Boss Remix: Difference between revisions

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== [[Action Adventure]] ==
* ''[[Zelda II: theThe Adventure of Link (Video Game)|Zelda II the Adventure of Link]]'' created a remixed version of the Temple (dungeon) background music for use in the Great Temple (last dungeon).
** ''[[The Legend of Zelda (Videovideo Gamegame)|The Legend of Zelda]]'' did this with its [[Nightmare Fuel|creepy]] final dungeon music.
** ''[[The Legend of Zelda: theThe Minish Cap (Video Game)|The Legend of Zelda the Minish Cap]]'' has this in the battle against Vaati's final form (after the castle is collapsing).
** In ''[[The Legend of Zelda: Twilight Princess (Video Game)|The Legend of Zelda Twilight Princess]]'', the fight against {{spoiler|puppet Zelda}} is a remix of Ganondorf's theme and {{spoiler|Zelda's Lullaby}}. Very disconcerting.
*** The dungeon proceeding that fight also plays a remix of Ganon's Theme and the {{spoiler|Hyrule Castle}} theme from ''[[The Legend of Zelda: aA Link Toto T Hethe Past (Video Game)|The Legend of Zelda a Link To T He Past]]'', to pretty much the same effect.
*** Each fight against {{spoiler|Zant}} consists of techno remixes of past bosses' themes.
**** And [[What Do You Mean It's Not Awesome?|bongos!]]
** ''[[The Legend of Zelda: Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'' has a remix of {{spoiler|Linebeck's theme}} for the final battle, with snippets of Bellum's Theme mixed in to emphasise {{spoiler|the former's possession by the latter}}.
*** And just prior to that, the maritime battle with the Bellum-possessed Ghost Ship is accompanied by a sinister remix of the overworld music.
** In ''[[The Legend of Zelda: theThe Wind Waker (Video Game)|Wind Waker]]'', the "stormy night" theme was a combination of the the overworld theme and Ganondorf's theme.
** ''[[The Legend of Zelda: Spirit Tracks (Video Game)|The Legend of Zelda Spirit Tracks]]'' has a remix of {{spoiler|Cole's theme}} for the first phase of {{spoiler|Malladus' beast form}} followed by an epic remix of the {{spoiler|[[Magic Music|song used to weaken him]]}} in the second phase, which itself is a remix of the game's main theme.
*** Also, a panicked remix of Zelda's Lullaby, when {{spoiler|Zelda tries to get her body back and fails repeatedly}}.
*** The [[Theme Music Power-Up]] during boss battles in ''TP'' is a remix of the Hyrule Field theme. Also, some bosses(especially Stallord) use remixes of "Dinosaur Boss Battle" from ''Ocarina of Time''.
** Each phase of the ''[[The Legend of Zelda: MajorasMajora's Mask (Video Game)|The Legend of Zelda Majoras Mask]]'' final battle uses a different remix of [[Leitmotif|Majora's Theme]].
* The boss fights against [[Brainwashed and Crazy]] Richter Belmont in ''[[Castlevania: Symphony of the Night]]'' and Richter's ghost in ''Portrait of Ruin'' are both set to remixes of Richter's theme from ''Rondo of Blood''. Also used in ''Castlevania: Aria of Sorrow'', where the stage music "Heart of Fire" from the old NES game was turned into an [http://www.youtube.com/watch?v=JiSo9yL59Pw awesome boss theme].
* In ''[[Ratchet and Clank Up Your Arsenal]]'', the battle theme for Courtney Gears is a remix of her music video "Death to Squishies".
* ''[[La-Mulana]]'' is all over this trope. Each boss theme contains elements of the music for the area in which they are located. Also, the final battle is a remix of the Surface theme with parts of the Guidance Gate thrown in.
* ''[[Nie R]]'' has the Song of the Ancients, a relatively mellow song which appears several times throughout the game. It reappears during some boss fights with a darker, more combat-suited tone, most notably during the fight with the Betrayers, {{spoiler|Devola and Popola, who incidentally are the ones who introduced you to the song early in the game.}}
* ''[[Kid Icarus: Uprising]] has [http://www.youtube.com/watch?v=Z2Sdk8OtwUI Boss Theme 2], which plays during the battle with Medusa {{spoiler|and Palutena later on}}. It has part of the underworld theme from the original game, as well as [[Ominous Latin Chanting]].
