Bolo (video game): Difference between revisions

m
(Import from TV Tropes TVT:VideoGame.Bolo 2012-07-01, editor history TVTH:VideoGame.Bolo, CC-BY-SA 3.0 Unported license)
 
 
(3 intermediate revisions by 2 users not shown)
Line 1:
{{work}}
A [[Macintosh]] multiplayer game by Stuart Cheshire, prototyped in 1987 for the [[BBC Micro]], recently ported to [[Microsoft Windows]] and [[UNIX|Linux]], distributed as [[Shareware]]. It is an [[Shoot 'Em Up|overhead-view multidirectional shooter]] with some elements of [[Real Time Strategy]] games.
 
Each player controls a tank. The game maps include "bases" and "pillboxes"; bases are used to refill a tank's armor (that is, [[Hit Points]]), ammunition, and mines. Pillboxes are stationary artillery installments that shoot at enemy tanks. Both bases and pillboxes are owned by a player or team; in order to capture them, the enemy must shoot them to reduce their hit points to zero. Unlike bases, captured pillboxes can be collected by a player and then installed in a different place.
Line 11:
 
There's no fixed objective to the game, but generally players will form into teams that fight for control of the bases and pillboxes.
{{tropelist}}
----
=== This game provides examples of: ===
* [[Everything Breaks]]
* [[Lost Episode]]: The [[BBC Micro]] version is apparently lost. [http://www.stairwaytohell.com/lostandfound/index.html?page=homepage\]
Line 23 ⟶ 22:
{{reflist}}
[[Category:Apple II]]
[[Category:Bolo (video game)]]
[[Category:Video Game]]