Animal Crossing: Pocket Camp: Difference between revisions

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[[File:Animal crossing pocket camp.png|''Animal Crossing''... in your pocket!|thumb]]
 
'''''Animal Crossing: Pocket Camp''''' is a spin-off of the ''[[Animal Crossing]]'' series, developed and published by [[Nintendo]] for iOS and Android devices. It was released worldwide on November 21, 2017 (Australia saw the game's release one month earlier).
 
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* [[And Your Reward Is Clothes]]: Having an animal's friendship level reach level 7 will reward the player with said animal's default clothing. Most events and fortune cookies will also reward clothing items.
* [[And Your Reward Is Interior Decorating]]: Outside of crafting, players can obtain furniture from certain requests, fortune cookies, and various events.
* [[Animal Motifs]]: The special fortune cookies often incorporate imagery related to the animals associated with them. The rocket-pilot helmet from Filbert's cookie has ears more suitable for a squirrel, the ribbit puddle comes from Lily's cookie, the various bear imagery on the patchwork items from Stitches's cookie, etc.
* [[Animal-Eared Headband]]: The Animal Apparel hats. Only noticeable when previewed, as when they are worn their color takes on the wearer's hair color, making the animal ears look like they are part of him/her.
* [[Anti-Frustration Features]]:
** Fish are attracted to the player's lure much easier compared to the main games. Not to mention, fish and bugs spawn a lot faster. Also, if at least one animal happens to request an uncommon fish/bug (black bass, horned dynastid, red snapper), said creature will be more likely to spawn as long as the request is not cleared.
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* [[Bare Your Midriff]]: The sarong and swimsuit from the Beachwear Collection expose the most skin compared to typical clothing items in the ''Animal Crossing'' games. The mermaid dress from Francine's cookie and the colorful palace dress from Julia's cookie also expose the midriff.
* [[Beach Episode]]: Roald's Memory. Also, July 2019's aesthetic.
* [[Boring but Practical]]: Crafting cheap items with minimal time taken is the fastest way of building up duplicates to dump on Gulliver, especially if the player just focuses on the exclusive animals/maps that have a chance of coming with him upon return. OnlyThe appliesupdated pre-2.6.0,Gulliver's asShip sinceused thento anrestrict items by island requiresrequirement, specificbut itemsbacklash beforeensued and Nintendo decided to revert it back in a triplater update (though the 3-island canmechanic bestill donestays).
* [[Bragging Rights Reward]]: Since the whole point of the game is decorating the player's campsite/van/cabin, much of the collectible are pretty much this just so the player can show off their display. The non-Catalog items are even more so, since they are not needed for [[100% Completion]]. Many of the items are subverted, though, since the addition of Happy Homeroom, which pretty much makes use of those to get the highest amount of Medals (required to rank up and claim prizes) possible.
** Clothing items, meanwhile, veer into this if they cannot be worn by animals (wigs/masks, bottoms, socks, shoes, full-body). If the player does not like certain clothing items or has a duplicate of the animal-incompatible ones, other than mere display, the player might as well just sell them or give them to Gulliver. It appears that the Sanrio event classes introduce the clothing items as recommended decor just to avoid this.
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* [[Cap]]:
** Up to 40 furniture items can be displayed at a player's campsite.
** A player starts out with 100 inventory limit for miscellaneous items (fruits, fish, bugs, shells), which extends up to a certain limit via level-ups (as version 2.36.02, 300350 max), but can be extended further with Leaf Tickets. As of an update applied to version 2.36.02, the max limit is 700800.
** As of version 2.4.0, up to 4,000 combined amount of clothing and furniture items can be kept in a player's inventory.
** Crafting items come with their own max limit, ranging from the minimum 30 for essences to 9,999 bags of friend powder. Like with the inventory limit, these items' caps can be extended via level-ups, but unlike the former they cannot be extended via Leaf Tickets.
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** The very first ''[[Pokémon]]'' crossover in ''Animal Crossing'' history debuts on October 2018, featuring its own version of scavenger hunt event where instead of gathering gyroidites, players gather Poké Balls. Particularly, the theme centers around the Pokémon Eevee, so it is safe to say that this event is tied to ''Pokémon Let's Go'' nearing its release date.
