Art Shift: Difference between revisions

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Also should not be confused with [[Art Evolution]], which is a gradual and more permanent art change over time as the artist gets the hang of drawing the series.
 
Can overlap with [[Show Within a Show]], [[Deep-Immersion Gaming]], [[Disneyesque]] and [[Super -Deformed]].
 
Compare [[Non Standard Character Design]]. Contrast with [[Medium Blending]], where it isn't just the art style but the whole medium (animation to live-action, 2D to 3D, etc.) which changes.
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** Also, the episode where she and Madarame are in the clubroom together. Madarame goes through the possible scenarios of telling her there's a loose nosehair coming out of her nose, and the art style frequently shifts to look either more like a visual novel or more like [[Kujibiki Unbalance]] when these scenarios play out in his head.
** And Ogiue's [[Yaoi]] fantasy episode with the guys Art Shifted to [[Bishonen]].
* ''[[Lucky Star (Anime)|Lucky Star]]'' makes frequent use of art shift as part of its many anime and video game parodies and [[Shout -Out|Shout Outs]] -- everything from Konata imagining an athletic competition as ''[[Track and Field (Video Game)|Track and Field]]'' for the NES, to Konata changing to a more "refined" appearance to match her ''[[Maria-sama ga Miteru]]''-influenced behavior, to a rather lengthy ''Initial D'' parody done entirely in its art style.
** Having a [[Non Standard Character Design]], Anisawa Meito from the same series is more or less a walking, talking art shift straight out of a [[Shounen]] fighting show.
* Nagasumi of ''[[Seto no Hanayome]]'' is especially fond of doing this, turning from [[Ordinary High School Student]] to musclebound icon of manliness whenever his fighting spirit kicks in (see page picture above).
** This is most likely a visual [[Shout -Out]] to ''[[Jo Jo's Bizarre Adventure (Manga)|Jo Jos Bizarre Adventure]]''.
** Hell, ''everybody'' in this show does this, all the time. It's rare to go more than a few minutes without a completely different animation style popping up.
* Sakura in ''[[Bludgeoning Angel Dokurochan (Light Novel)|Bludgeoning Angel Dokurochan]]'' occasionally does this whenever he is expressing extreme emotion or is in a harrowing situation.
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* In ''[[Doctor Slump]]'', Senbei Norimaki often changes from a fat, short, ugly man into a tall, handsome, muscular one... and then back in a matter of seconds. "He's like [[Ultraman]]... kinda."
* In ''[[Samurai Champloo]]'''s eleventh episode, Gamblers and Gallantry, Shino, the woman with whom Jin falls in love, is drawn in [[Hayao Miyazaki]]'s style in the beginning and in the end, but not in the middle when she works in the brothel. Why? You guess...
* ''[[Petite Princess Yucie]]'' is generally quite fluidly animated, which only mild occurrences of [[Super -Deformed|super deformity]]. Some episodes are suddenly very cartoony though, with over-the-top slapstick effects all over the place. Whether this is done deliberately or out of budget reasons is not clear.
* In ''[[Sket Dance]]'', the art style changes to old-school shoujo whenever [[Wrong Genre Savvy|Saotome Roman]] turns on her Otome Vision.
* ''[[Paranoia Agent (Anime)|Paranoia Agent]]'''s strikingly detailed character designs and animation give way to animation that looks like cardboard cut-outs when a character is sent to a [[Lotus Eater Machine]].
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** {{spoiler|Actually this was a new world. As proven by Ooishi telling Rika that Takano and Miyo recently died. He already told Rena that.}}
** The manga also uses an Art Shift to a style evocative of ancient Japanese artwork when describing the [[Town With a Dark Secret|history of Hinamizawa]].
* In ''[[Saikano]]'', the art frequently shifts to [[Super -Deformed]] when Chise and Shuji are talking with their friends, especially when Chise gets embarrassed or Shuji gets mad.
* The first ''[[Dragonball]] Z'' movie, ''[[Non -Serial Movie|The Dead Zone]]''. There's an abrupt art shift in flashbacks that's used to [[Nightmare Fuel|unbelievably creepy effect.]]
* ''[[K-On!]]'''s manga had [http://www.mangafox.com/manga/k_on/v02/c006/7.html one] made out of [[Nightmare Fuel]] -- a [[Shout -Out]] to legendary horror mangaka Kazuo Umezu's characteristic style.
