Assassin's Creed: Revelations: Difference between revisions

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[[File:s_Creed_Revelations_for_TV_Tropes_9602.jpg|frame|''"Fate may command I die before the answers are discovered. [[Badass Boast|But an Assassin takes orders from no one.]]" '']]
 
 
{{quote|'''Ezio''': ''"I have lived my life to the best of my ability. But I have not been able to escape fate... anger... or pain. Bring me the answers, and the road that leads to truth. Reveal to me once and for all how all of this will end."''}}
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Ezio travels abroad to explore Constantinople at the height of the Ottoman Empire, where an increasingly large amount of Templars threatens to destabilize the region, and a lot of information about the [[Precursor]] society is revealed. ''Revelations'' serves as a sort-of loop closer, tying up storylines and plot threads started in the first games.
 
A multiplayer component is also present, as are new weapon and tool systems. The [[Limited Special Collectors' Ultimate Edition|collectors' editions]] include an animated film, ''[[Assassin's Creed Embers |Embers]]'', that stars an aged Ezio and fully closes his story arc.
 
After ''Revelations'', the series continues with the next numerical entry (and new historical protagonist) in ''[[Assassin's Creed III]]''.
 
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{{tropelist}}
* [[Aborted Arc]]: Desmond never addresses the cryptic and troubling implications of Subject 16's message [http://www.youtube.com/watch?v=zgzzeyuejyg "The Truth"] from ''Brotherhood'' upon meeting him in ''Revelations''.
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* [[Ascended Meme]]:
** Remember that trick in the previous games where you could poison a guard, throw money at his feet, and [[Video Game Cruelty Potential|laugh maniacally as people crowd around him and get knocked out]] by his death throes? The developers actually made an achievement for that, creatively called "[[What the Hell, Hero?|Monster's Dance]]".
** The sequence where Ezio dresses as a minstrel and sings to distract the crowd contains innumerable callbacks and references to fan memes. See the [[Assassin's Creed: Revelations/Funny|Funny]] page for specifics.
* [[Badass Cape]]: Ezio sports one while in Cappadocia.
* [[Badass Grandpa]]:
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* [[City of Adventure]]: Constantinople straddles so many different regions of the world, it's a place where anything can happen.
* [[Collection Sidequest]]: Animus data fragments replace Borgia flags. Ezio can also track down memoir pages belonging to Ishak Pasha, for a chance to find his [[Armor of Invincibility|armour]].
* [[Combat Pragmatist]]: As is traditional for the series, Ezio pulls no punches in combat. In this, he inherits Assassin traditions well from Altaïr, who at [[Old Master|82]] is not above fighting swords with bullets -- onebullets—one bullet, to be precise.
* [[Contest Winner Cameo]]: At several moments during the game, you may notice a female singer oohing and aahing along with the main theme in certain emotionally charged situations, such as when {{spoiler|Altaïr talks in the Black Room with Abbas, whom he has just shot}}. She was chosen by a contest hosted by Ujam.com, judged by [[Hans Zimmer]] and two other members of the [[Assassin's Creed]] dev team.
* [[Continuity Nod]]: ''Embers'' is full of nods to familiar features of the games. The sweeper dropping a broom at the beginning, walls with clear climbing routes up them (including staircases of sheet-covered boxes), common NPCs walking around (e.g. the architect in Florence) as well as a few noticeable sound effects. Machievelli is also mentioned.
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** The Gamestop-sold [[Limited Special Collectors' Ultimate Edition|Signature Edition]] included an extra single-player mission which would reward the player with an especially-jagged-edged sword found in Vlad the Impaler's tomb.
** Shao Jun wields a jian in ''Embers''.
* [[Cosmetically Advanced Prequel]]: Thanks to out-of-game engine upgrades (inspired by ''[[LAL.A. Noire]]''), Altaïr and Al Mualim look a touch more detailed than they did in the original ''[[Assassin's Creed]]''. In-universe, the Assassins' Animus is more advanced than the original game's Animus.
* [[Coup De Grace]]: This game has some of the most brutal finishers in the series to date, even outdoing the original's knee-stomp. The hookblade kills are particularly nasty. To wit:
** Pull an enemy's legs out from under him with the hookblade, then [[Finishing Stomp|stomp on his face]].
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* [[Eleventh-Hour Superpower]]: In both Altaïr and Ezio's penultimate missions.