** Also, {{spoiler|Hades'}} [[Leitmotif]] is remixed into both the music for several levels and his battle music.
 
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* In ''[[Onimusha]] Dawn of Dreams'' Munenori Yagyu has his own battle theme. During the final battle against Jubei it becomes a remix of Jubei's and his own theme.
* The final boss of ''[[No More Heroes]]'', {{spoiler|Henry}} uses the [[Crowning Music of Awesome]] "We Are Finally Cowboys", a remix of the main theme. In the sequel, when you do get to use {{spoiler|Henry}} in his boss fight against {{spoiler|Mimmy}}, the Golden Brown remix of "We Are Finally Cowboys" plays during the fight.
* In the third installement of ''[[God of War (Video Gameseries)|God of War]]'', The final boss battle with Zeus has [http://www.youtube.com/watch?v=xzRYCz3CV2o this song] that contains sections from [http://www.youtube.com/watch?v=OPRftE8qtVA Zeus Wrath Divine] from the first God Of War and [http://www.youtube.com/watch?v=L09rqYVFxTk The Isle Of Creation] from God Of War II. Both remixed themes appeared in final boss battles of their respective games.
 
== [[Beat'Em Up]] ==
* In the arcade version of ''[[Double Dragon (Video Game)|Double Dragon]] II'', Willy's battle theme is a sinister remix of the title theme. The final battles of ''[[Double Dragon (Video Game)|Double Dragon]] 1'' and ''Super Double Dragon'' [[Theme Music Power-Up|reused the title theme straight]]. The main boss theme in the NES version of ''DD II'' is a remix of ''DD 1 Arcade'''s boss music. Inversely, Burnov's theme from the arcade version got used for the Trap Room level in the NES version.
 
== [[Fighting Game]] ==
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* In [[Perfect Dark]], [http://www.youtube.com/watch?v=fs9gCBVSKLk#t=1m05s final battle's music] features the game's main theme.
** In ''[[Perfect Dark]] Zero'', the music for the second and last fight against Maihem is a combination of the game's main theme and Maihem's theme. The music for the final showdown begins with a remix of the original ''[[Perfect Dark]]'' theme.
* Not technically a boss music, but in ''[[Turok (Video Gameseries)|Turok 2]]'', the River of Souls theme is an extended remix of the [[Title Theme Tune]]. There's also a more frantic remix of the title theme in the sound test, as if it were meant for a boss battle, but it doesn't appear anywhere in the game.
 
== [[Light Gun Game]] ==
* In the ''[[Time Crisis]]'' series, Wild Dog's battle theme is an intense remix of the series' main theme. The second game rearranges "Deadly Fight"(Diaz's theme) for the final battle with the [[Doomsday Device]].
* In ''[[The House of the Dead (Video Gameseries)|House of the Dead]] 2'', the Magician's theme is remixed with an [[Ominous Pipe Organ]] intro.
** The Magician's theme itself is a remix of the series theme.
 
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*** In the first game, the Final Battle soundtrack is a combination between Gruntilda's theme, game's main theme, ''Rusty Bucket Bay'' and ''Mad Monster Mansion''. In ''Banjo-Tooie'', also, the final battle is a new melody, but features Gruntilda's theme. ''Banjo-Kazooie: Nuts & Bolts''' challenge music is also a remix of Gruntilda's theme, and the scrapped [http://www.youtube.com/watch?v=u4jlk2x3Om0 final challenge music] (which is part of the game's soundtrack) is an epic combination of Grunty's theme remix and ''Banjo-Kazooie main theme''.
* In ''Wild9'', the last level has the same music as the first, only in a lower key and extended.
* The final boss fights for ''[[Sonic the Hedgehog 2006 (Videovideo Gamegame)|Sonic the Hedgehog 2006]]'' and ''[[Sonic Unleashed (Video Game)|Sonic Unleashed]]'' both use orchestral arrangements of their respective games' main themes.
