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== [[Action Adventure]] ==
* ''[[Zelda II:
** ''[[The Legend of Zelda (
** ''[[The Legend of Zelda:
** In ''[[The Legend of Zelda: Twilight Princess
*** The dungeon proceeding that fight also plays a remix of Ganon's Theme and the {{spoiler|Hyrule Castle}} theme from ''[[The Legend of Zelda:
*** Each fight against {{spoiler|Zant}} consists of techno remixes of past bosses' themes.
**** And [[What Do You Mean It's Not Awesome?|bongos!]]
** ''[[The Legend of Zelda: Phantom Hourglass
*** And just prior to that, the maritime battle with the Bellum-possessed Ghost Ship is accompanied by a sinister remix of the overworld music.
** In ''[[The Legend of Zelda:
** ''[[The Legend of Zelda: Spirit Tracks
*** Also, a panicked remix of Zelda's Lullaby, when {{spoiler|Zelda tries to get her body back and fails repeatedly}}.
*** The [[Theme Music Power-Up]] during boss battles in ''TP'' is a remix of the Hyrule Field theme. Also, some bosses(especially Stallord) use remixes of "Dinosaur Boss Battle" from ''Ocarina of Time''.
** Each phase of the ''[[The Legend of Zelda:
* The boss fights against [[Brainwashed and Crazy]] Richter Belmont in ''[[Castlevania: Symphony of the Night]]'' and Richter's ghost in ''Portrait of Ruin'' are both set to remixes of Richter's theme from ''Rondo of Blood''. Also used in ''Castlevania: Aria of Sorrow'', where the stage music "Heart of Fire" from the old NES game was turned into an [http://www.youtube.com/watch?v=JiSo9yL59Pw awesome boss theme].
* In ''[[Ratchet and Clank Up Your Arsenal]]'', the battle theme for Courtney Gears is a remix of her music video "Death to Squishies".
* ''[[La-Mulana]]'' is all over this trope. Each boss theme contains elements of the music for the area in which they are located. Also, the final battle is a remix of the Surface theme with parts of the Guidance Gate thrown in.
* ''[[Nie R]]'' has the Song of the Ancients, a relatively mellow song which appears several times throughout the game. It reappears during some boss fights with a darker, more combat-suited tone, most notably during the fight with the Betrayers, {{spoiler|Devola and Popola, who incidentally are the ones who introduced you to the song early in the game.}}
* ''[[Kid Icarus: Uprising]] has [http://www.youtube.com/watch?v=Z2Sdk8OtwUI Boss Theme 2], which plays during the battle with Medusa {{spoiler|and Palutena later on}}. It has part of the underworld theme from the original game, as well as [[Ominous Latin Chanting]].
** Also, {{spoiler|Hades'}} [[Leitmotif]] is remixed into both the music for several levels and his battle music.
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* In ''[[Onimusha]] Dawn of Dreams'' Munenori Yagyu has his own battle theme. During the final battle against Jubei it becomes a remix of Jubei's and his own theme.
* The final boss of ''[[No More Heroes]]'', {{spoiler|Henry}} uses the [[Crowning Music of Awesome]] "We Are Finally Cowboys", a remix of the main theme. In the sequel, when you do get to use {{spoiler|Henry}} in his boss fight against {{spoiler|Mimmy}}, the Golden Brown remix of "We Are Finally Cowboys" plays during the fight.
* In the third installement of ''[[God of War (
== [[Beat'Em Up]] ==
* In the arcade version of ''[[
== [[Fighting Game]] ==
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* In [[Perfect Dark]], [http://www.youtube.com/watch?v=fs9gCBVSKLk#t=1m05s final battle's music] features the game's main theme.
** In ''[[Perfect Dark]] Zero'', the music for the second and last fight against Maihem is a combination of the game's main theme and Maihem's theme. The music for the final showdown begins with a remix of the original ''[[Perfect Dark]]'' theme.
* Not technically a boss music, but in ''[[Turok (
== [[Light Gun Game]] ==
* In the ''[[Time Crisis]]'' series, Wild Dog's battle theme is an intense remix of the series' main theme. The second game rearranges "Deadly Fight"(Diaz's theme) for the final battle with the [[Doomsday Device]].