* In the anime of ''[[Axis Powers Hetalia (Manga)|Axis Powers Hetalia]]'', the anime once has England shift out of the default [[Moe]] style to the serious style of ''[[Jo Jo's Bizarre Adventure (Manga)|Jo Jos Bizarre Adventure]]'' as he plans to get back at Germany.
** The manga and anime both have France occasionally shifting to a 1970s shojo look. While in the comic itself, America was once shown in New York-style doodles. And that's not counting the chibis...
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* Used profusely in ''[[Otomen (Manga)|Otomen]]''. One of the main characters is a shoujo mangaka who [[Muse Abuse|bases his story on his friends]]; another character is always drawn in classic seventies shoujo manga style; one who tends to fantasize about himself as a hot macho guy is sometimes drawn as a shoujo-style "sexy bishounen;" and Ryo's very manly and macho grandfather is always drawn as if he came from a stereotypical seinen manga.
* Usumaru Furuya's surreal [[No Fourth Wall|Fourth Wall-less]], [[Genre Savvy|genre-hopping]] gag manga ''Short Cuts'' does this a great deal.
* ''[[The Tower of Druaga (Anime)|The Tower of Druaga]]'' does this in the first episode during Jil's transformation, where the artwork turns extremely sketchy and deformed as a homage to [[Tengen Toppa Gurren Lagann]]'s more [[Hot -Blooded]] moments. There's also episode 5, where various characters try to navigate a part of the title tower that's covered in magical booby traps, some of them changing the victims into video game sprites, and the background into the background from the original game.
* Happens several times in ''[[Arakawa Under the Bridge]]''. Oddly enough one was referring to a [[The Simpsons (Animation)|western cartoon]].
* In a very brief moment in ''[[Baccano (Light Novel)|Baccano]]!'', the art shifts to an almost childlike colored pencil sketch animation when [[Cloudcuckoolander|Isaac and Miria]] entertain the idea of Jacuzzi being eaten by the Rail Tracer (who, in their minds at the time, is represented as [[Crowning Moment of Funny|a comical giant green worm terrorizing the train corridors]].)
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* Happens often in ''[[SEX]]'' whose art fluctuates between normal "manga" and realistic styles as a [[Rule of Cool]] effect.
* The anime anthologies ''[[Batman Gotham Knight]]'', ''[[The Animatrix (Anime)|The Animatrix]]'' and ''[[Halo Legends]]'' being created by different studios show their own unique art styles for the pieces.
* In ''[[Berserk]]'', elves, Puck especially, seem to exist in their own personal Art Shift dimension, appearing as chibi more often than not. [[Bratty Half -Pint]] Isidro gets his fair share of super-deformed moments as well.
* ''[[Panty and Stocking With Garterbelt (Anime)|Panty and Stocking With Garterbelt]]'' loves this trope. In addition to the default [[Thick Line Animation]] style, it frequently shifts into [[Super -Deformed]] Flash-style animation during the comedic bits, detailed anime art during the fanservicey moments, and even a realistic style that's reminiscent of [[Satoshi Kon]]'s work. It also uses rotoscoping in a couple of (more) surreal scenes, live-action sequences with the blown-up models of the defeated Ghosts {{spoiler|and with the pair of feminine legs stomping on the [[Big Bad]] at the end}}, and intentionally half-assed Flash animation in the Sanitarybox shorts.
* In ''[[Nurarihyon no Mago]]'', the artwork changes into Sumi-e style whenever yokai characters release their powers.
* In ''[[Kochikame]]'', Honda is a shy, weakling motorcycle patrol officer, but when gets on a motorcycle or anything alike, he transform into a mean tough motorcyclist.
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* The film version of ''[[Watership Down]]'' begins in a simplistic, limited-animation style while explaining the legend of El-ahrairah, but then shifts to [[Scenery Porn|lush, photorealistic animation of the English countryside]] for the rest of the movie.
* In ''[[The Princess and The Frog]]'', Tiana's vision of her restaurant in "Almost There" is done in the same Art Deco style (inspired, according to the director's commentary, by Harlem Renaissance artist Aaron Douglas) as the picture she carries with her.
* In the [[Studio Ghibli]] film ''[[Pom Poko]]'', the ''tanuki'' shift from realistic to [[Funny Animal]] to [[Super -Deformed]].