** In the former, the leitmotifs for the four villains are constantly rearranged for their cutscene and boss battle appearances. This is retained for Eggman in the latter.
** The [[Final Boss]] themes for the [[Sonic the Hedgehog (Videovideo Gamegame)|first]] and [[Sonic the Hedgehog 2 (Video Game)|second]] Genesis games were remixes of their respective main boss themes.
** ''[[Sonic Colors (Video Game)|Sonic Colors]]'' does the orchestral remix of main theme for the second part of the final boss.
** ''[[Sonic 3 and Knuckles (Video Game)|Sonic & Knuckles]]'' remixed ''Sonic 3'''s Act 2 Boss theme for its Act 1 bosses.
** The fan-made [[Sonic Robo Blast 2 (Video Game)|Sonic Robo Blast 2]] inverts this: the theme for the fourth zone is a remix of the boss theme.
* The [[Neo Geo]] game ''Top Hunter: Roddy & Cathy'' use a remixed version of the current level theme whenever you fight the recurring Miniboss.
* The Battle Windows/Computer Virus in ''[[Kirby]] Super Star'' has an 8-bit version of the main boss theme.
** In ''Kirby Super Star [[Video Game Remake|Ultra]]'', Dyna Blade, Wham Bam Rock and the remake-exclusive Wham Bam Jewel have a boss remix of the Castle Lololo theme from the first ''Kirby'' game, ''Kirby's Dreamland'', instead of the usual boss theme. In the same game, Masked Dedede also has a different arrangement of regular Dedede's theme.
** Inverted within ''Ultra'' as well - Dedede's boss theme is remixed into a [[Solemn Ending Theme]] for the credits sequence after Masked Dedede.
* ''[[Wario Master of Disguise (Video Game)|Wario: Master of Disguise]]'' has Count Cannoli's slow refined theme become fast and loud when he breaks out his giant robot. Carpaccio's theme also seems remixed for his fights.
* ''[[Klonoa (Video Game)|Klonoa]] 2: Lunatea's Veil'' has what can best be described as a ''reverse'' boss remix- the boss theme for {{spoiler|Cursed Leorina}} is remixed into a calmer, somewhat emotional theme in the cutscene following the fight.
* ''[[Viewtiful Joe]]'''s final boss, {{spoiler|Captain Blue}}, uses a remixed version of Captain Blue's theme, which was heard in the sub-boss fights with him early in the game.
** [[Evil Twin|Another Joe]] uses a remix of "Joe the Hero", Joe's own theme (as heard in the first level).
* ''[[Mega Man ZX]]'': The final area theme is a remix of the "Sadness" theme featured in cutscenes very early in the game.
* The Wily Stage boss theme in ''[[Mega Man 3 (Video Game)|Mega Man 3]]'' is a faster remix of the "Wily Stages 5 & 6" theme.
** Bass's Boss theme in ''[[Mega Man 8 (Video Game)|Mega Man 8]]'' & his shop theme in ''10'' are remixes of his ''7'' theme.
* The boss themes in ''[[Ghosts N'n Goblins (Video Gameseries)|Ghosts N Goblins]]'' were frantic remixes of the main level themes.
** ''Super Ghouls and Ghosts'' follows suit, although the boss remixes for levels 3 and 5 were obviously switched for some reason.
* The miniboss themes from ''[[Yoshis Island]]'' are remixes of their introductory theme musics, probably to fit the fact that all but one are ordinary enemies turned huge by [[The Dragon|Kamek's]] magic (the one that didn't had Kamek ''shrink'' Yoshi and Baby Mario instead, who both then get eaten by said boss).
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** There's also Squizzard's battle theme from ''Galaxy 2'', which features a remix of the Fire Flower theme.
** The {{spoiler|first}} Bowser theme from ''[[New Super Mario Bros Wii]]'' is actually the main theme played on an [[Ominous Pipe Organ]].
* In [[Psycho Waluigi (Video Game)|Psycho Waluigi]] the final boss theme against {{spoiler|Psycho Iris}} is a remix of the Waluigi Pinball theme mixed with {{spoiler|Psycho Iris's}} theme. It sounds creepy and quite frantic, perfect for the character that you're fighting against.
