Beatmania: Difference between revisions

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The ''Beatmania'' franchise provides examples of:
* [[Akashic Records]]: The "genre" for the song Almagest. It makes some sense, given the the title of the song, but still...
* [[The Artifact]]: Remember back in the day? When this game actually ''did'' primarily have hip-hop, and as such an actual justification for having scratching in its controls? Yet, it remains, even though most of the songs are now either hardcore electronica or pop. The IIDX series ''did'' start with mostly J-pop and R&B, but then began to diversify, to the point where on most songs, the turntable is just another trigger for sounds that aren't scratching.
** That hasn't stopped songs with legitimate scratching from showing up in the modern era though. The OMES on Resort Anthem had gratuitous scratching as its main gimmick.
* [[Artifact Title]]: Inverted for IIDX: the game was originally produced in two different styles of arcade cabinets, the now rare "standard" cabinet, and a "deluxe" cabinet. On the standard cabinet, the game was known as "beatmania II", but the Deluxe cabinets carried the title "beatmania IIDX" on its artwork and software instead. Later on, the standard cabinet was discontinued, leaving only the deluxe one. At this point, "beatmania IIDX" became the official name of the series
* [[Ascended Glitch]]: The song "GAMBOL" was notorious for an infamous bug that gave it [[Hitbox Dissonance|unusually small timing windows]]. It was fixed for the arcade version of Happy Sky (with a fixed version on the Normal difficulty, and the glitched version on the Hyper difficulty). But, when the song was revived on the home version of RED, Konami decided to troll players by adding a new [http://www.youtube.com/watch?v=giiNrvgclX4 Another] chart ... which was simply the Hyper chart with even ''stricter'' timing. It gets worse on the home versions of DJ Troopers and Empress, where hidden codes (spelling out "G-J-H" or "G-J-A" by scrolling to songs starting with those letters, and pressing Select on each one) lets the player use those timing windows on ''any'' song.
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** Then came the LincleLink events for Resort Anthem and Lincle, whose point was to allow players to unlock songs from the latest Jubeat versions on IIDX and vice-versa by playing certain combinations of songs on both.
* [[Retraux]]: The Parallel Rotation extra stage system in ''SIRIUS''.
* [[Rule of Fun]]: It's not really DJ simulation anymore. But does that really matter?
* [[Robot Dog]]: The mascot for ''SIRIUS'' is one.
* [[Rule of Fun]]: It's not really DJ simulation anymore. But does that really matter?
* [[Sequel Escalation]]: The difficulty scale originally went from 1 to 7. Then came the 7+, which were later relabeled as 8. Then there were 8+s. Then Version 12 bumped it up to be out of ''12.''
** But, [[The Computer Is a Lying Bastard]]. Before Happy Sky introduced 9-12, the 7Keys/Hyper difficulty rating would be exactly the same as the Another difficulty rating. This caused hard songs to be mislabeled. One of the most [[Egregious]] examples is "Mr. T (Take me higher)", rated a 10 on Another after Happy Sky, to be labeled as a ''4''. Even worse than that is "5.1.1.", which up to Happy Sky was rated a 1 on Normal and Hyper, but has a [[Surprise Difficulty|pretty]] [[That One Boss|brutal]] Another chart.
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* [[Stellar Name]]: [http://vjarmy.com/wiki/index.php/Jun_Wakita Jun Wakita's] trademark. "Regulus", "Spica" and "Scorpion Fire" are all named after stars (SF is an allusion to Alpha Scorpii/Antares), "moon_child" and "Ganymede" refer to moons, and "Waltz of the Big Dogs" refers to a constellation.
* [[Take That]]: When Ryutaro Nakahara stopped using an asterisk and started to use a star for his Ryu☆ alias, his brother kept asking his "What's with that?" The song Be Quiet is his answer.
* [[The Artifact]]: Remember back in the day? When this game actually ''did'' primarily have hip-hop, and as such an actual justification for having scratching in its controls? Yet, it remains, even though most of the songs are now either hardcore electronica or pop. The IIDX series ''did'' start with mostly J-pop and R&B, but then began to diversify, to the point where on most songs, the turntable is just another trigger for sounds that aren't scratching.
** That hasn't stopped songs with legitimate scratching from showing up in the modern era though. The OMES on Resort Anthem had gratuitous scratching as its main gimmick.
* [[Theme Naming]]: Since the 11th main installment of the ''IIDX'' series, every installment has had some sort of color theme to it, with a subtitle relating to the colors, such as "RED" ([[Fun with Acronyms|Revolutionary Energetic Diversification]]), "Gold,", "DJ Troopers", "Empress", "Sirius", "Resort Anthem", "Lincle", and now "Tricoro"
** The theme of 19, "Lincle", raised a few eyebrows: either for sounding like [[Gratuitous English]] or for breaking the "dark/light" cycle that had begun on 11th (by having a blue and orange logo). However, it began to make sense more when it was revealed that it would integrate with Konami's new "e-Amusement Gate" community, and have linking events with Jubeat Copious (which was released the same day)
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{{reflist}}
[[Category:Video Game]]
[[Category:{{PAGENAME}}Beatmania]]