Assassin's Creed: Brotherhood: Difference between revisions

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'''''Assassin's Creed: Brotherhood''''' is the third chronological game in the ''[[Assassin's Creed]]'' series, but is not a numbered sequel. The game opens in 1499 immediately after the end of ''[[Assassin's Creed II]]'', and centers around Ezio's continuous conflict against the power hungry Borgia family and his attempt to restore the Assassin Brotherhood to its former glory. And back in 2012, Desmond and the other Assassins continue their search for the Apple of Eden that Ezio left behind.
 
Gameplay improvements include a more robust fighting system that allows chaining instant kills together if you don't miss or take damage, riding horses inside the city, and control of larger weapons such as cannons. In addition, multiplayer has been added to the roster for the first time in series history, with the "plot" being Templars in training at Abstergo to think and work like Assassins.
 
Ubisoft has gotten very involved with the fandom for ''Brotherhood'', hosting videos on a [http://www.youtube.com/user/AssassinsCreed YouTube channel] as well as their [http://assassinscreed.us.ubi.com/brotherhood/#/videos/Video/8023 official website].
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* [[Aluminium Christmas Trees]]: {{spoiler|Yes, Leonardo da Vinci designed a tank and a machine gun. And, if you haven't played ''[[Assassin's Creed II]]'', a flying machine now equipped for aerial bombing.}}
* [[Amazon Brigade]]: It's possible to make all your summonable Assassins female. An in-Animus cheat called Sisterhood does it for you.
* [[Ambiguously Gay]]: Leonardo da Vinci. Considering that in the DLC his assistant Salai was around, this could be [[Truth in Television]] since they were rumored lovers.
** Also this exchange with Ezio and himself:
{{quote|'''Leonardo:''' I work on this small portrait of a woman, I grow rather fond of it.
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** The Armor of Altaïr can be unlocked for 20 Units through Uplay, though now it's only cosmetic (it uses the stats of your most powerful armor pieces), while the Sword of Altaïr is unlocked by completing all of the Assassins Guild Challenges (Assassin recruits who reach max level are given replicas called Assassin Swords).
** Ezio can climb leap at the beginning of ''Brotherhood'' but loses the ability after being wounded, even after he recovers all of his other "free-running" abilities. Starting in Sequence 4, Memory 8, after {{spoiler|reuniting with Leonardo}} he can buy a "reinforced" Climb Leap Glove which lets him climb leap again and upgrades his Fists to the Metal Cestus (increasing his Damage from 1 to 3).
** All of the missions Leonardo gives you are [[A Taste of Power]]. Specifically, he's been forced to create War Machines that you need to destroy (and burn the blueprints for so that nobody can make more). Before wrecking the machine, Ezio inevitably decides to have fun with it first before crashing it and blowing it up. Justified with {{spoiler|the Tank, since there were three other functional, combat-ready tanks... all conveniently in Ezio's path}}, and with {{spoiler|the Chariot Machine Gun, as when Ezio blew up one of the only two known working vehicles, two Borgia soldiers promptly fled on the other one.}}
** And lets not forget the {{spoiler|Apple of Eden}} in the final stages. You basically get to walk casually around, {{spoiler|turning enemy soldiers against each other or reducing their brains into mush with the power of the Apple}}.
* [[Attempted Rape]]: As if his implied comments weren't enough in ''[[Assassin's Creed II]]'', Vieri de' Pazzi attempts to rape Cristina Vespucci, before Ezio comes along to beat the crap out of the little bastard, in a flashback to Ezio's pre-Assassin life.
* [[Awakening the Sleeping Giant]]: After defeating the Borgias and obtaining the Apple of Eden in the previous game, Ezio returns to Monteriggioni and decides to retire from the Assassin lifestyle. However, those plans are dashed when Cesare decides to show up (against his father's orders) and attack Monteriggioni, stealing back the Apple and {{spoiler|killing Mario}}. Later in the game, when the tide begins to turn against the Templars, Rodrigo calls out Cesare for unnecessarily pissing off Ezio when the Borgias could have easily taken over Italy without the Apple.
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* [[The Dragon]]: Cesare Borgia, who takes this role for his father Rodrigo despite also being the [[Big Bad]].
** [[Dragon with an Agenda]]: Cesare wants to conquer Italy, while Rodrigo wants to consolidate the family's political and military power.
