Another Century's Episode: Difference between revisions

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The five games in the series are:
 
* '''Another Century's Episode''' - The one that started it all. However, it's not officially counted as part of the series' timeline. Notable for the fact the two playable [[Original Generation]] units, the [[Super Robot Wars|Gespenst]] and the Cloud Breaker (from the [[X BoxXbox]] game ''Murakumo'', also by From Software), don't have pilots acknowledged by the storyline.
** Series debuted - ''[[Aura Battler Dunbine]]'', ''[[Martian Successor Nadesico|Martian Successor Nadesico: The Prince of Darkness]]'', ''[[Blue Comet SPT Layzner]]'', ''[[Brain Powerd]]'', ''[[Mobile Suit Gundam Wing|New Mobile Report Gundam Wing]]'', ''[[Metal Armor Dragonar]]'', ''[[Mobile Suit Zeta Gundam]]'', ''[[Heavy Metal L-Gaim]]'', ''[[Chars Counterattack|Mobile Suit Gundam: Char's Counterattack]]''.
 
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* '''Another Century's Episode: R''' - The [[Trilogy Creep|fourth game]] in the series (and the first for the [[PlayStation 3]]), R sees characters from a myriad of anime worlds get caught in a mysterious "black sphere" and dumped in a parallel universe on the distant, ruined Planet Eria. [[Word of God]] confirmed it's an [[Obvious Beta]], since ''R'' will be used as a testbed for the new hardware, alongside revamping the franchise. To that end, each series is limited to its "essential core characters" as playables, with visuals and gameplay being the primary focus rather than the massive cast list of the previous game.
** Returning series - ''Zeta Gundam'', ''Char's Counterattack'', ''Overman King Gainer''
** Series debuted - ''[[Super Dimension Century Orguss]]'', ''[[Crossbone Gundam|Mobile Suit Crossbone Gundam]]'', ''[[Mobile Suit Gundam SEED Destiny]]'', ''[[Full Metal Panic|Full Metal Panic!]]'', ''[[Code Geass|Code Geass: Lelouch of the Rebellion R2]]'', ''[[Genesis of Aquarion]]'', ''[[Macross Zero]]'', ''[[Macross Frontier]]'', ''[[Super Robot Wars Original Generation]]''{{spoiler|[[Armored Core|, Armored Core: Master or Arena]]}}.
 
