Bonk: Difference between revisions

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[[File:Bonk_1276.jpg|frame|He's gonna [[Incredibly Lame Pun|bonk]] you back into the Stone Age!]]
 
'''Bonk''', known as '''PC-Genjin''' in Japan and '''BC Kid''' in Europe, started life as a comic series in a magazine promoting [[Hudson Soft]]'s [[Turbo Grafx TurboGrafx-16]] (alias [[Turbo Grafx TurboGrafx-16]]). Many people liked the comic so much, Hudson decided to make a game based off it and even made Bonk the mascot for the system. The games follow the story of a [[Super-Deformed|big headed]] caveman named Bonk as he protects his land from the evil [[Fail O'Suckyname|King Drool]].
 
'''Bonk''', known as '''PC-Genjin''' in Japan and '''BC Kid''' in Europe, started life as a comic series in a magazine promoting [[Hudson Soft]]'s [[Turbo Grafx 16]] (alias [[Turbo Grafx 16]]). Many people liked the comic so much, Hudson decided to make a game based off it and even made Bonk the mascot for the system. The games follow the story of a [[Super-Deformed|big headed]] caveman named Bonk as he protects his land from the evil [[Fail O'Suckyname|King Drool]].
 
''Bonk's Adventure'' was released in 1990, and is one of the most well known TurboGrafx games. In the U.S. Bonk was marketed as a [[Mascot with Attitude]] against Mario, one year before Sega released [[Sonic the Hedgehog]].
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''Bonk 3: Bonk's Big Adventure'' came out in 1993, and introduced the concept of size-changing candies that would let Bonk take multiple pathways.
 
The next major title of the series came on the [[Super Nintendo Entertainment System|Super NES]]. Called ''Super Bonk'' (''Chō Genjin'' in Japan, ''Super BC Kid'' in Europe), it followed Bonk's attempt to return to the past after King Drool sent him to the future.
 
Outside of a playable cameo in ''Saturn Bomberman'', a remake of the first game for sixth-generation consoles, and re-releases on the Wii's Virtual Console service, Bonk has yet to re-appear anytime soon.
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This has nothing to do with the "catchphrase" of the Scout from ''[[Team Fortress 2]]''.
 