 
== [[Role Playing Game]] ==
* ''[[Grabbed By the Ghoulies (Video Game)|Grabbed By the Ghoulies]]''' boss theme is a remix of game's main theme.
* The final battle in ''[[Baldur's Gate (Video Game)|Baldurs Gate]]''.
* ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]'' has an arrangement of the main theme [[Variable Mix|when you are winning]] the final battle.
* Several of the final bosses in ''[[Saga Frontier (Video Game)|Saga Frontier]]'' had this most noticeable is the final boss theme in Red's Story.
* ''[[Persona 3 (Video Game)|Persona 3]]'' has a boss remix of the main theme as you fight the final boss. And a battle rendition of {{spoiler|''The Poem for Everyone's Souls'', aka The Velvet Room}}, for the penultimate boss fight.
** In ''The Answer'' portion of ''[[Updated Rerelease|Persona 3 FES]]'', the final battle theme "Darkness" is a boss remix of the ending theme, "Brand New Days."
** And ''[[Persona 4 (Video Game)|Persona 4]]'''s final boss theme, "The Genesis", starts off as a dramatic, brooding piece, but it builds up towards a climax with an orchestral fanfare of "I'll Face Myself", one of the game's major [[Leitmotif|Leitmotifs]] (which also happens to have a [[Boss Remix]]), finally building up to a triumphant finish with an instrumental version of "Reach Out To The Truth", the game's main battle theme (and arguably more the game's theme song than "Pursuing My [[True Self]]").
** ''Persona 3 Portable'' has "Danger Zone," the female protagonist's boss theme, which is a remix of the game's new opening theme, "Soul Phrase." The normal battle theme, "Wiping All Out" is something of a battle remix of "Soul Phrase" as well. In fact, a good deal of the female protagonist's new BGM consists of arrangements of "Soul Phrase"- similar to how several pieces of the male protagonist's BGM consist of "Burn My Dread" arrangements.
* Typically occurs in the ''[[Paper Mario (Video Gamefranchise)|Paper Mario]]'' series, as before each boss encounter a [[Leitmotif|theme that is specific to the boss]] plays, which is then remixed for the battle. This is most obvious with bosses whose themes play multiple times before the actual fight, such as Bowser, Grodus, and Count Bleck.
* Several times during ''[[Super Mario RPG (Video Game)|Super Mario RPG]]'', a town is taken over by a Boss, and the music changes to indicate the trouble. When you face the boss, the fight is accompanied by a boss remix of the 'trouble' music.
** The battle against Smithy's first form is also a remix of the 'trouble' theme, albeit with all sorts of mechanical sounds added in, along with an [[Ominous Pipe Organ]].
* The [[Climax Boss]] fight against Cackletta in ''[[Mario and Luigi Superstar Saga (Video Game)|Mario & Luigi: Superstar Saga]]'' is accompanied by a boss remix of her theme mixed with the "panic" theme.
* In ''[[Mario and Luigi Bowsers Inside Story (Video Game)|Mario & Luigi: Bowser's Inside Story]]'', [[Attack of the Fifty50 Foot Whatever|Giant Bowser Battles]] are accompanied by a boss remix of Bowser's theme.
* The last battle in ''[[The World Ends With You (Video Game)|The World Ends With You]]'' uses a remix of the game's main theme, "Twister", that is unique to that fight - unlike all the other boss fights in the game, which use music from the game's regular selection.
** The English version of Someday plays only on the boss battle with Minamimoto; every other time you hear it it's the Japanese version...
* The three main Organization XIII battle themes in ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]'' (The 13th Struggle, Dilemma, and Reflection, respectively) all feature some element of the song Another Side, which was used in the secret ending to the first game and is the origin of Organization XIII's theme. This also applies to Marluxia's first and third battle themes, Graceful Assassin and Lord of the Castle.
** And for a more obvious example, the Final Boss theme of the original ''Kingdom Hearts'' game, "Guardando Nel Buio", is a remix of the End of the World's battle theme "Fragments of Sorrow", which in turn is a remix of the song "Destati" from the very beginning of the game.