** In Memory Sequence Eight, Ezio leads the Assassins in a siege on the Arsenal, where he enjoys permanently maxed Assassin Signals that let him call upon an unlimited number of Assassins or Arrow Storms.
** Altaïr, at 92, fights off waves of Mongols attacking Masyaf by using the Apple of Eden to summon spectral assassins. Unlike Ezio's use of a different Apple in ''Brotherhood'', this one doesn't require [[Cast Fromfrom Hit Points]]; it just works. Granted, Altaïr has also had nearly seventy years to master it by this time.
* [[Elite Mooks]]: Having different classes of guards with different levels of strength is nothing new, but the Janissaries are a major pain in the arse. In previous games, only bosses were able to survive a counter-attack or a kill streak, but the Janissaries are only damaged by them. Not only that, but they can survive multiple bullet wounds, and will draw their own pistol and shoot you. [[Justified]], given their in-universe ([[Shown Their Work|and]] [[Truth in Television|historical]]) reputation for being extremely dangerous fighters whose support can make or break sultans, but it doesn't make it any less annoying when [[The Dreaded|Ezio]] [[One-Man Army|Auditore]], [[Badass]] Extraordinaire, is forced to flee if there are more than a few of them.
* [[Escort Mission]]: Frequent throughout the game, some of these add the requirement for [[One Hundred Percent Completion]] that you keep your escortee from taking damage.
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** At one point, an Assassin in Altaïr's time says that he's taking some books "to Alexandria."
** Ezio laments that no one will remember Christopher Columbus after America was named after Amerigo Vespucci.
* [[Hostage for Macguffin]]: {{spoiler|Prince Ahmet kidnaps Sofia and threatens to kill her unless Ezio gives him the Keys he's spent the entire game collecting.}} This despite the fact that Ezio specifically anticipates such a ploy and arranges for protection on the hostage in question -- sadlyquestion—sadly, it isn't enough.
* [[A House Divided]]: Altair's story involves what amounts to a civil war between him and Abbas Sofian, an Assassin who has had it out for him ever since they were teenagers, {{spoiler|who [[The Starscream|usurps his position]] while Altair is away from Masyaf}}.
* [[Hub Level]]: The Animus Island.
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* [[Made of Iron]]: Ezio takes an arrow to the shoulder with barely a flinch, then casually snaps off the end while enemies swarm above. Cool as can be, he goes on to fight an entire army, and at one point, he headbutts an enemy wearing an iron helmet. With his bare forehead. The soldier is the one who gets knocked down, and Ezio continues with his curb-stomping without even pausing to grimace. At ''fifty-two years old.'' Appropriately, the accompanying music is titled "Iron". The conclusion of the cutscene has Ezio literally fall several stories straight down only to make a [[Three-Point Landing]] on a wooden platform ''[[Ground-Shattering Landing|which partially broke from the impact]]'' and [[Unflinching Walk|casually walks away]]. Seeing as the first memory of Sequence 1 starts immediately after that, ''this is all canon'', AND his free-running ability is intact!
* [[Manchurian Agent]]: The Templars have used these against the Assassins before, according to Shaun. {{spoiler|He suspects Desmond might be one after killing Lucy. As shown in The Lost Archives DLC, it was her that was the traitor.}}
* [[May-DecemberMay–December Romance]]: One between Ezio and Sofia, who are 52 and 35 respectively.
* [[Meaningful Echo]]: In the fifth Masyaf Key memory, an aged Altaïr is asked if he has any regrets, and he says, "If only I had the humility to say, 'I have seen enough for one life. I have done my part.'" At the very end of the game, Ezio chooses the path that Altaïr could not, declaring, "I have seen enough for one life."
* [[Mind Screw]]: The ending sequence is intended to be more of a [[Mind Screwdriver]] for the series, although the final memory in Altaïr's library ({{spoiler|with Ezio talking directly to Desmond}}) and what happens afterward may be perplexing to anyone who hasn't played at a very minimum ''[[Assassin's Creed II]]''.
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* [[Never Bring A Sword To A Gun Fight]]: Generally, one of the quickest ways to deal with a soldier you don't have time for is to just shoot him with your hidden gun.
** Also subverted when facing riflemen, due to the time period. An arquebus that takes 30 seconds to reload won't help you much against the sword-wielding Grand Master of the Assassin's Order.
* [[NoWon't SellWork On Me]]: A rare heroic example. When {{spoiler|the Assassins under Abbas try to use Assassinations on Altair, it only hurts him, but doesn't [[One-Hit Kill]] him like when he does it to others.}}
* [[Old Master]]: Ezio fits the criteria: still able to train Assassins, still able to soundly kick the asses of anyone he meets despite his age. Altaïr even more so: at 82 (never mind 62) he is still incredibly deadly, and further has the absolute respect of all his fellows who remain true to the Creed, as Abbas discovers to his misfortune.
* [[One-Man Army]]: At the ripe old age of 52, Ezio is still [http://www.youtube.com/watch?v=VCTtIIW1WA0 pretty much unstoppable], and he knows it.