* In ''[[The House of the Dead (
** The Magician's theme itself is a remix of the series theme.
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*** In the first game, the Final Battle soundtrack is a combination between Gruntilda's theme, game's main theme, ''Rusty Bucket Bay'' and ''Mad Monster Mansion''. In ''Banjo-Tooie'', also, the final battle is a new melody, but features Gruntilda's theme. ''Banjo-Kazooie: Nuts & Bolts''' challenge music is also a remix of Gruntilda's theme, and the scrapped [http://www.youtube.com/watch?v=u4jlk2x3Om0 final challenge music] (which is part of the game's soundtrack) is an epic combination of Grunty's theme remix and ''Banjo-Kazooie main theme''.
* In ''Wild9'', the last level has the same music as the first, only in a lower key and extended.
* The final boss fights for ''[[Sonic the Hedgehog 2006 (
** In the former, the leitmotifs for the four villains are constantly rearranged for their cutscene and boss battle appearances. This is retained for Eggman in the latter.
** The [[Final Boss]] themes for the [[Sonic the Hedgehog (
** ''[[
** ''[[Sonic 3 and Knuckles
** The fan-made [[
* The [[Neo Geo]] game ''Top Hunter: Roddy & Cathy'' use a remixed version of the current level theme whenever you fight the recurring Miniboss.
* The Battle Windows/Computer Virus in ''[[Kirby]] Super Star'' has an 8-bit version of the main boss theme.
** In ''Kirby Super Star [[Video Game Remake|Ultra]]'', Dyna Blade, Wham Bam Rock and the remake-exclusive Wham Bam Jewel have a boss remix of the Castle Lololo theme from the first ''Kirby'' game, ''Kirby's Dreamland'', instead of the usual boss theme. In the same game, Masked Dedede also has a different arrangement of regular Dedede's theme.
** Inverted within ''Ultra'' as well - Dedede's boss theme is remixed into a [[Solemn Ending Theme]] for the credits sequence after Masked Dedede.
* ''[[Wario
* ''[[
* ''[[Viewtiful Joe]]'''s final boss, {{spoiler|Captain Blue}}, uses a remixed version of Captain Blue's theme, which was heard in the sub-boss fights with him early in the game.
** [[Evil Twin|Another Joe]] uses a remix of "Joe the Hero", Joe's own theme (as heard in the first level).
* ''[[Mega Man ZX]]'': The final area theme is a remix of the "Sadness" theme featured in cutscenes very early in the game.
* The Wily Stage boss theme in ''[[
** Bass's Boss theme in ''[[
* The boss themes in ''[[Ghosts
** ''Super Ghouls and Ghosts'' follows suit, although the boss remixes for levels 3 and 5 were obviously switched for some reason.
* The miniboss themes from ''[[Yoshis Island]]'' are remixes of their introductory theme musics, probably to fit the fact that all but one are ordinary enemies turned huge by [[The Dragon|Kamek's]] magic (the one that didn't had Kamek ''shrink'' Yoshi and Baby Mario instead, who both then get eaten by said boss).
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** There's also Squizzard's battle theme from ''Galaxy 2'', which features a remix of the Fire Flower theme.
** The {{spoiler|first}} Bowser theme from ''[[New Super Mario Bros Wii]]'' is actually the main theme played on an [[Ominous Pipe Organ]].
* In [[
== [[Role Playing Game]] ==
* ''[[
* The final battle in ''[[Baldur's Gate
* ''[[
* Several of the final bosses in ''[[
* ''[[
** In ''The Answer'' portion of ''[[Updated Rerelease|Persona 3 FES]]'', the final battle theme "Darkness" is a boss remix of the ending theme, "Brand New Days."
** And ''[[
** ''Persona 3 Portable'' has "Danger Zone," the female protagonist's boss theme, which is a remix of the game's new opening theme, "Soul Phrase." The normal battle theme, "Wiping All Out" is something of a battle remix of "Soul Phrase" as well. In fact, a good deal of the female protagonist's new BGM consists of arrangements of "Soul Phrase"- similar to how several pieces of the male protagonist's BGM consist of "Burn My Dread" arrangements.
* Typically occurs in the ''[[Paper Mario (
* Several times during ''[[
** The battle against Smithy's first form is also a remix of the 'trouble' theme, albeit with all sorts of mechanical sounds added in, along with an [[Ominous Pipe Organ]].
* The [[Climax Boss]] fight against Cackletta in ''[[Mario and Luigi Superstar Saga
* In ''[[Mario and Luigi Bowsers Inside Story
* The last battle in ''[[
** The English version of Someday plays only on the boss battle with Minamimoto; every other time you hear it it's the Japanese version...