** Like in ''New Leaf - Welcome amiibo'', this game also features collaboration with Sanrio, debuting on July 11, 2019. It consists of a series of events lasting until the end of August 2019 featuring special fortune cookies, premium items, and scavenger hunt. Players are also gifted with Hello Kitty's bow for free. Lastly, the six tie-in animal friends (Rilla, Chai, Chelsea, Marty, Étoile, Toby) are available for a limited time unless the player clears the event Goals before they expire. Notably, this is the first time this crossover applies to all regions instead of just Europe and Japan.
* [[Dem Bones]]: Fishing Tourney: Pumpkins, being a part of the game's [[Halloween Episode]] in 2019, has the player catch bonefish, which are, well, living fish bones.
* [[The Dev Team Thinks of Everything]]: Unlike Digby, Redd debuted as part of a special furniture first before appearing as a garden event host. If the player has Redd's mask emporium placed on their campsite while his event is ongoing, he can still appear next to the emporium instead of near the garden entrance.
** With Brewster appearing as a garden event host for the first time long after his special furniture made its debut, it is safe to say that the same rule applies to all special NPCs that can appear as a garden event host.
* [[ThemeDiegetic TuneTheme Cameo]]: This game's title tune can be heard in a few situations.
** As this game lacks the equivalent to the "town tune", animals can be heard humming/whistling the game's theme instead.
** The first anniversary music box plays its own rendition of the title screen music.
* [[Double Unlock]]:
** A few furniture items require a basic form of another furniture to be crafted first before the former can be made. These are never shared by the same animal, so if the player has yet to unlock a particular animal, they will be stuck with uncraftable furniture until that animal is unlocked.
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* [[Everything's Better with Chocolate]]: Poppy's Cocoa Cookie's theme, of course.
* [[Experience Meter]]: The player's level display also counts as this.
* [[The Fair Folk]]: Diana's Fay Cookie theme. Maple's Autumn Cookie also counts.
* [[Fast Forward Mechanic]]:
** Version 1.6.0 allows the player to speed through animal dialogue by holding down the touchscreen instead of tapping multiple times. The relationship level-up animation can also be skipped starting in this update, though this is done by simply tapping the screen.
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* [[Fluffy Cloud Heaven]]: June 2019's aesthetic.
* [[Four-Leaf Clover]]: Spring events tend to go with the "shamrock" theme which features this in some way. In fact, March 2019's seasonal event is called Shamrock Shimmy, which involves collecting kaleidoclovers.
* [[Freemium]]: Starting from November 21, 2019, a paid membership service called Pocket Camp Club becomes available. It features two plans:
** One allows the player to appoint one animal as a camp caretaker to help deal with requests and events.
** The other allows the player to receive five free fortune cookies per month and store furniture and clothing items in the warehouse.
* [[Furry Confusion]]:
** The Purple Octopi from ''Splatoon 2'' can be caught in a crossover fishing tourney. Despite its origin, it behaves like normal fish, including being edible (for Chip anyway). This in a game where the player can befriend Octavian, an octopus camper. The August 20, 2019 update introduced the regular octopus as one of the common fish, so expect characters like Octavian and Marina request one or even cook one.
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** For some reason, version 2.5.0 made it possible for players to place more than 10 apples/pears of all things in one Market Box slot (up to 100). This would not seem troublesome except for the fact that players will not be able to see the excessive apples/pears, thus unable to buy them anyway. Thankfully, the seller can just return the excessive apples/pears back to the inventory anyway thanks to the same update's overhaul to the Market Box system. Update 2.5.2 also fixed this.
** One discovered from version 2.5.1's update news (which resolves it): Players somehow ended up unable to log in to their Nintendo Account from the Settings. Keep in mind that linking accounts are required to keep a backup cloud save.
** Players have reported no longer being able to use the Spring Garden terrain options on their campsite, including the free "middle" part given away during Leif's garden event. Resolved in November 15, 2019.
* [[Gotta Catch Them All]]: Gotta complete the catalog!
