Arkanoid: Difference between revisions

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* [[Fun With Acronyms]]: The iPod Touch version ''finally'' gives DOH a meaning. It's an acronym for the Arkanoid's crew's term for the thing on account of its control of the fabric of time-space, "Dominator of Hours".
* [[The Goomba]]: In the games that have enemies, everything except the teleporting panels that randomly move your ball to somewhere else in the level. They go down in one hit, and touching the Vaus kills ''them'' not you: Their purpose is not to inflict direct harm, only to throw your ball off trajectory. On the other hand, bosses do kill you with their attacks.
* [[Hyper -Destructive Bouncing Ball]]
* [[I Am Not Shazam]]: ''Arkanoid'' is a spaceship destroyed in the opening scene. The "paddle" you control is an escape craft named ''Vaus''.
* [[Luck -Based Mission]]: Playing the mid-[[The Nineties|Nineties]] Macintosh version on a black and white monitor? The odds were against you finding the right spot to beat Doh. True to an extent in all versions, because unless your grasp of geometry is at PhD level, you won't be able to precisely predict the trajectory of or aim the ball correctly every time.
* [[Mutually Exclusive Powerups]]: The only way to stop some of them becoming [[Game Breaker|Game Breakers]] - a combination of the Mega Ball and the Disruption, for example, would end any level in seconds.
* [[Nintendo Hard]]: Missions involving mostly gold bricks tend to be this. An entire mass of them with only a few, or even a single, destructable brick is a common sight in later levels.