Bionic Commando: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.BionicCommando 2012-07-01, editor history TVTH:VideoGame.BionicCommando, CC-BY-SA 3.0 Unported license)
 
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{{quote| ''"Let me tell you about the man I met when I was young."''}}
 
''Bionic Commando'' (a.k.a. ''Hitler's Revival: Top Secret'') is an [[Action Adventure|action-adventure]] side-scrolling platformer for the [[Nintendo Entertainment System]] made by Capcom. You play as Ladd Spencer ([[Spell My Name With an "S"|or Rad in later versions]]), who as the titular commando wields various guns and also has a bionic arm, which he can use as a [[Grappling Hook Pistol|grappling hook]] to swing across the levels. (Interestingly, he is unable to jump, and is instead dependent on the arm to climb around and cross gaps. Perhaps a form of [[Gameplay and Story Segregation]]?)
 
Ladd's job is to rescue a soldier named "Super Joe" from the Imperial Army (who were a [[Those Wacky Nazis|Neo-Nazi nation]] in the Japanese version). Along the way, he shoots various [[Mooks]], communicates with friendly agents, wiretaps enemy conversations, but most importantly, learns the purpose of the Imperial Army' "Albatross" project: - which involves the revival of the project's original leader, [[Adolf Hitler]] ("Master D" in the American version).
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''[[Bionic Commando (Video Game)|Bionic Commando]]'' is a sequel of sorts to the very different, top-down shooter ''Commando'' (Super Joe was the hero of Commando), and the game includes several mini-levels based on the original. It in turn had its own sequel, a similar game but with a more sci-fi look, for the Nintendo Game Boy. It also received another sequel for the Game Boy Color, titled ''Bionic Commando: Elite Forces''.
 
The series remained dormant for several years before being revived. First an [[Video Game Remake|enhanced remake]] of the orginal NES game titled ''Bionic Commando: [[Pun -Based Title|Rearmed]]'' was released for [[Playstation Network]] and [[Xbox Live Arcade]] in 2008. Then in 2009 a [[Darker and Edgier]] sequel was produced, named simply ''Bionic Commando'', and released for [[Xbox 360]] and [[PS 3|Playstation3]]. An [[Interquel]] to the said two games, ''Bionic Commando Rearmed 2'', was released in 2011.
 