* '''Another Century's Episode Portable''' - Released in early 2011, this [[Play Station Portable]] installment is viewed as an [[Author's Saving Throw]] against the failed elements of ''R'', as seen by the return of the classic control scheme. However, the game does not have an overall plotline, instead simply being something like a [[Mission Pack Sequel]].
** Returning series - ''Layzner'', ''Brain Powerd'', ''Overman King Gainer'', ''Dunbine'', ''The Wings Of Rean'', ''Code Geass R2'', ''Nadesico: The Prince of Darkness'', ''L-Gaim'', ''Dragonar'', ''Zeta Gundam'', ''Char's Counterattack'', ''Gundam Wing: Endless Waltz'', ''Gundam X'', ''Turn A Gundam'', ''Gundam SEED Destiny'', ''Macross Plus'', ''Macross Frontier''
** Series debuted - ''[[Mobile Suit Gundam 00]]'', ''[[NG Knight Lamune & 40|VS Knight Lamune & 40 Fire]]'', ''[[Eureka Seven|Eureka Seven: Good Night, Sleep Tight, Young Lovers]]''
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Tropes found within the games which are '''separate from/contrary to''' the series the characters and mecha originated from include:
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* [[Heroic Sacrifice]] - Marina's whole reason for being in 2 seems to be to attempt these for the sake of Tak, but he insists it would NOT [[I Want My Beloved to Be Happy|make him happy]]
* [[High Altitude Battle]] - The fact there are so many of these is the reason units who, while unable to fly in their original series, have no problem doing so here
** Subverted somewhat in R: when the heroes proceed to ascend towards space, [[Full Metal Panic!|Arm Slaves]], Mobile Suits from [[Mobile Suit Zeta Gundam|Universal]] [[Mobile Suit Crossbone Gundam|Century]] and [[Mobile Suit Gundam SEED Destiny|Cosmic Era]] universes, [[Overman King Gainer|Overmen]] and the [[Super Robot Wars Original Generation|Earth Federation Army robots]] break off from the party to storm an orbital elevator as a diversionary attack, rather than sitting out on actions (as most of them cannot leave planetary atmospheres under their own power, much less defend their capital ships along the way). That, and the elevator can catapult them into space to link up with the rest of the party if they do slip past local enemy defenses.
* [[Idle Animation]] - Certain mechs in 3, but only on the ground. The [[Turn a Gundam (Anime)|Turn a Gundam]] will rotate its head 180 degrees for a few seconds, then sit down and somehow pull out a clothesline which it will hang between its hands
** Units from [[Overman King Gainer]] will break into the infamous "Monkey Dance" performed during the series' [[Dancing Theme]].
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* [[It's Up to You]]
* [[Jack of All Stats]] - Several mobile suits from Universal Century, especially the [[Mobile Suit Gundam 0083: Stardust Memory|GP01]]
* [[Jedi Truth]] - Recall [[Author's Saving Throw]]: it turns out Terada was just referring to '''characters''', resulting in a large number of [[Secret Character|secret units]] being downgrades (for example, Crossbone X-1, [[Full Metal Panic!|Sousuke Sagara's M9 Gernsback]], and the original Lancelot and Guren MK II), apparently because they weren't willing to expand beyond the "core characters", ''despite'' the surprising number of peripheral characters who get full voice acting AND their mecha worked into the game
* [[Joke Character]] - Marina's Feather Ark in 2, the RX-78-2 Gundam and the [[Overman King Gainer|Gatchko]] in 3
** The [[Super Robot Wars|Gespenst MK II M]] in the original game isn't quite a joke character, but is hands-down the weakest machine in the game, thus treated as such by the fan community; beating the game with an stock Gespenst is considered the "ironman" challenge
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* [[Mook Maker]] - Just about every enemy ship and/or base
* [[More Dakka]] - Several mechs shoot A LOT of stuff, but the Heavyarms in 1 and 2, and the Alteisen Reise in R take the cake.
* [[Mundane Made Awesome]] - In R: [[Full Metal Panic!|Arm Slave]] Units cannot fly (And thus, cannot use the boost gauge), but Arbalest can go to pretty much any enemy you want it to using only its knife, and it has a handy dodge roll which can be abused to gain speed.
** Then when you get to the space stages the Arm Slaves gain flight (Presumably due to the lack of gravity), they also gain the ability to boost without using any sort of visible booster.
* [[Oh Crap]]: While there are many times, being a cross-over series, in ACE:R, any [[Armored Core]] player will be terrified to see [[That One Boss|Nineball Seraph]] [[Giant Space Flea From Nowhere|appear as a cameo boss battle]]. Can also diverge into [[This Is Gonna Suck]] when the fight actually begins.
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* [[The Remnant]] - Meio Plato's Ex-Giganos group in 3, brought about due to prodding from [[Chars Counterattack|Neo-Zeon]] and [[Martian Successor Nadesico|the Martian Successors]]
* [[Ridiculously Human Robot]] - {{spoiler|All of the [[Original Generation]] characters appearing in R, Autumn Four included}}
* [[The Rival]] - When [[Macross Frontier|Mikael Blanc]] introduces himself as a sniper, [[Full Metal Panic!|Kurz Weber]] cheerfully remarks "I guess that makes you my rival," which Mikael cheerfully confirms.
* [[Sadistic Choice]] - The climax of the original game, thanks to {{spoiler|Char: since he can't drop Axis (it having got stuck with A Baoa Qu after he tried to ram the latter as per [[Mobile Suit Zeta Gundam|Zeta Gundam]]), he instead sends an E2 bomb, which would cause MORE damage than Axis, to Earth. The problem is, it's in a civilian shuttle...which is a part of a giant fleet of refugee shuttles headed to Earth under [[Mobile Suit Gundam Wing|Relena Peacecraft's]] auspices. This means you ''[[But Thou Must!|have]]'' to go on a rampage, destroying the ships and killing innocents, because letting that bomb reach Earth would be much, much worse}}
* [[Saving the World]] - The first two games