** And for an even more obvious example, the Final Boss theme of ''Kingdom Hearts II'', "Darkness of the Unknown," features ''a remix of itself'': the track is actually broken up into 3 looping portions in the game (which correspond to the last boss{{spoiler|'s 3 last forms}}), with the last third being a slow remix of the second.
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*** Vanitas' two battle themes are remixes of {{spoiler|Ventus' theme, which in turn is an arrangement of both Roxas' and Sora's themes, with a hint of Xion's.}}
*** "Dismiss", the theme of the [[True Final Boss]], is a remix of "Fragments of Sorrow", this time incorporating aspects of {{spoiler|Terra's theme, Aqua's theme}}, and "Destati" into it.
*** Inverted with Terra's theme, which is a slower version of "Rage Awakened", which plays during the [[Bonus Boss]] fight of ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]] Final Mix''. {{spoiler|Then comes full circle when it's reused as the final boss theme of his story once Xehanort commits [[Grand Theft Me]] and Terra's armor reforms to fight him}}.
*** "Master, Tell Me the Truth", the music for the Armor of the Master fight in Final Mix, is a remix of The Land of Departure battle theme with cues from Terra, Aqua and Ven's themes included.
*** "Forze dell'Oscurità" is a combination of the battle themes for Ansem and Xemnas, and is appropriately used for the battle against No Heart, {{spoiler|the Keyblade Armor of their original joined incarnation}}.
* In ''[[Parasite Eve]]'', [[Big Bad|Eve]]'s boss battle theme, "Influence of Deep", is a remix of her [[One-Woman Wail|opera singing]] from the start of the game, with techno music, some instruments and an [[Ominous Pipe Organ]] tossed in for good measure.
* ''[[Treasure of the Rudra]]'' has a different [[Boss Remix]] depending on which character's story the player is currently on, with the remix being of the character's overworld theme.
* The ''[[Tales Series(series)]]'' has a fondness for this.
** Only recently. [[Tales of the Abyss (Video Game)|Meaning of Birth]] and [[Tales of Vesperia (Video Game)|Fury Sparks]] are the only ones that qualify. [[Tales of Destiny (Video Game)|Irony of Fate]] is an inversion in that it's a boss battle theme remixed as a sad song when {{spoiler|Leon dies in the Remake}}.
** [[Tales of the Abyss (Video Game)|Tales of the Abyss]] does this more than once. The final two battle themes both contain arrangements of the menu music, and Finish the Promise includes (quite fittingly) a rather epic quotation of the Grand Fonic Hymn.
*** Further back than those, [[Tales of Symphonia (Video Game)|Tales of Symphonia]] had 3 battles with remixes of character themes. The End of a Thought, which played during {{spoiler|Lloyd's one-on-one duel with Kratos}}, It Can Waver And Fight, played during most fights with the [[Big Bad]] (as a remix of his theme), and Final Destination, the final boss theme, which is another remix of the Big Bad's theme.
* The final dungeon in the [[Massive Multiplayer Crossover]] action RPG ''Dengeki Gakuen RPG: Cross of Venus'' uses a fast-paced, dramatic and more ''heroic'' remix of the game's opening theme, "Odyssey".
* Both ''[[Baten Kaitos]]'' games remix the [[Video Games/Awesome Music|awesome]] song "The True Mirror" (the first game's normal battle theme) for several boss fights. Most of the plot-important bosses in the first game get an electric guitar version, and {{spoiler|Baelheit}} in ''Origins'' gets an orchestral version, {{spoiler|which subtly alludes to the fact that he's actually a spiriter}}.
* The final map theme {{spoiler|for both the normal and demon path}} for ''[[Soul Nomad and The World Eaters]]'' is a faster version of the title music with [[Ominous Latin Chanting]]. Feinne's theme is also a variant of the title theme.
* ''[[Super Paper Mario (Video Game)|Super Paper Mario]]'' uses remixes the theme for Merlee's Mansion for your fight with Mimi, Count Bleck's [[Leitmotif]] for your final battle with him, and the themes of {{spoiler|Dimentio, the Chaos Heart and Mr. L}} for {{spoiler|the [[Final Boss]], Super Dimentio}}.