*** [[Dragon Ascendant]]: {{spoiler|Thoroughly subverted. After Rodrigo dies at Cesare's hand, things fall apart. [[Humiliation Conga|Ezio crushes his troops with the recovered Apple, the Cardinals stop supporting him, and his own general has him arrested -- on the order of Rodrigo's successor, who was elected by those Cardinals -- and Cesare is dragged off by his former elites, the Papal Guards]].}} According to the novel, {{spoiler|Cesare's first attempt is defeated when Ezio and a thief intercept his boat, then Ezio leads a hundred Assassin apprentices and thieves in capturing Cesare's own Dragon, and by the way Ezio finds him for the last time, Cesare hasn't yet even worked his way back up ''to'' Dragon}}.
* [[Elaborate Underground Base]]: The Assassins' Headquarters are in the cellar of a warehouse in the Centro District of Rome, and include a large ceremonial hall, a library, an art gallery, an armory and three secret exits apart from the main one, to sewers, the river and the roof.
* [[Elite Mooks]]: The Papal Guards, both in-universe and in gameplay. They're able to dodge/counter attempted counter kills, use pistols of their own, use any of the other guard archetypes' melee weapons, and they have a lot of Health and armor of their own, which can take quite a while to deplete with regular melee attacks.
** In general the [[Mooks]] are somewhat more effective than their counterparts in the previous game. Arquebusiers are more damaging than Crossbowmen and can use the arquebus for melee attacks, while Crossbowmen deal more damage than ''AC2'' archers, back away if closed in on, and never draw a melee weapon that could be countered. Likewise the game introduces cavalry in the form of the armored Regular guard, who is capable of getting onto an available horse (or spawning on horseback as a Horseman) and charging at the player -- the ''only'' melee attack in the game immune to a Hidden Blade counter kill... oh, and they have Crossbows of their own. The three special archetypes from ''2'' are still here too, though Seekers (at least moreso than any other guard archetype) can toss sand at Ezio or his apprentices to stun them, in Ezio's case also ending any kill streak he was performing. Finally, many of these guard types (though mainly Regulars) are able to grab Ezio, ending any in-progress kill streak and immobilizing him so that other guards can get in a free hit.
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** There is actually some backwards logic for doing this, especially if you're playing in Wanted mode, since although your pursuer may spot you they can't always risk chasing after you across the rooftops. Doing so would make them a [[Highly-Visible Ninja]] themselves, and thus potentially reveal themselves to their own pursuer if they tried to pursue you. Sometimes, [[Refuge in Audacity|being in plain sight is the best place to hide]].
** Ezio has the same issues as he did in ''AC2'' (although the Assassin emblem is no longer on his starting Hidden Blade vambraces and a stylized arrowhead -- albeit within the arch of the Assassin emblem -- against feathers or leaves is used for his front buckle), and while for "immersion's sake" one could use the Florentine Noble Attire (a Uplay Reward that makes Ezio look like he did in ''AC2'' before first donning the robes), it has no half-cape to conceal his main weapons in Low Profile and the Crossbow is still openly worn on his back.
** However, as with the previous game, when a guard is actively looking for Ezio, or Ezio is in a restricted area, the guards spot him instantly and will draw weapons in seconds and attack if he doesn't hide or move away quickly.
** This can be taken to ludicrous proportions with a couple unlockable outfits. Completing all the VR training with at least a bronze medal unlocks Raiden's outfit from [[Metal Gear Solid 4: Guns of the Patriots]]. Beating the game will give you the ability to play as Desmond even while in the Animus. Needless to say, neither of these fit well with the attire of those around you, but as they are both purely cosmetic changes, no one will notice you any more than wearing Ezio's default robes.
* [[Historical In-Joke]]: When Machiavelli questions how Ezio got the Thieves to help them again, Ezio only responds "virtu," which Machiavelli contemplates. The joke comes from the fact that this is a central concept in Machiavelli's [[Discourses on Livy]], which he will write in 1517.
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* [[Older Is Better]]: Brutus' Armor and Dagger are, despite being supposedly over 1500 years old during Ezio's time, better than any other armor available during that time. Sword of Altaïr and Armor of Altaïr are also better than Renaissance equipment despite centuries old as well - although their superiority is explained by {{spoiler|Altaïr using the Apple to design them}}.
** The lōrīca segmentāta was incredibly well made and would have been useful well into medieval times.
** Hell, Ezio himself!
* [[Overlord, Jr.]]: Cesare Borgia, though {{spoiler|he has pretensions of intending to being ''the'' Overlord, even if only unofficially}}.
* [[Pet the Dog]]: Lucrezia in ''[[All There in the Manual|Project Legacy]]'', as {{spoiler|she's the only one shows any love towards Giovanni, her son through an Assassin, but cannot let him know about his true lineage}}.
