does in Rome is just [[Moral Event Horizon|unforgivable
** Hell, Mike can be a [[Complete Monster]] if you want...
* [[Crazy Awesome]]:
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** Intel e-mails you get from "investigators" assigned to Nasri, if you chose to arrest him:
{{quote|"So the other day I was putting Nasri into a human pyramid and one thing lead to another and he let slip some really juicy details about..."}}
* [[Crowning Music of Awesome]]: Turn Up the Radio. The original planned music for that boss fight was ''The Final Countdown''. Oh boy, [[What Could Have Been]]...
* [[Cult Classic]]: Seems to be on a way towards becoming one.
* [[Ear Worm]]: The Official Music Video.
* [[Ensemble Darkhorse]]: Sis, SIE, Heck, Brayko... hell, half the cast. Credit where it's due, ''Alpha Protocol'''s writers ''really'' know how to make memorable characters.
* [[Escapist Character]]: Mike Thorton, government agent, is a complete and utter badass no matter how you play him. He's dangerous regardless the path you take him down or what weapons you train him with, as even the most fragile and stealthy Norton can obliterate most of the game's challenge if built correctly. The game also lets you sleep with lots of attractive women, beat up dangerous criminals, and do it all while wearing a cool pair of shades to boot.
* [[Fan-Preferred Couple]]: Mike/Sis is a very popular pairing. Of course, she's not even an option in the game itself.
* [[Fashion Victim Villain]]:
*
* [[Fetish Fuel Station Attendant]]: Sis and SIE.
** Especially SIE, dear god SIE. {{spoiler|If you choose her as your handler for the final mission, she shows up to rescue you, but, before releasing the restraints holding you to the gurney, she decides you should both have little fun... Mina will later comment about the scratches you have on your neck if you remember to save her}}.
* [[Foe Yay]]: A high approval from one of your enemies can lead to this. If you always play Thorton as an icy cold, robotic professional throughout the whole game, {{spoiler|Conrad Marburg}} will be one of the people who will like and respect you more. {{spoiler|Note that Madison insinuates Marburg is gay}}.
* [[Game Breaker]]:
*
▲* [[Game Breaker]]: Upgraded flashbangs, especially against bosses. Its possible to take down Brayko in one long barrage of fire if you catch him with a flashbang before he snorts another round of his hyper-knife-killy cocaine. Also maxed out Chain Shot can bring down a boss' HP bar from max to almost zero.
** Chain Shot is practically an "I Win" button; the basic version will just take out a couple of guys, letting you make kills easily and without being seen or thinning the crowd in a tense firefight. At higher levels, where you get up to six shots and plenty of time to mark them, Chain Shot will ''clear the room'' more efficiently and accurately than a rifle or shotgun. Combine with Brilliance, which resets your cooldown timers, and it goes from "bring a boss' HP to almost zero" to "the boss is dead before he fires his first shot."
** Incendiary grenades are ''boss'' breakers. Watch as their auto-regen health tricks DON'T WORK! See them cower as all their life is taken away while you stand behind cover twiddling your thumbs! Observe their now total lack of armour!
** Just about any of the skills can be this if they get maxed out. Maximum Toughness Mike loaded with the heaviest armor can take hits that would literally destroy tanks and not even slow down - and that's ''before'' triggering Iron Will. Maxed-out Martial Arts lets Mike take apart bosses in hand-to-hand without any sweat, up to and including cocaine-boosted Brayko. Maxed-out Stealth allows Mike to trigger Shadow Operative and sprint around for twenty seconds while ''invisible'' and allows him to one-shot guards. Even the Sabotage and Technical Aptitude sets offer some rather impressive benefits, ranging from boosting the effectiveness of gadgets to allowing Mike to dramatically improve his weapons, armor
** Not necessary maxed out, even. Level 13 Martial Arts Skill, the Point Blank Shot, while moderately useful in combating [[Mooks]], can be used to end bossfight within seconds, provided that you can get in range for HTH. Against Omen Deng and Marburg it's certified perfect. The trick is, the shot is treated like end of the combo, so it lets you chain several combos together.
* [[Harsher in Hindsight]]: ''AP'' predicts ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]'' in letting you build your character however you like and then kicking your arse with compulsory bosses that you might lack the combat skills to handle.