* The final boss theme in ''[[Paladins Quest]]'' (aka Lennus 1) has a remixed version of the main villain's theme along with the game's main battle theme.
* The boss battle theme of ''[[MegamanMega Man Battle Network]] 5'' is a remix of the normal random encounter theme.
** The final boss themes of most games in that series are remixes of the normal boss theme.
* ''[[Pokémon (Franchise)|Pokémon]]'' makes use of this for the Frontier Brains of [http://www.youtube.com/watch?v=vyoUVJ95CRg Emerald] and [http://www.youtube.com/watch?v=5QmkA6Gem5w Platinum] by heavily remixing the Battle Frontier themes of their [http://www.youtube.com/watch?v=6tRIpS2h8QM respective] [http://www.youtube.com/watch?v=cwdVQ11k-2A games].
** It's worth noting that the Platinum Frontier Brain Battle is a remix of BOTH Emerald and Platinum Battle Frontiers.
** Also the Galactic commanders have a remixed version of the grunts' battle song. And Dialga/Palkia song is the remixed song of the Sky Pillar.
** When fighting a Legendary Pokemon in FireRed/LeafGreen, the Wild Battle theme goes up a pitch.
** The Champion battle music from ''[[Pokémon Gold and Silver (Video Game)|Pokémon Gold and Silver]]'' (and ''Heart Gold and Soul Silver'') is a remix of the main theme.
** The [http://www.youtube.com/watch?v=IjDQ4po2nDQ Gym Leader Theme] in Diamond,Pearl,& Platinum was remixed for the [http://www.youtube.com/watch?v=GBYIXFA6Feo Elite Four]
** [[Pokémon Mystery Dungeon]]: Explorers of Time/Darkness/Sky features a mix between the game's main theme and the [[Leitmotif]] associated with time itself for the final battle against [[Mad God|Primal Dialga]]. And it's [[Crowning Music of Awesome|awesome]].
** The original Champion Battle theme from Gen 1 gets remixed for the final Battle Subway fight in Gen 5. Practically a [[Recurring Riff]]. It might not count since Champion Battle is ([[Exactly What It Says Onon the Tin|obviously]]) a boss theme itself.
** Also in Black/White, [http://www.youtube.com/watch?v=A1hAnlnX6LE N's Theme] gets louder, faster and generally more epic in [http://www.youtube.com/watch?v=8s6IkFafrK4 your last battle with him].
* In ''[[Mother 3 (Video Game)|Mother 3]]'', a small part of ''Dry Guys'' is from one of the overworld themes. Also, {{spoiler|the Mother 3 Love Theme is remixed into an incredibly sad, industrial version in the final battle against your long lost brother Claus... It gradually becomes the soft tune you recognize}}.
** In fact, ''Mother 3'' reuses leitmotifs and riffs all throughout the game. Most of the battle themes have a secondary version (which are designed to catch out players who know how to take advantage of the game's 'Rhythm Battle' system), which is essentially the same theme but with a change of some kind in the rhythm at certain points in the tracks (whether through a deliberate glitch in the music to trip the player up, being a faster/slower version of its other version, or even altering the time signature between versions), so boss battles with familiar battle themes can generally be assumed to use the more difficult version. For instance, compare, with the aid of the [[Heartbeat Soundtrack|heartbeat provided when you put an enemy to sleep]], how easy it is to tap along between [http://www.youtube.com/watch?v=SuFuCAPAK18 Mr Passion's first battle theme]<ref>in spite of the changes in melody, the rhythm remains more or less constant throughout the piece</ref> against [http://www.youtube.com/watch?v=hnVhwmIK_pc the theme for the optional rematch against him.]<ref>which slows down and speeds back up as the melody changes</ref>
* ''[[Golden Sun (Video Game)|Golden Sun]]'': In the first game, the final battle with Saturos and Menardi is accompanied by a remix of their theme. The same goes for the second game, where Agatio and Karst's theme becomes their battle music.