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** The mission where Ezio saves Caterina is called ''"[[Castle Crashers|Castello Crasher]]"''.
** When Ezio and Bartolomeo's mercenaries disguised as French troops arrive at the French camp, he attempts to converse with the guard manning the outermost gate in French. The guard, finding the accent off, asks, "Which part of France are you from?" Ezio responds, "Montreal." Ubisoft Montreal is the company's primary studio for all ''Assassin's Creed'' development.
*** And there is the matter of [[Monty Python and Thethe Holy Grail|speaking to a Frenchman on a wall trying to gain access to a castle.]]
** On its own, having to impersonate a guard named Luigi doesn't mean too much, considering where you are after all, but Ezio also having an Uncle [[Super Mario Bros.|Mario]] makes it more suspicious. In addition, the achievement for completing that memory sequence is named [[Your Princess Is in Another Castle|"Principessa in Another Castello]]".
*** In the Japanese version, it's somewhat more explicit: "Thank you EZIO! But princess is in another castle"
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* [[Tank Goodness]]: One part of the story requires Ezio to retrieve a tank built from Leonardo's plans, as well as burn the stolen plans to prevent the Borgias from building more. Fortunately he did that in the opposite order, since {{spoiler|it wasn't the only working tank}}.
* [[Tap on the Head]]: After Ezio rescues Caterina Sforza from the clutches of the Borgia's, Caterina orders Lucrezia into a cell. Lucrezia screams for her guards, but Caterina slams her head into the cell bars, knocking her out.
* [[Technical Pacifist]]:
** There's an unarmed finisher that involves Ezio stepping on his opponents foot (causing them to hop on one leg), before stomping on the knee they're balancing on, snapping it at a near 90 degree angle.
** Most of Ezio's new unarmed finishers seem to be attempting to outdo Altaïr. Of note is the one where Ezio approaches a guard from behind, punches him in the kidneys, then turns around and breaks the guard's neck over his shoulder. It has to be seen to be believed.
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* [[The World's Expert on Getting Killed]]: Tommaso di Viterbo, the closest Borgia Captain northeast of the Thieves Guild, claims to know how Assassins operate when addressing troops, but is no harder to kill for all his bluster. Many players time their assassinations perfectly to milk the speech he gives to provide the most dramatic irony possible.
** Then again, he says that the key is vigilance -- upon detecting you the Borgia Captains either fight or flee, and he's one of the latter. The only advantage he has over any of them is that he's already on horseback.
*** He's arguably the most frustrating of the Captains thanks to this. The easiest ways to kill him are either to find a hiding spot near him and snipe him with your gun or call on your assassin recruits to do it for you.
* [[Wide Open Sandbox]]: Unlike previous ''Assassin's Creed'' games, this one (mostly) takes place in a single large city rather than bouncing around between different cities.
* [[Would Hit a Girl]]: When holding Lucrezia hostage during a mission (as she has the key to {{spoiler|Caterina Sforza's cell}}), Ezio has no problem tackling her to the ground if she tries to escape, putting the left Hidden Blade to her throat to keep her in place (though she inevitably breaks out after several seconds), and even {{spoiler|threatening to "take" her tongue if she screams... although he doesn't follow through}}.
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* [[Wrestler in All of Us]]: In addition to Ezio still using a chokeslam, Il Carnefice/The Executioner can kill his target from behind by using a standing version of an Inverted Death Valley Driver/[[Kenta Kobashi|Burning Hammer]], and the Blacksmith uses a backbreaker.
* [[Wretched Hive]]: Rome under Borgia rule. It's up to Ezio to clean it up.
* [[Yandere (disambiguation)]]: Cesare and Lucrezia, for each other.
* [[You All Look Familiar]]: Purposely invoked in multiplayer for the purpose of [[Paranoia Fuel]]. To maintain this, if a player equips their character with visible customizations, ''all'' of that character's NPC counterparts will match the player's look. ''Somewhat'' mitigated in Alliance, Chest Capture and Manhunt modes as the pursuers and targets are clearly defined -- thus narrowing down who is your target but also who your pursuer could be, unless a Disguise is used -- but in full force during Wanted and Advanced Wanted.
** Further invoked for any ability which affects characters' appearances, i.e. Disguise ("reskins" the player character into a different character for at least ten seconds), Morph (up to four or six NPCs near the player character suddenly "transform" to match the player character's appearance), or Blender (changes a NPC in a crowd into the same skin as that of the player for as long as the player character stays in that crowd, and as long as there isn't an actual NPC that already has the same skin).