* [[Guide Dang It]]:
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** A minor one, but requests involving clothing/furniture suggestion requires knowing the nature of the animal that will receive this as well as the item's theme category. Some can make it easy for the player by providing options with at least one item that fit the animal's theme (that Cute-type Apple would definitely love a Cute-type lovely bed...), some can be implied from even other hints such as their default clothing or preferred furniture seen in their character info (that Cool-type Agnes has some Cute stuff mixed in as seen from her dazed tee and preference towards three of the Lovely series items as wanted furniture, so a Cute-type fluffy dress would be a fine clothing suggestion...), and some can be correlated (Cute-type animals tend to also have preference for the also cutesy Hip-type items), but even with this basic knowledge (though the player can be forgiven for not knowing ALL items' themes; ''hundreds'' of items), the game can still throw the players off in some way (I didn't know that Harmonious-type Margie also loves Cute clothing!). Fortunately, this is only for [[Video Game Caring Potential]].
* [[Halloween Episode]]: October has Jack visiting, obviously. Events include Jack's Halloween-themed garden event, his special furniture, and Muffy's Creepy Cookie to complete the theme. The Spooky terrain set makes its debut in October 2018. That month's fishing event even follows suit, down to having Jack as the host instead of Chip. On the day of Halloween itself, players are gifted with the pumpkin head headwear.
** 2019 decided to spice up things even more by changing the designs of the app icon, start-up screen, and Friend List into a Halloween-themed one. Its seasonal event is called [[Alliteration|Happy Hauntings Holiday]] whose collectible is, of course, the trick-or-treat sweets. Jack's garden event takes on a different theme compared to 2018, being based on a gala this time. The Eerieville terrain set makes its debut. Like the previous year, Jack hosts the Fishing Tourney again, this time with a "Pumpkins" theme. As for the scavenger hunt, players collect Halloween candies. On the premium side of things, Rover can be added to the campsite for the first time via his special furniture, there are the collections Costume Party Collection and Eerie Wall & Floor Collection, and several new special cookies are introduced (along with the reissue of Muffy's Creepy Cookie). There is even a special Leaf Ticket deal to complete the celebration.
*** Special note goes to the aforementioned year for including the Ghastly Gimmes log-in rewards, allowing players who missed out on last year's Halloween to get the pumpkin head. Appropriately, the other gifts include silver and gold treats, as well as honey (and Leaf Tickets).
* [[An Interior Designer Is You]]: One of the main aspects of the game (and the series in general).
* [[Irony]]: Carmen's Spanish bio in this game ends up [[Hilarious in Hindsight]] once the Choco-Mint scavenger hunt started, as it states that, according to translation, "...Scandinavian colors are in this year and that mint-chocolate ice cream is out. "SO true," she murmured." Guess who is hosting the Choco-Mint event HH class.
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** Gardening events are also notorious for being an "RNG stack", as a player's progress in this event type depends on how many rare creatures will spawn upon the seasonal flowers' bloom, how successful the captures are, and how many other players are willing to share the captures with said player.
** Getting the bonus rewards from Gulliver upon his return. Even if the player knows what to do to consistently trigger it (pre-2.6.0 versions only), getting what they want is still this, especially if they only want the exclusive animals/maps.
** Meanwhile, Gulliver's Ship past-2.6.0 has three randomly-generated islands the player can obtain rewards from, each containing their own reward pool and item requirements for one trip. The player can refresh it themselves, but it is still possible to generate the same islands prior to the refresh (up to two). And yes, the souvenir obtained after the trip remains randomly-picked unless there is only one reward left on that particular island. To further the luck-based aspect even further, if more than two souvenir items are brought back from a trip, the player can only claim one at a time, requiring another try, [[Bribing Your Way to Victory|unless the player is willing to spend Leaf Tickets for the extra souvenirs.]]
** Blathers's Treasure Trek and its die roll mechanic, of course. There is no way to work around this, as much like the fortune cookies, a roll's result is predetermined by the game and the auto-save is triggered upon rolling, so the result will always be the same even if the player chose to close and reopen the game.
** Any Chip Challenge that requires the player to fish out a certain number of event fish with a certain size or above, since fish size is random. It finally culminated in Fishing Tourney Monochromatic Cat, which became infamous for its sea bass collecting Challenge requiring a minimum size of 105 cm, which is large for its type, as its size average is around 90s and it is possible to fish out "smaller" ones worth 80s. While this should not be bad on its own if it is only very few required, the sea bass is (ironically) the rarest fish in this tourney and the player is required to fish ''30'' of them. Even [[Bribing Your Way to Victory|golden rod]] users are stumped on this Challenge. Remember, Fishing Tourneys are [[Timed Mission]]s.