* ''[[MARDEK]]'': While [[Giant Space Flea From Nowhere|regular bosses]] use the standard piano boss battle theme, major antagonists have specific Boss battle themes when fighting them; fighting Muriance the bandit chief changes his main theme into Muriance Battle, the World's Saviours get their theme changed into Saviours Battle, etc. Seems to be a favorite tactic of Pseudolonewolf to reuse certain things from each song...which makes it epic.
* Both the "Theme of Chaos" and "Theme of Law" from ''[[Shin Megami Tensei Strange Journey (Video Game)|Shin Megami Tensei Strange Journey]]'' are given bombastic remix treatments for the endgame battles with {{spoiler|Soil/Awakened Jimenez and Pillar/Judge Zelenin, respectively}}.
* ''[[Final Fantasy I (Video Game)|Final Fantasy I]]'' only had the one battle theme which was used from your first fight with imps all the way to the [[Big Bad]]. However, for the [[Updated Rerelease]] of the game on both the Game Boy Advance and the PlayStation, boss fights had a rearranged version of the basic battle theme (which was already remixed from the 8-bit original).
* ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'' uses remixes of the Castle Pandaemonium theme for both its normal battle theme and its boss battle theme.
* The Mysterious Girl's battle theme in ''[[Final Fantasy IV the After Years (Video Game)|Final Fantasy IV the After Years]]'' is an intense remix of her [[Leitmotif]].
* In ''[[Final Fantasy V (Video Game)|Final Fantasy V]]'', Exdeath's battle theme (before he goes [[One-Winged Angel]]) is a remix of his character theme.
* Dancing Mad from ''[[Final Fantasy VI (Video Game)|Final Fantasy VI]]''. All sorts of recurrent themes and motifs from other songs along the game get thrown into it, most prominently "Omen", "Catastrophe", as well as Kefka's [[Leitmotif]] and "Fight to the Death" (the music used for the fights against Ultima Weapon and the Warring Triad.)
* In ''[[Final Fantasy VII (Video Game)|Final Fantasy VII]]'', the final battle with JENOVA: SYNTHESIS has a tense remix of the standard [[Random Encounter]] theme.
** Both "Birth of a God" and "One-Winged Angel" (which play during the first and second parts of the [[Final Boss]] fight, respectively) incorporate Sephiroth's original character [[Leitmotif]], "Those Chosen by the Planet".
* ''[[Final Fantasy IX (Video Game)|Final Fantasy IX]]'' has "Protecting My Devotion," a battle arrangement of Beatrix's theme, "Rose of May," that plays when she and Steiner defend Alexandria from an enemy attack at the beginning of Disc 3. Kuja's theme is remixed as "Dark Messenger" when he's fought at the end of the game.
* In ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'', any fight against a major character from the Archadian Empire would almost always have a remix of the Empire's Theme playing during the battle.
* "Fusion, descent" from ''[[Final Fantasy Crystal Chronicles]]'' is a boss remix of the main theme.
* [[Phantasy Star|Phantasy Star II's]] boss theme ("Hard Place") is a techno remix of the title theme ("Phantasy").
* In ''[[Ys (Video Game)|Ys]]: The Ark of Napishtim'', the Ark [[Leitmotif]] (heard in [http://www.youtube.com/watch?v=m0KbYMIpv_Y "Defend and Escape"] and [http://www.youtube.com/watch?v=S115prt7QJE&feature=BFa&list=PL1774A77B982FD38C&index=20 "Revival of the Great Ark"]) gets an [http://www.youtube.com/watch?v=8NyvvCGxRes epic remix] in the second half of the [[Final Boss]] battle.
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'': "World Revolution" {{spoiler|plays during the second phase of the Lavos fight and is a remix of the oddly calm Lavos theme and Crono's own heroic theme.}}
* ''[[Eternal Sonata]]'' has, of all things, a remix of {{spoiler|Frederic Chopin's Revolutionary Etude for the final battle against him.}}
 
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== [[Simulation Game]] ==
* The theme for ''[[Ace Combat]] Zero: The Belkan War'', which appears in snippets and snatches here and there across the soundtrack, gets the full rundown in the final boss fight. A variant is "Alect Squadron" from ''Skies of Deception'', starts with a guitar solo and brings the titular piece in partway through.