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* [[Percussive Maintenance]]: The gears get stuck on one of the [[Clock Punk]] puzzles Ezio solves, so he kicks it to get it moving again.
* [[Permission to Speak Freely?]]: Tarik requests this before telling Ahmet why he thinks he'll be a poor sultan.
* [[PietaPietà Plagiarism]]: Altaïr does this with Al Mualim's body.
* [[Plot Coupon]]: The Masyaf Keys.
* [[Poor Communication Kills]]: At the request of Prince Suleiman, Ezio {{spoiler|assassinates Tarik Barleti, who had secretly been working against the Templars.}} Would've been nice if he had shared that info. In the end, his plan succeeds only because Ezio intervenes.
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* [[Room Full of Crazy]]: The [http://www.youtube.com/watch?v=tjL8sDM32n8 Black Room].
* [[Rousing Speech]]: Ezio gets to deliver one this time around. "Fight with me, and show him what it means to cross the Assassins!"
* [[Sequel Episode]]: To "[[Assassin's Creed 2]]" and "[[Assassin's Creed: Brotherhood]]"
* [[Shout-Out]]: One of the Random City Events for Ezio has you in a fistfight with a man that says he ''"Floats like a butterfly, stings like a scorpion"''.
* [[Stealth Mook]]: Stalkers, mooks that blend into the civilian population and attempt to [[Back Stab]] the player character. They can be revealed with Eagle Vision.
* [[Suddenly Voiced|Suddenly Accented]]: Altaïr gains an Arabic [[Accent/Justified]] in-game by upgrades to the Animus.
* [[Super Senses]]: As in the previous game, Ezio's Eagle Sense allows him to perceive things that no ordinary person should be able to, such as tracking someone across multiple city blocks from the scent of the poison she is carrying, or knowing from a distance which guard among dozens has a particular key. As powerful as it is, it's a pale shadow of the "Knowing" of [[Precursors|Those Who Came Before]], but was their gift to the bloodline of the Assassins.
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* [[Taking You with Me]]: In multiplayer, a player can now opt to try and fight back when running isn't an option, stunning the attacker and causing them to draw a great deal of unwanted attention to themselves. Whilst the defendant can never win, it effectively attracts anyone hunting the attacker, acting as a sort of [[Suicide Attack]] that dooms an attacker to a similar fate.
* [[The Farmer and the Viper]]: Altair remains infuriatingly respectful of Abbas despite the latter being an insufferable [[Jerkass]] to him, having his youngest son executed out of spite, and nearly destroying the Assassin Order. He only finally {{spoiler|kills him at the end}} as a last resort.
* [[Took a Level Inin Badass]]: Didn't think the Hidden Blade could possibly get any cooler? Say a big hello to the Ottoman Hookblade, and learn just how very wrong you were.
* [[Tower Defense]]: The Den Defense segments.
* [[Unexpected Gameplay Change]]: The Desmond sequences unlocked by collecting Animus Data Fragments are first-person platformers, and defending a Den is effectively a simple [[Tower Defense]] game.
* [[Uplay]]
* [[Video Game Cruelty Potential]]:
** And we finally have contenders for the knee-stomp, such as damn near every hookblade kill, and one sword kill that involves stabbing them in the throat and then ''snapping their neck 180 degrees with it.'' Ezio may well be the most lethal example of a grumpy old man, and Altaïr isn't far behind.
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** The Assassins also backed the Ottoman Empire to gain an ally in fighting the Borgia Papacy. This has unintended consequences as *many* Templar agents are recruited from countries the Ottomans proceed to invade and conquer. The Count (aka Vlad Tepes) allies with the Templars in order to defend his homeland, and is promptly murdered by Ishak Pasha, an Assassin. As a result, the Sentinel betrays and murders many of his former comrades for selling out his homeland. The Renegade fights to avenge his murdered tribe as Manuel's bodyguard. The Vanguard likewise seeks to defend her homeland from Turk conquest. [[Nice Job Breaking It, Hero]].
** After being mysteriously silent about it in ''Brotherhood'', civilians now once again call you out if you loot corpses in front of them.
* [[Wide Open Sandbox]]
* [[Win to Exit]]: Desmond's part of the story. He must complete Ezio's and Altaïr's memories in order to wake up from the coma he's in as a result of the events of the previous game, and thus escape the Animus before it deletes him.
* [[With Catlike Tread]]: The Templar Stalkers have a [[Scare Chord]] and yell ''"Die Assassin!"'' before they try to kill you.
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{{reflist}}
[[Category:Assassin's Creed: Revelations]]
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[[Category:Assassin'sXbox Creed Revelations360]]
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[[Category:Microsoft Windows]]
[[Category:PlayStation 4]]
[[Category:PlayXbox Station 3One]]
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