Assassin's Creed: Brotherhood: Difference between revisions

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** Oddly enough, the easiest way to clear this "full sync" condition is to do exactly what the {{spoiler|execution/kill streak}} gameplay was supposed to avert, {{spoiler|staying in Defensive Stance the whole time and just countering all attacks}}.
** The worst of these are the Bomber and Tank missions, both of which have a 'full synch' objective where the war machines cannot sustain any damage.
* [[Fake Longevity]]: Some missions take place in isolated areas inaccessible outside of the mission and feature a time limit that you have to beat to achieve 100% sync ratio. They also feature collectibles such as flags and chests placed outside of the ideal route such that the time limit is impossible to beat if you deviate to collect them, thereby forcing you to play the mission twice to achieve [[Hundred-Percent100% Completion]].
* [[Fetch Quest]]: Returns in the form of Shop Quests. Some stuff can only be unlocked for purchase by giving Tiber Island shopkeepers certain items. Fortunately, they are optional for story purposes.
** The electricity run between Sequences 1 and 2 also counts, although the locations are fixed in place.
** The item collecting can be ground, but there appears to be only two Shrunken Heads in the whole game (one in northwestern Antico district just under a cliff face facing a ship, and the other one in a Lair of Romulus), so if either of those are sold it may be [[Unwinnable|impossible to complete the Shop Quest that unlocks the Seusenhofer Chest Guard and Seusenhofer Pauldrons]], thereby making [[Hundred-Percent100% Completion|100% Synchronization]] impossible for that save file.
*** Additional Shrunken Heads can be obtained - ''if'' you invest 100,000 florins in one type of shop. Which, given how the investment mechanic works, would take so long as to induce additional [[Fake Longevity]].
* [[Final Death]]: Assassin recruits that die, whether due to mission failure or in combat, are gone for good. Fortunately unlike the finite secondary missions in ''AC2'', the game will dynamically generate recruiting missions whenever an Assassin recruit slot is unfilled.
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* [[Humiliation Conga]]: Sequences 5 through 9 are one long spree of failures for {{spoiler|Cesare Borgia}}: first Ezio {{spoiler|kills Cesare's money-man who was his main source of funds, then he deprives Cesare of his French allies and (optionally) his [[Leonardo da Vinci]]-designed war machines, kills Cesare's lieutenants and wrests control of Rome away from Cesare, ''all'' right under his nose. Cesare then gets a stern talking-to -- and attempted poisoning -- from his daddy who'd withheld both financial support ''and'' the Apple of Eden from him and didn't even tell him about the death of his French general, though Rodrigo's attempted solution [[Hoist by His Own Petard|fatally backfires]] (while this was going on, Ezio had also prevented Cesare's hitman from killing a love rival). Cesare's own sister Lucrezia betrays the location of the Apple of Eden to Ezio, who reaches it first despite Cesare's head start, and then incapacitates quite a few Borgia troops along the way out of the Vaticano District. Several surviving Cardinals put their support behind "Della Rovere" (actually Giuliano della Rovere) for the Papacy after telling Cesare that his family's money is "tainted." After several skirmishes in Roman streets are all lost by Cesare's men, in the final battle for Rome the Assassins openly take to the streets and literally force him outside one of the city gates. Even then Cesare still believes that his army is returning to retake Rome, led by his hitman... but instead, a general previously forced into his service now arrests Cesare at the new Pope's order -- complete with a charge of incest -- and Cesare is dragged away by Papal Guards who he might have previously commanded. It would be a year or more before he escaped, breaking several bones in the process, and Ezio would finally catch up to him while Cesare was making a last desperate grab at a comeback -- not command''ing'', but command''ed'' by a relative. Oh, and so much for being "the best fighter who ever lived."}}
** Revealed in ''Project Legacy'' to have been pretty much intentionally planned by Ezio, when he turned down a shot at Cesare's life, claiming that the death of one man would not bring down the Borgia -- instead resorting to things like poisoning French duelists (to "force" Cesare to applaud their Italian opponents and thus potentially degrade relations with his French allies), or swapping prisoners scheduled for execution with hapless Borgia guards.
* [[Hundred-Percent100% Completion]]: Achieving "Full Synchronization" requires missions to be completed with set standards (avoiding detection, avoiding damage, set time limit), the completion of which allows access to Ezio's Repressed Memories... though the last one is actually unlocked at only 75% overall Synchronization.
** "Hundred percenting" the renovation of Rome unlocks the Auditore Cape, while removing all of the 101 Borgia flags unlocks the Borgia Cape, though both have the same effect of artificially keeping Ezio's Notoriety at zero. Collecting the ten Feathers this time only results in an Achievement/Trophy.
* [[Hypocrite]]: While rescuing Catarina in the Castello, you must take Lucrezia Borgia up to where she's being held, by force. The entire time you do this she's ranting about how the Assassins have ruined many people's lives and ensured the end of the Pazzi family's bloodline...despite the fact that the Borgia destroy businesses, have let Rome fall into ruin and squalor, have hopelessly corrupted the Cardinals, and have Ezio as the only surviving male member of the Auditore family by the end of the game's intro, this last one for apparently ''giggles''.
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* [[Legitimate Businessmen's Social Club]]: ''La Volpe Addormentata'' (The Sleeping Fox), the Thieve's Guild disguised as an inn.
* [[Lightning Bruiser]]: Papal Guards take and deal great amounts of damage while being surprisingly quick, can wield any of the other guard archetypes' melee weapons, and have a pistol attack of their own.
* [[Limited Special Collectors' Ultimate Edition]]: The American collector's edition has the usual DVD bonuses... and a jack-in-the-box!
** On the other hand, there's a European [http://www.youtube.com/watch?v=n4JQkzVoUeI&hd=1 Codex Edition], which features a real-life version of Altaïr's Codex as a hardcover book with a large Assassin logo.
** The Russian Collector's Edition is similar to the Codex Edition (albeit on a shoestring budget - lower quality for the Codex itself, and all the extra discs come in paper slips), BUT it also comes with six metal figurines of the multiplayer characters - The Courtesan, The Executioner, The Prowler, The Doctor, The Noble and The Priest. The lesser-grade Limited Edition has half the digital bonuses and two seemingly random figurines from the whole set.