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** The Google collaboration items (Android-only) have the red-and-yellow variety exclusive to the iOS version. Like the above, both varieties have no Catalog entries.
** Starting with the introduction of Isabelle's Cafe Cookie, some fortune cookie sets are just outright reskins/recolors of existing sets.
** For fish examples, Fishing Tourney #4 features a different variety<ref>Achilles surgeonfish, spotted knifejaw, black clown fish.</ref> of Fishing Tourney #1's fish<ref>Surgeonfish, barred knifejaw, clown fish.</ref>, making them appear to be like this. Meanwhile, Fishing Tourney #8 features [[Gold Makes Everything Shiny|gold]] recolors of some of the Saltwater Shores' fish, while the mini-event Golden Bug Catching Goals feature gold recolors of the horned dynastid, emperor butterfly, and horned hercules. Fishing Tourney: Dance features the black versions of clown fish and horsehair crabs, while Fishing Tourney: Blue Jazz has platinum recolors of the Lost Lure Creek's pale chub, black bass, catfish, and gar.
* [[Play Every Day]]: Daily Goals show up every day and players can claim daily rewards by logging in into the game every new day.
** Starting with the introduction of Sanrio Characters Goals, this has become a Goal objective. Some require simply booting the game every new day, but some require logging into the game every day in a row.
* [[Point and Click Map]]: How the player can navigate between recreation areas in this game.
* [[Prize Letdown]]:
** The game's events, tiresome enough already, tend to have prizes not worth the participation. If an objective/progression rewards Leaf Tickets, expect each to give away single-digits of them... when premium items and fortune cookies cost two- or three-digits. If valuable materials like sparkle stones, reissue materials, and HH materials are offered, expect 90% of them to be given away as maps that will drain one's Bells quickly for just trying to clear them (and woe betide anyone who wants to get everything without Leaf Tickets).
** Related to the map issue above, Leaf Tickets can also be locked behind maps, and unsurprisingly these drain Bells very quickly (30,000 Bells per roll just to obtain 10 Leaf Tickets; ''50,000 per roll'' for lotsa Leaf Tickets maps... for a reward of 30). Until the 2.6.0 update, essence maps drained Bells just as quickly too (just to reach 10 bottles of essence...), not helped by the fact they are more common (since then, they consume either wood, steel, cotton, paper, or preserves; easy to obtain crafting materials, and instead of snacks, the treasure nodes are now filled entirely by the respective essences, not to mention that the end reward has been raised to 30). Let's just say that Blathers's Treasure Trek is guilty of this in general, as even the common crafting material maps also share this nature (1,000 Bells per roll just to reach the goal of 20, when the player usually sells 100 of these materials just to get those 1,000 Bells). Insta-clearing using Leaf Tickets only worsens the letdown.
** Gulliver's Ship in general. Pre-2.6.0, a player will have to lose 10 furniture and/or clothing items just for an attempt to get a new animal friend. But even then, despite using the best items, all the player gets is usually snacks due to RNG. Also, animals that are not O'Hare, Rowan, and Plucky are locked behind maps, necessitating essence drain (or Leaf Tickets for your [[Bribing Your Way to Victory]] goodness). While this should sound fine as a prize, animal friends have been free since the game's very beginning. Meanwhile, post-2.6.0, instead of furniture/clothing, a player has to lose far more Bells in addition to sparkle stones (only applicable to golden packages starting from November 21, 2019, which fixed various issues), essences, and [[Arson, Murder, and Jaywalking|wood]] (and possibly HH materials if they dare to use golden packages) because the islands containing animal maps only accept cargo (export-only items that can only be obtained by crafting). Even then, similar to the ship's first iteration, all that effort ends up wasted on treats and Bells. It is even worse since the "X and Pals" islands have a much larger prize pool, so the likeliness of a player running out of resources is much higher (unless the player uses Leaf Tickets to claim multiple rewards per trip, but even then the wanted map may not be included because of this fact).
