Information for "Boss Corridor"

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Display titleBoss Corridor
Default sort keyBoss Corridor
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Page ID7288
Page content languageen - English
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Page imageMega Man 2 9215.png

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorInternetArchiveBot (talk | contribs)
Date of latest edit17:28, 14 September 2018
Total number of edits11
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A very common subtrope of Foreboding Architecture, in which a Boss Room or other especially challenging room is preceded by a perfectly straight empty corridor. This dead space serves as a pacing device to build anticipation for the upcoming challenge, and to physically separate it from the stage proper. It may also double as a checkpoint, Save Point or provide free Healing Potions.
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