* The entire point of [[Osamu Tezuka]]'s short film ''Legends of the Forest'' (along with a [[Green Aesop]]). It shows the long, epic story of a forest's slow cannibalization by humans, showing the passage of time by shifting through the different styles of animation. It starts out by panning across realistic-looking woodcuts, moves into an early, B&W Disney style, and then turns to color, [[Termite Terrace]] influenced style, and then into a more lush, ''[[Cinderella (Disney)|Cinderella]]'' style, and finally into something similiar to ''[[Fantasia]]''.
** MW uses art shifts, often as tribute to classical works. And then there's a chase scene, where a still cartoony looking [[Reused Character Design|Shunsaku Ban]] is being chased down by a grotesquely realistic attack dog.
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* The developers of ''[[Killer 7]]'' hired two different anime studios to create brief, fully animated cutscenes for some of the game's more bizarre levels, one level featuring what look like flash-based animations while another level is filled with more traditional cel animation, which serve as a welcome break from the game's usual in-engine cutscenes.
* ''[[Crash Bandicoot|Crash]]: Mind Over Mutant'' enjoys abusing Art Shift for its animated [[Full Motion Video|FMV]]s for no apparent reason other than to amplify its wackiness. Across the 17 such scenes, there are ''twelve'' art styles used in total!
** These styles include: Shadow puppet cutouts, hand puppets, old frame animation akin to the old Marvel shows, somewhat abstract yet technological-looking, more streamlined and flash-like animation, chinese and [[Super -Deformed|SD-like]] animation, ''[[South Park]]''-ish construction paper cutouts and an anime style akin to ''[[Dragonball Z]]''.
* In ''[[Metal Gear Solid]] 4'', Snake dozes off on his way to a location and has a dream. The dream is all in the same graphics and engine as ''[[Metal Gear Solid]]'' for the PS1. (This is because it's actually a real section from the original MGS1.)
* In ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]'', in the Timeless River area, all the characters shift to the style of 1930s Golden Age Disney cartoons (into their own character designs for Mickey, Donald, Goofy, and Pete).
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* Used a lot in the ''[[Wario Ware (Video Game)|Wario Ware]]'' series for the mini games, where even igoring the deliberate retro style choices in 9-Volt (and 18-Volt)'s microgames, the games seem to range for sprite to cartoon to semi photo realistic style on a per game basis. The music changes about as frequently as well.
* ''[[Super Mario RPG (Video Game)|Super Mario RPG]]'' had a part where you would go behind a curtain and Mario would go from psuedo-3D isometric to 8-bit just as he appears in the original ''[[Super Mario Bros]]''.
** ''[[Paper Mario (Video Game)|Paper Mario]]'' had a similar scene that was a [[Shout -Out]] to the same scene from ''SMRPG''.
*** ''[[Paper Mario the Thousand Year Door (Video Game)|Paper Mario the Thousand Year Door]]'' would also 8-bit-ize your partners in yet another room. It's almost a running gag in the series.
*** ''[[Super Paper Mario (Video Game)|Super Paper Mario]]'' has power-ups (Pal Pills, and the Superstar) that summon up "mini" 8-bit versions of your current character, and turn you into a GIANT 8-bit version of your current character respectively. And they stay when you switch characters. So yes you CAN get Peach surrounded by her own legion of 8-bit Bowser protectors.
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* ''[[Nature of Natures Art]]'' uses a slow transition (along with a [[Painting the Medium|medium painting]] shift of the usual site's black background to white) to illustrate {{spoiler|the character XZ/Nutsedge, previously conceived as innocent and childlike by the viewpoint character}} no longer appearing as such to the aforementioned character. The original stylized appearance the character was drawn in shifts into a more realistic rendition until the end of that story arc.
* ''[[Homestuck (Webcomic)|Homestuck]]'' uses several noticeably different art styles. [[Word of Dante|Theoretically]] they have become a "language" within the work, although Andrew [[Word of God|insists that no such thing is taking place]].
** The primary style uses sprite sheets that give the main characters a [[Super -Deformed]] (babyish) look and emphases that they are characters in a game.