Spencer is a character in ''[[Marvel vs. Capcom 3 (Video Game)|Marvel vs. Capcom 3]]''.
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* [[Down the Drain]]: Area 2 is an underground chemical waste dumping site.
* [[Easter Egg]]: An interesting case of [[Throw It In]] happens when you re-attempt to fight a boss after dying. It only occurs the second time.
{{quote| '''Super Joe''': "Spencer! There's no way out! You'll just have to <s>fight</s> [[Precision F -Strike|fuck it]]!"<br />
'''Spencer''': "<s>My pleasure!</s>Umm..." }}
* [[Eleventh Hour Superpower]]: You have Super Joe's machine gun for the final 3 levels of ''Rearmed'', and the upgraded rocket launcher only for the final boss fight.
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* [[Guide Dang It]]: In the NES version, the player can abort a mission by pressing Start+A+B simultaneously and return to the map screen. This would've come in handy if you enter a stage without having the proper equipment... if it weren't for the fact that the manual doesn't tell you this. Because of this, many first-time players often reset the game when they enter Area 6 without the Rocket Gun.
* [[Heroic Sociopath]]: When not angsting about his missing wife or that his country has betrayed him in the most vile way possible, Spencer takes a little too much joy in throwing people off cliffs and shooting them in the head.
* [[Hey ItsIt's That Voice]]: [[Steven Blum]] as Super Joe and [[Mike Patton]] as the lead character.
* [[Hit Points]]: You start the game as a [[One -Hit -Point Wonder]], but by grabbing items that various [[Mooks]] drop, you can gain more hitpoints to start out with, up to a maximum of nine per life if you're dedicated enough to get 300 of them. (Of course, you still die instantly when you fall in one of the game's many [[Bottomless Pits]].)
** No longer the case in ''BCR'' as you get the [[Hit Points]] meter to start. It does get upgraded, but only once.
* [[Hollywood Cyborg]]: Yes indeed, although the sequel tries to real-physics it up a bit.
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** Played straight in ''Rearmed''; opening fire in a <s>neutral zone</s> FSA camp doesn't trigger anything.
* [[Jump Physics]]: Well, okay, more like swinging and arcing physics. But still.
* [[Lawyer -Friendly Cameo]]: Master D is an obvious stand in for Hitler. Rearmed 2 gives us new antagonist Sabio, dictator of an island nation threatening to launch missiles at the FSA. Obviously a stand in for Fidel Castro and Cuba.
* [[Leap of Faith]]: A few notable instances in some parts of the game (particularly Stage 6). Also the title of one of the songs from Rearmed, appropriately enough.
* [[Level 1 Music Represents]]: An odd case. The NES Area 1 music is iconic of the series to the point it makes up a large portion of the soundtrack in the sequel but it is in fact a rendition of the arcade game's Stage 2 music.
* [[The Man Behind the Man]]: In the sequel, {{spoiler|Groeder is the last boss proper, but Super Joe is the actual mastermind behind the whole mess}}. Sort of a reversal of roles in terms of difficulty, though.
* [[Mandatory Twist Ending]]: More of a twist rising climax in the sequel. {{spoiler|Thanks. Thanks a whooooole lot, Super Joe.}}
* [[Man -Eating Plant]]: You get a slight rustling of leaves, and if you don't move, you're eaten.
* [[Mood Whiplash]]: The halfway point of Rearmed is interrupted by Spencer mentioning his missing wife to Haley. It's an important plot point in '09, but in Rearmed it came right out of nowhere since it seemed to be just a remake of NES Bionic Commando up till that point.
* [[Mook Chivalry]]: [[Subverted]] in the sequel. BioReign soldiers duck and cover, attack in groups, spot you from long distances and try to kill you dead from that range if possible. The list of things they do correctly is astonishing, and it's clear from the get-go that these guys want to survive, go home and see their families. [[Double Subversion|Double Subverted]] [[Heroic Sociopath|in that none]] [[Super Soldier|of this manages]] [[One -Man Army|to accomplish a damn thing.]]
* [[Mook Promotion]]: In the original NES game, the rival enemy bionic soldiers were simply unnamed minibosses. In the ''Rearmed'' remake, they were all made into a single character, Gottfried Groeder, who served as a Recurring Boss and [[The Dragon]] to the [[Big Bad]], and {{spoiler|who returns in the sequel as the final boss}}.
* [[Nintendo Hard]]: This game is really difficult. Rearmed on the hardest difficulty cranks it [[Up to Eleven]].
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** What ''is'' strange is that there's symbols and powerups scattered around in both the NES game and the updated remake which resemble [[http://en.wikipedia.org/wiki/File:Reichsadler_der_Deutsches_Reich_<!-- 281933E2%80%931945%29.svg the Imperial Eagle.]] That can't be coincidental. -->
* [[Not As You Know Them]]: Spencer and Joe in the sequel. In ''spades''.
* [[Nuke 'Em]]: BioReign bombs entire Ascension City which is pretty much the game's equivalent to a New York.
* [[Old Save Bonus]]: If you own both ''Rearmed'' and the 2009 game on the same platform, you can unlock Spencer's "classic" ''Rearmed'' skin for use in the 2009 game. Which is a good thing too, when [[They Changed It, Now It Sucks|most players vastly prefer that look]].
** Obtaining a collection of secret items in ''Rearmed'' unlocks the "Prototype Weapon" for use right away in the 2009 sequel, which replaces the weaker standard firearm.
* [[One -Man Army]]: And Spencer is called out on this in the sequel. According to Armstrong, over 10,000 troops fought against the Imperials, but "Rad" Spencer and Super Joe got all the glory. For their part, the soldiers in Rearmed all say how much easier Spencer's actions are making the fight, and the Imperials are hugely demoralized because of how bad Radd is kicking their asses.
* [[Palette Swap]]: Notably, the peacekeepers in the neutral zones are just white versions of the [[Mooks]] from the rest of the game.
* [[Powered Armor]]: About half the bosses of Elite Forces are guys wearing this.
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** In ''Rearmed'' There's a challenge run called the "Dragon Run" which is a reference to the Mecha Dragon Boss of ''[[Mega Man 2 (Video Game)|Mega Man 2]]''.
** [[Planet of the Apes|"Take your stinking paws off me you damn dirty ape!"]]
* [[Shut UP, Hannibal]]: As an [[Anti Frustration Feature]], you're allowed to skip a boss' [[Boss Banter]] about how Spencer is just a pawn if you restart the battle enough times. This is represented in-game as Spencer literally telling him to [[Big "Shut Up!"|shut the fuck up.]]
* [[Soundtrack Dissonance]]: The music for the first level of the Arcade game is far too upbeat for the setting, especially considering the rest of the soundtrack.
** Also, the music box lullaby after {{spoiler|destruction of [[Spider Tank|the Constructor]]}} in the 2009 version.
* [[Spell My Name With an "S"]]: The NES version calls the main character "Ladd", while the Game Boy version uses "Rad Spencer". ''Rearmed'' renames the character "Nathan Spencer", but uses "Rad" as his nickname<ref>He was the first bionic solder, and spent a lot of his time in Research and Development, enough that people started calling him "R And D". When he went into the field, this nickname was shortened into his codename, "Rad"</ref>.
* [[The Stinger]]: The 2009 Sequel. Gets bonus cryptic points for being in Morse code AND German!
** {{spoiler|Also gets points for [[Continuity Porn]], since it says to start up one "Project Albatross."}}
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[[Category:Capcom (Creator)]]
[[Category:Bionic Commando]]
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