* The [[Final Boss]] theme of ''[[Trauma Center (Video Gameseries)|Trauma Center]]: Second Opinion'' is a remixed and faster version of the main menu theme.
 
== [[Stealth Game]] ==
* ''[[Metal Gear Solid]]: Twin Snakes'' contains a remixed version of Psycho Mantis' mind control music for his boss battle. Personally this troper's favourite boss battle music in a video game.
** ''[[Metal Gear Solid 4 Guns of the Patriots]]''. The first part of the final boss has a remix of Encounter from [[Metal Gear Solid|the first game]].
 
== [[Survival Horror]] ==
* ''[[Haunting Ground (Video Game)|Haunting Ground]]'' has an interesting version of this. Each of the three stalkers have their own [[Leitmotif]] when chasing you. During each of their boss fights, their particular motif is remixed with a sort of "template". This template remains the same for the first three three bosses, making their themes sound very similar. However, there is a part of the track that distinctively belong to the particular boss (e.g. Daniella's static interferences).
* Alexia's battle themes in ''[[Resident Evil Code Veronica]]'' were orchestral remixes of "Alexia's Lullaby/Berceuse", with a [[One-Woman Wail]] as the melody. William in ''[[Resident Evil 2 (Video Game)]]'' and Nemesis in ''[[Resident Evil 3 Nemesis]]'' also use remixes of their themes for each of their mutations.
 
== [[Third-Person Shooter]] ==
* Boss theme of the videogame adaptation of [[Terminator Salvation]] is a remix of Terminator's main theme.
* In ''[[MegamanMega Man Legends]]'' when you face the final form of the big bad the music is changed to something completely different from the first forms theme. In the case of the first game the tempo was simply increased in the second game the theme was changed entirely.
* In the original ''[[Syphon Filter]]'', the themes for the [http://www.youtube.com/watch?v=SLq5LahJ748 battle with Aramov is a remix] of the [http://www.youtube.com/watch?v=ESNMQIjcAhQ&playnext=1&list=PL94CE657653E50A77&index=2 Subway] [[Battle Theme Music]], the [http://www.youtube.com/watch?v=RMmg-5HGxmc Chopper battle music] is a remix of [http://www.youtube.com/watch?v=ECSk96UNpA4&feature=related Girdeux's battle theme], and [http://www.youtube.com/watch?v=V_uNB3PnKOc Rhoemer's battle theme] is a [[Theme Music Power-Up|powered-up remix]] of the main theme. Also, some of the "boss" themes in ''Omega Strain'' are remixes of previous [[Battle Theme Music|action themes]].
* The first phase of the [[Final Boss]] in ''[[PN P.N.03]]'' uses a faster, more sinister remix of the main boss music, but unfortunately it's a [[Wasted Song]], as the first form can be beaten in less than 15 seconds.
== [[Turn -Based Strategy]] ==
* Fighting an enemy you can recruit in ''[[Fire Emblem]]: Genealogy of the Holy War'' has a unique battle theme, a variation of (appropriately enough) the recruitment theme.
** Additionally, the Black Knight, Idoun, and Lyon all have a boss remix of their [[Leitmotif]].
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== [[Visual Novel]] ==
* In the ''[[Ace Attorney (Visual Novel)|Ace Attorney]]'' series, as the trial approaches its climax, the normally calm theme that plays during cross examinations will be replaced with a faster and more frantic remix.
** In Trials and Tribulations, when you're presenting the very last piece of evidence, a remix of the Cornered theme from the first game will play with an added drum track.
 
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== [[Film]] ==
* Interesting example in ''[[Advent Children]]'': Tifa and Loz fight in Aeris's church to a piano version of the [[Final Fantasy VII (Video Game)|FFVII]] battle theme.
 
== [[Web Comics]] ==
* ''[[Homestuck (Webcomic)|Homestuck]]'': The standard "Harlequin" theme is remixed into "Harleboss" for John's battle against the Crude Ogres.
** And then {{spoiler|[[Monster Clown|Gamzee]] steals the theme in a [[Dark Reprise]] of his own.}}