** A highly pixellated sprite style reminiscent of [[Super Nintendo]]-style game graphics.
** Less stylized artwork with more realistic proportions -- if anything the characters become [[Noodle People|more willowy]]. Referred to as "hero mode", used when the characters are intended to be taken more seriously, in combat and some moments of high emotion: for example, high passion or grief. Also possibly because it looks totally awesome.
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* ''[[Universal Compass (Webcomic)|Universal Compass]]'' sometimes has the characters in a deformed style to emphasize humor. Also, the artist used to draw in a more detailed style to show the importance of a scene, but then she switched to giving every page that style.
* ''[[Zombie Ranch]]'' switches between a more realistic style showing actual happenings on the ranch (and beyond), and a [http://www.zombieranchcomic.com/2010/04/14/catastrophe-to-commodity/ cartoony style] representing the in-universe media ads and inserts for the TV show.
* In the [[Mega Crossover]] [[Fanfic|fan]][[Web Comic|comic]] ''[[Roommates 2007 (Webcomic)|Roommates]]'' the more serious the mood the more realistic the art gets (but remains [[Animesque]]) just to become [[Super -Deformed]] when something silly happens. its [[Spin-Off]] s ''[[Girls Next Door (Webcomic)|Girls Next Door]]'' and ''[[Down the Street (Webcomic)|Down the Street]]'' tend to do the other way around (because they are heavier on comedy), the art can go ''all strait'' (so not even [[Animesque]] anymore) when something ''NOT'' silly is going on.
* In ''[[Erstwhile]]'', [http://www.erstwhiletales.com/maidmaleen-02/#.T29zg9m6SuI Maid Maleen's story opens with her own pictures], and [http://www.erstwhiletales.com/maidmaleen-03/#.T29zT9m6SuI shifts to more ordinary pictures.]
* In ''[[The Adventures of Shan Shan]]'', [http://shanshan.upperrealms.com/view.php?pageid=028&chapterid=2 Backpack's fantasies are childishly drawn.]
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* In the ''[[Duck Dodgers]]'' episode "Samurai Quack", Dodgers hallucinates that he's a samurai warrior. The animation style of the hallucination follows the plot in being a parody of ''[[Samurai Jack]]''.
** There's also a [[Running Gag]] that, when characters react to something unpleasant, there'll be a still image of it drawn in more detail than is practical in animation.
*** That's pretty much a [[Shout -Out]] to John Kricfalusi's [[Gross Up Close -Up]] technique.
* One episode of ''[[American Dad (Animation)|American Dad]]'' where Haylie and Steve play a ''[[World of Warcraft]]''-like game uses a more elaborate [[Animesque]] drawing style for the gameplay sequences.
** Also, whenever the show deviates into the Golden Turd subplot (which has only been done in "Homeland Insecurity" and another episode so far), the animation quality is changed to give it a more cinematic feel -- right down to the reduced screen height for widescreen effect.
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** The second TV Movie, ''Channel Chasers'', makes great use of this since its a send up of animated kids shows. Ranging from golden age to Looney Tunes style to animesque to even puppetry.
* ''[[Spongebob SquarePants]]'', "Truth or Square" has two segments done in a retro animation style: a 1950s Krusty Krab commercial drawn like a UPA cartoon, and a "vintage" SpongeBob episode done as a '30s Fleischer cartoon.
** Many episodes also feature highly detailed still frames of a person or object. Usually this is used for a [[Gross Up Close -Up]], but occasionally it is used for other purposes, such as to make SpongeBob look extremely geeky. Probably the most [[Memetic Mutation|famous one]]: [[media:fleb_spongebob_squidward-EPIC-frown.jpg|Does THIS look unsure to you?!]] (Click the above image if you dare; it's [[Nightmare Fuel]].)
** Oftentimes the show has live-action segments or cutouts thrown into the animation for comical effect. In "Frankendoodle", we see a live-filmed artist on a boat who drops his pencil. The pencil goes into the underwater world of Spongebob, but it stays live-action even when everything else is cartoony. Also in "The Snowball Effect", at the beginning a live-action shot of a glacier collapsing is shown to justify underwater snow.
* In the ''[[Kim Possible]]'' episode "Exchange", when Ron beats Fukushima ("It is my honor to defeat you!"), the art suddenly changes to a still shot of victorious Ron and Rufus in manga style.
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[[Category:Painting the Medium]]
[[Category:Clip Art Animation]]
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