BioShock (series): Difference between revisions

Biopunk as one word
(Biopunk as one word)
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** Mitigated somewhat by any sort of alcoholic drink, if you drink two or more in quick succession you'll experience some serious beer goggle effects.
* [[Bio Augmentation]]: Plasmids and gene tonics.
* [[Bio PunkBiopunk]]: But of course! The turrets and cameras also have a [[Diesel Punk]] vibe.
* [[Bland-Name Product]]: The "Belowtree" teletype in Ryan's office, a parody of the Underwood typewriter brand.
* [[Blatant Item Placement]]: Averted. Much of the weapons and ammo you pick up are either scattered around as a result of a civil war, or found in stashes in offices or weapons lockers. Other things like your [[Improvised Weapon|improvised weapons]] are constructed out of mundane materials.
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'''Mary:''' A little capital punishment ''is'' a small price to pay to protect all of our freedoms.
'''Jim:''' ''Now'' you're talking, Mary! }}
* [[Punk Punk]]: Has shades of [[Diesel Punk]] (In Era), [[Bio PunkBiopunk]] (In Technology), [[Steampunk]] (In Asthetics), and [[Ocean Punk]] (In Location and city function)
* [[Punch Clock Villain|Punch Clock Villains]]: In ''[[BioShock (series)]]'' (1) the splicers are only after you because of the bounty Ryan put on your head; they aren't real villains and care very little about you. They are just consumed and driven by a drug addiction.
** And in ‘’2’’, they are only after you because they think you're trying to kill or corrupt their messiah.