Animate Dead: Difference between revisions

merged "collectible card game" and "tabletop RPG" into "tabletop games", potholes, copyedits
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(merged "collectible card game" and "tabletop RPG" into "tabletop games", potholes, copyedits)
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== [[CollectibleComic Card GameBooks]] ==
* In ''[[Nth Man: The Ultimate Ninja|Nth Man the Ultimate Ninja]]'', two powerful fragments of a malevolent [[Reality Warper]] re-animate two corpses of his childhood orphanage, who proceed to recruit mutated humans into an army to take over the world.
* A common Black effect in ''[[Magic: The Gathering]]'', starting with, [[Exactly What It Says on the Tin|what else]], [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=159249 Animate Dead].
 
 
== Comic Books ==
* In ''[[Nth Man: The Ultimate Ninja|Nth Man the Ultimate Ninja]]'', two powerful fragments of a malevolent [[Reality Warper]] re-animate two corpses of his childhood orphanage, who proceed to recruit mutated humans into an army to take over the world.
 
 
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== [[Tabletop RPGGames]] ==
* The [[Trope Namer]] is ''[[Dungeons & Dragons]]''. The basic "Animate Dead" spell creates skeletons and zombies. The next spell on that list is "Create Undead", which outputs ghouls, ghasts (advanced ghouls), mummies, and mohrgs (worms that coil in skeletons and control them by contorting around the bones, they look like animated intestines with clawed mandibles.) Then you get Create Greater Undead, which gives you shadows, wraiths, spectres (all varied ghosts), and devourers (sort of high-level ghouls). Those are the core spells, [[All There in the Manual|others]] allow you to awaken entire battlefields (Plague of Undead), designate one undead to lead others (Undead Lieutenant can effectively multiply the amount of undead you control several times over). There's even an EPIC spell that kills an entire army then animates them as undead, although not all of the new undead are under your control.
** There's an even nastier epic spell that kills a single creature, then ''instantly'' animates it, with only the caster knowing at first. This can be used to infiltrate a group, though as time goes on, it becomes easier to notice ("Say Regdar, you're looking really pale. Have you been getting enough sleep lately?").
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** ''[[Old World of Darkness|old]][[Promethean: The Created]]'' has Spark of Life, a high-level power of the Alchemicus Transmutations that allows you to reanimate a corpse; unlike [[Frankenstein's Monster|your own reanimated corpse]], however, this one just shambles and obeys your commands.
** ''[[Geist: The Sin Eaters]]'' has a Ceremony that allows for the reanimation of corpses, as well as some interesting uses of the Marionette Manifestation.
* A common Black effect in ''[[Magic: The Gathering]]'', starting with, [[Exactly What It Says on the Tin|what else]], [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=159249 Animate Dead].
 
 
== Toys ==
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* In ''[[Heroes of Might and Magic]] 3'', the Necromancy skill raises a percent of the (non-undead) casualties from each successful battle as skeletons (or, in the case of dragon casualties, ''Bone Dragons''). There is also a structure in the Necropolis (Necromancer/Undead City) that allows you to do this with 100% efficiency using your [[We Have Reserves|own]] [[Human Resources|troops]].
* This is how the undead other than death knights and possibly ghouls are created in ''[[Battle for Wesnoth]]''.
* ''[[City of Heroes|City of Villains]]'' has the Necromancy power set for Masterminds, which allows the player to summon up to three zombies, two grave knights (armored zombies with broadswords and some dark powers), a ghost, and a lich. Also, there's Mr. Bokor in Port Oakes who gives you a temporary power that lets you summon a zombie to fight for you.
* In ''[[Dragon Age|Dragon Age: Origins]]'', there's a literal Animate Dead spell. It raises the corpse of a single ''humanoid'' dead foe (e.g. Drakspawn counts, bears do not) as a skeleton the same class of the corpse, armed with the same weapons, and lasts until it's dead, or you deactivate the spell, or you travel to another area.
* In ''[[Fable II]]'', a Hero can summon the spirits of the dead to fight for him for a short time with the Raise Dead ability. These are not skeletons or zombies, but literal spirits. Shades can be summoned from thin air, but the spirits that come from the corpses of slain foes are stronger and more durable. Eventually, however, the spirits disappear.
* In ''[[Sacrifice]]'', the spell "Animate Dead" is available to your wizard if they serve Charnel.