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{{franchisetropes}}
=== The Bonk series contains examples of: ===
* [[American Kirby Is Hardcore]]: The U.S. box art for the first two Bonk games. An in-game example occurs in ''Bonk's Revenge'', where a image of Bonk in the credits was altered to resemble how he looked in the U.S. artwork.
** Inverted with the 2003 remake of ''Bonk's Adventure'' [[No Export for You|that was released in Japan.]] Bonk always has a [[Slasher Smile]], and everything else looks less cutesy then it was in the original.
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* [[Angry Eyebrows]]: Bonk every time he eats meat, especially his second transformations. He looks incredibly [[Nightmare Fuel|demented]] in this state in ''Super Bonk''.
* [[Bald of Awesome]]: Bonk, oh so much.
* [[Bowdlerise]]: In the sequels, Bonk's feminine form was replaced with his angry forms from the first game.
** It wasn't removed from [[Mythology Gag|Bonk's idle animations]] in Super Bonk though.
* [[Big Bad]]: King Drool the Third, in both series [[Fridge Logic|(despite Air Zonk taking place in the future)]].
** {{spoiler|Although at the end of ''Super Bonk'', King Drool gets sent forward into the future, so it's possible that explains his presence in the ''Air Zonk'' games}}.
** Actually, the King Drool in the ''Zonk'' series is most likely a descendant of the one from the ''Bonk'' series.
* [[Book Ends]]: ''Super Bonk'' begins with Bonk falling into a trap by King Drool and being sent into the future, {{spoiler|the game also ends this way, only with King Drool in his own trap while Bonk watches him get teleported into the future.}}.
* [[Boss Rush]]: The last level in most of the ''Bonk'' games involve fighting all of the game's previous bosses before fighting King Drool.
* [[Bowdlerise]]: In the sequels, Bonk's feminine form was replaced with his angry forms from the first game.
** It wasn't removed from [[Mythology Gag|Bonk's idle animations]] in ''Super Bonk'' though.
* [[Brainwashed and Crazy]]: The bosses in ''Bonk's Adventure'' are in this state due to mind control eggshells on their heads.
** This applies to the [[Mook|Hatchets]] too, which actually are brainwashed little dinosaurs living in Bonk's world.
* [[Breather Level]]: The first level of area four of ''Super Bonk'' is just Bonk drifting around in space looking for the Hatchet's base. The only thing that can hurt him is this level is the sun (which you would have to let Bonk drop to the bottom of the screen for it to hurt him), and there are a few health upgrades strewn about.
** All of Super Bonk is easier compared to the previous games
* [[Captain Ersatz]]: Bonk resembles Krillin from the ''[[Dragon Ball]]'' series, especially in the 2003 remake. The mobile phone game and the cancelled ''Brink of Extinction'' redesigned Bonk, primarily his eyes, to lessen the similarities.
** It's unclear if this was the case with BOF''Brink of Extinction'' or if it was just [[Art Evolution]]. [http://www.youtube.com/watch?v=wWxocTEU-LI&feature=related Leaked gameplay footage] showed the original Bonk sprite was used as a save icon , in addition to a map icon.
* [[Contemporary Caveman]]: Subverted in ''Super Bonk'', where King Drool uses a time machine to send Bonk into the future. Although he visits a city and a space station, they also have some structures made out of bone frames. This might be because the Hatchets have pretty much taken over the world.
* [[Co-Op Multiplayer]]: ''Bonk 3'' and the arcade game had another player play as a [[Palette Swap]] of Bonk.
* [[Contemporary Caveman]]: Subverted in ''Super Bonk'', where King Drool uses a time machine to send Bonk into the future. Although he visits a city and a space station, they also have some structures made out of bone frames. This might be because the Hatchets have pretty much taken over the world.
* [[Deface of the Moon]]: King Drool takes over the moon and splits it in two. While Bonk liberates the half still in space, he has to retrieve the other half in ''Bonk's Revenge'' and ''Bonk 3''.
* [[Degraded Boss]]: Smaller versions of the bosses from ''Bonk's Revenge'' reappear in ''Bonk 3'' as enemies in the sixth stage.
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* [[Interspecies Romance]]: A weird case involving Bonk and Princess Za. The latter is a non-anthropomorphic [[Squick|plesiosaur]].
** In the 2003 remake, Princess Za has been given a complete redesign, now she's anthropomorphic and wears a royal dress. YMMV on this being an improvement or not.
* [[Misbegotten Multiplayer Mode]]: ''Bonk 3'' has co-op multiplayermulti-player that makes the game [[Nintendo Hard]]. Both players share the same health bar and lives, and when one person gets hit, the other does not get [[Mercy Invincibility]], which can result in players dying twice as fast. Also, while bonking another player doesn't hurt them, it does stun them, either leaving them open to an enemy or knocking them below the screen. Should a player get knocked out of view, the other player can't progress further without either going down and rejoining the off-screen player, or have the off-screen player teleport back to the other one, at the cost of some health.
* [[Mook]]: The Hatchets, small dinosaurs that wear eggshells as helmets.
* [[Mythology Gag]]: In ''Super Bonk'', some of Bonk's idle animations are all of his transformations from the previous games.
* [[Naka Teleeli]]: He did Let's Plays for all the major ''Bonk'' games, including ''Super Bonk 2'', the 2003 Japanese remake of the first game, and even one of the Game Boy titles.
* [[Power-Up Food]]: Meat which seems to increase Bonk's rage/[[Fire-Breathing Diner|make him irritated by the spiciness of the meat]], and candy which affects his size from the third game onwards.
** In ''Chō Genjin 2'', Bonk finds quite [[Extreme Omnivore|many things to eat]]: an [[Video Game Flight|egg which transforms him into a bird with the angry eyebrows]], a ''pink meat'' which again lets him turn into a girl with a tutu and ''very strong'' feet, ''weird green glasses'' that turn him into a [[Overly Long Tongue|pseudo-frog]] and a shovel which oddly enough gives him a [[This Is a Drill|DRILL on his head!]]
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* [[Quirky Miniboss Squad]]: The Hatchet bosses in ''Chō Genjin 2'' are this.
* [[Recycled Soundtrack]]: About 1/3 of the music in Bonk's Revenge is reused music from Bonk's Adventure.
* [[Reformulated Game]]: The [[Game Boy]] and [[Arcade]] versions of ''Bonk's Adventure'' are not ports of the original game, but are in fact completely different games with unique levels and bosses.
* [[Schmuck Bait]]: Many of the red Floras (those flower things) are usually Venus Bonktraps, enemies that try to bounce on Bonk after he smacks them in their disguises. Another telltale sign is that the Bonktrap disguised as a Flora doesn't move, unlike the real ones.
* [[Sizeshifter]]: Beginning with ''Bonk 3'', eating candy will either make Bonk huge or make him tiny.
** It though was quite a [[Scrappy Mechanic|confusing and sometimes frustrating mechanic which made the game even harder and could've made you get stuck in some parts by picking up the wrong kind of candy.]] Luckily Super Bonk fixes this by placing candy in more convenient places.
* [[Updated Rerelease]]: A remake of the first game was released for the [[Game Cube]] ans [[Play StationPlayStation]] 2 in 2003. In addition to an [[Art Shift]], the levels are overall shorter, the bosses are completely different, [[Gotta Catch Them All|and the fruit have been made collectables, in addition to the new golden wheels.]]
* [[Villain Decay]]: King Drool started out as a rather dark and monstrous foe, but beginning with Bonk 3 he was portrayed as a smaller, more cartoony villain who relied on machines to attack Bonk.
* [[We Will Meet Again]]: King Drool says "I'll be back!" at the end of each game, and every time he is defeated in ''Bonk 3''. It more or less become his [[Catch Phrase]].
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{{reflist}}
[[Category:Turbo Grafx TurboGrafx-16]]
[[Category:Platform Game]]
[[Category:Amiga]]
[[Category:Arcade Game]]
[[Category:Game Boy]]
[[Category:Nintendo Entertainment System]]
[[Category:Super Nintendo Entertainment System]]
[[Category:Bonk]]