*** For more post-2.6.0 woes, look no further than special islands that require exceptionally high cargo points but only accept golden packages and the "Golden" series furniture. Both cost a lot of resources and Bells just to craft... all just for Bells lower than the cost needed, Leaf Ticket ''maps'', and golden HH vouchers (which the player will most likely never use if they do not play a lot of Happy Homeroom). With the November 21, 2019 fix, this has been toned down as players can simply export any item like in the older Gulliver's Ship and the export point requirements have been lowered.
** For those who are not fond of recolors, any event that rewards recolored versions of items they already have is this.
* [[The Quincy Punk]]: Rock-Star Collection's aesthetic. It has the stereotypical clothing/accessory items related to this, from the mohawk hairstyle to biker jackets.
* [[Random Drop]]: Basically, the entire rewards system (except for ones tied to certain milestones or events) is this.
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* [[Save Game Limits]]: One per player. Also per install, unless the player links the save with a MyNintendo account. Also, the player cannot play the game with same profile on another device of the same platform (iOS/Android crossplay is fine and still keeps the same progress except for purchased Leaf Tickets) unless the player uninstalled the game in the older device or used MyNintendo's cloud saving feature.
* [[Save Scumming]]: Believe it or not, there is, but only concerning catching bug/fish after a save. To put it simply, if the player fails to catch a bug/fish (rare creatures from the gardening events do not count), as long as the next auto-save is not triggered, the player can close and reopen the game to have another try.
* [[:Category:Shout-Out|Shout-Out]]:
** One of the gardening events is Zipper's [[Alice in Wonderland|Wonderland]] Event.
** The Nintendo Switch and the game-exhibit monitor furniture can depict either Filbert wielding a shovel on a mountainous region (''The Legend of Zelda: Breath of the Wild''), Lloid with an outstretched spring arm (''ARMS''), Isabelle as Mario throwing Cappy (''Super Mario Odyssey''), or Rosie equipped with a Splattershot (''Splatoon 2'').
** One of the rare furniture items obtainable from Tommy's fortune cookie is the [[Mario Kart|Isabelle Scooter]].
** Android users can get a rainbow pinwheel from a Flower Festival event. Its appearance invokes the Google Photos app icon.
*** Not to mention, the two rainbow items (pinwheel and bike) are based on [https://i.redd.it/mc99300xrpi11.jpg the real thing].
** Bunnie's fortune cookie items are themed after the tale of the ''[[Little Red Riding Hood]]''.
** Among the premium items offerred during the sixth Gyroidite Scavenger Hunt (which is the [[Holiday Mode]] version in December) include the reindeer hat and the red nose, allowing the player to dress up as [[Rudolph the Red-Nosed Reindeer]].
** A more subtle one is from Apple's Glazier Cookie, which considering her name and some of the items (stained-glass apple lamp, stained-glass bed, stained-glass mirror), is a [[Shout-Out]] to the ''[[Snow White (fairy tale)|Snow White]]'' fairy tale.
** The event-only Mario wallpaper costs 1,985 Bells to craft, 1985 being the year the first ''[[Super Mario Bros. (video game)|Super Mario Bros.]]'' game was first released.
* [[Slouch of Villainy]]: Animals that sit on the wicked throne furniture invoke this.
* [[Socialization Bonus]]: Having friends in a player's list allows them to request Shovelstrike Quarry help without Leaf Tickets (though this can only be done once per day). Another benefit is that the player can view a friend's Market Box at any time without having to wait for them to appear in a random recreation area. With the introduction of player-exclusive local produce in version 2.1.0, this becomes a necessity for collecting all fruits.
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* [[Steampunk]]: September 2019's aesthetic. From the clothing side, there is the aptly-named Steampunk Collection.
* [[Technology Marches On]]: Like in ''New Leaf'', this is invoked with the historical theme, specifically on items that were relevant at the time of the previous ''Animal Crossing'' games' release. TV with VCR, anyone?
* [[Theme Tune Cameo]]: This game's title tune can be heard in a few situations.
** As this game lacks the equivalent to the "town tune", animals can be heard humming/whistling the game's theme instead.
** The first anniversary music box plays its own rendition of the title screen music.
* [[Throw the Dog a Bone]]:
** After long-time frustrations regarding [[Luck-Based Mission|fortune cookie problems]], it appears that Nintendo tries to alleviate it a bit by making certain event fortune cookies free rewards in certain events, starting from the Summertime Bug Catching event.
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