* [[Ho Yay]]:
** Thorton and Darcy if you have good rep with him.
{{quote|'''Mike:''' Hey, Darcy photoshopped our faces into a still-frame from a buddy-cop movie. That's... yeah.}}
* [[Magnificent Bastard]]: {{spoiler|Thorton}}, arguably. In one ending he {{spoiler|sticks Westridge and Leland with the blame for the stolen missiles, which it was. By threatening Parker with the fact that once what Halbech and Alpha Protocol becomes public Parker will be stuck holding the bag he convinces Parker to help him preserve the evidence of Alpha Protocol's involvement. Naturally, Leland protests that he has powerful friends who will protect him, to which Thorton replies that they '''can't''' ''since it would require admitting that not only does Alpha Protocol exist but that it is sanctioned by the US government''.}}▼
** Also Mike and Heck.
** There's also Mike and Marburg, if Mike goes out of his way to impress Marburg by acting as a [[Consummate Professional]]. It's helped that Marburg's background is [[Not So Different]] from Mike's, and the fact Marburg is implied to be [[Ambiguously Gay]] by Mike and Madison (since Mike questions the statues of naked men in Marburg's mansion, and Madison affirms that she never saw Marburg "entertaining" any female guests).
* [[Magnificent Bastard]]:
▲*
** Combine with [[Manipulative Bastard]] when you consider that Mike ''allowed'' Madison to die because he'd just ''found out'' that she is Alan Parker's ''daughter'' - note in the dossier that it specifically tells the player just how Parker would react if something bad happened to her. It's specifically ''urging'' the player to make sure Madison dies ''just'' so Mike has ammunition against Parker.
* [[Memetic Badass]]: There's one or two theories on the official forum that the ''true'' architect of AP's plot is none other than... {{spoiler|the Gelato Man}}.
* [[Moral Event Horizon]]: Michael never really crosses it but a lot of NPC's do. Most of his less White actions seem to be in the [[I Did What I Had to Do]] territory.▼
* [[Moral Event Horizon]]:
** {{spoiler|Well, gunning down Mina if you agree to work with Leland is rather vicious}}▼
▲*
** {{spoiler|Conrad Marburg in Rome. You will want to gun him down right there.}}▼
* [[Nausea Fuel]]: Two words: Gelato Man. This guy is unsanitary, and his opening scene shows him walking from the freezer and ''rubbing a gelato stick he was just eating on his head''. As much a [[Deadpan Snarker]] as Mike is, there's a reason he stated after seeing this: "That is at least seven health code violations right there".
** His shop, though this is almost certainly just a method of deterring potentially suspicious customers, is awfully unsanitary. When Mike walks in, he states: "I think I got Salmonella by ''looking'' at this place." You, if you pay attention, can even notice flys in the background.
* [[One-Scene Wonder]]: Hong Shi, the leader of the White Oak Mountain triad.
* [[Paranoia Fuel]]: Mike can purchase mapping information from an online company called SecuritySift that provides complete layouts of mission areas. It starts to get worrying when it becomes apparent that these guys have maps of ''everything'' - they even know where automated machinegun turrets, security locks, and guard patrols are. And their prices are surprisingly cheap, implying that they're not sending agents out to actually scout, but simply ''have'' this information on hand. Just how much data does SecuritySift actually ''have''?
* [[Player Punch]]: {{spoiler|Marburg forces Mike to choose between stopping a bomb and saving Madison. Right after the player might sleep with her. It's made even worse because, if you don't do the right things, you might not even get the opportunity for revenge
* [[Scrappy Mechanic]]: The hacking minigame, at least on a PC. Described by one [[GameFAQs]] poster as "A word hunt on heroin", it features confusing and unmappable controls, a headache-inducing interface, a very tight time limit and best of all triggers an alarm if you screw up. Threads abound across game forums complaining about this one, horrible minigame. The minigame to disable alarms (which you probably set off hacking) is an eyestrainer too, but at least can generally be completed within normal human reaction times.
* [[Scrappy Level]]: The helicopter at the endgame. Big time.▼
* [[That One Boss]]:
*
** That helicopter near the end with the one-hit-kill
** Konstantine Brayko. If you don't
* [[The Woobie]]:
**
▲* [[Woobie]]: Surprisingly, Deng. His [[Backstory]] is touching.
▲*** Then again, Wen might deserve it. Heck did mention that Wen was NOT a stand up guy. Which may translate into: Tried to kill/sell me out.
{{reflist}}
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