* The three main Organization XIII battle themes in ''[[
** And for a more obvious example, the Final Boss theme of the original ''Kingdom Hearts'' game, "Guardando Nel Buio", is a remix of the End of the World's battle theme "Fragments of Sorrow", which in turn is a remix of the song "Destati" from the very beginning of the game.
** And for an even more obvious example, the Final Boss theme of ''Kingdom Hearts II'', "Darkness of the Unknown," features ''a remix of itself'': the track is actually broken up into 3 looping portions in the game (which correspond to the last boss{{spoiler|'s 3 last forms}}), with the last third being a slow remix of the second.
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*** Vanitas' two battle themes are remixes of {{spoiler|Ventus' theme, which in turn is an arrangement of both Roxas' and Sora's themes, with a hint of Xion's.}}
*** "Dismiss", the theme of the [[True Final Boss]], is a remix of "Fragments of Sorrow", this time incorporating aspects of {{spoiler|Terra's theme, Aqua's theme}}, and "Destati" into it.
*** Inverted with Terra's theme, which is a slower version of "Rage Awakened", which plays during the [[Bonus Boss]] fight of ''[[
*** "Master, Tell Me the Truth", the music for the Armor of the Master fight in Final Mix, is a remix of The Land of Departure battle theme with cues from Terra, Aqua and Ven's themes included.
*** "Forze dell'Oscurità" is a combination of the battle themes for Ansem and Xemnas, and is appropriately used for the battle against No Heart, {{spoiler|the Keyblade Armor of their original joined incarnation}}.
* In ''[[Parasite Eve]]'', [[Big Bad|Eve]]'s boss battle theme, "Influence of Deep", is a remix of her [[One-Woman Wail|opera singing]] from the start of the game, with techno music, some instruments and an [[Ominous Pipe Organ]] tossed in for good measure.
* ''[[Treasure of the Rudra]]'' has a different [[Boss Remix]] depending on which character's story the player is currently on, with the remix being of the character's overworld theme.
* The ''[[Tales
** Only recently. [[Tales of the Abyss
** [[
*** Further back than those, [[
* The final dungeon in the [[Massive Multiplayer Crossover]] action RPG ''Dengeki Gakuen RPG: Cross of Venus'' uses a fast-paced, dramatic and more ''heroic'' remix of the game's opening theme, "Odyssey".
* Both ''[[Baten Kaitos]]'' games remix the [[Video Games/Awesome Music|awesome]] song "The True Mirror" (the first game's normal battle theme) for several boss fights. Most of the plot-important bosses in the first game get an electric guitar version, and {{spoiler|Baelheit}} in ''Origins'' gets an orchestral version, {{spoiler|which subtly alludes to the fact that he's actually a spiriter}}.
* The final map theme {{spoiler|for both the normal and demon path}} for ''[[Soul Nomad and The World Eaters]]'' is a faster version of the title music with [[Ominous Latin Chanting]]. Feinne's theme is also a variant of the title theme.
* ''[[
* The final boss theme in ''[[Paladins Quest]]'' (aka Lennus 1) has a remixed version of the main villain's theme along with the game's main battle theme.
* The boss battle theme of ''[[
** The final boss themes of most games in that series are remixes of the normal boss theme.
* ''[[
** It's worth noting that the Platinum Frontier Brain Battle is a remix of BOTH Emerald and Platinum Battle Frontiers.
** Also the Galactic commanders have a remixed version of the grunts' battle song. And Dialga/Palkia song is the remixed song of the Sky Pillar.
** When fighting a Legendary Pokemon in FireRed/LeafGreen, the Wild Battle theme goes up a pitch.
** The Champion battle music from ''[[
** The [http://www.youtube.com/watch?v=IjDQ4po2nDQ Gym Leader Theme] in Diamond,Pearl,& Platinum was remixed for the [http://www.youtube.com/watch?v=GBYIXFA6Feo Elite Four]
** [[Pokémon Mystery Dungeon]]: Explorers of Time/Darkness/Sky features a mix between the game's main theme and the [[Leitmotif]] associated with time itself for the final battle against [[Mad God|Primal Dialga]]. And it's [[Crowning Music of Awesome|awesome]].
** The original Champion Battle theme from Gen 1 gets remixed for the final Battle Subway fight in Gen 5. Practically a [[Recurring Riff]]. It might not count since Champion Battle is ([[Exactly What It Says
** Also in Black/White, [http://www.youtube.com/watch?v=A1hAnlnX6LE N's Theme] gets louder, faster and generally more epic in [http://www.youtube.com/watch?v=8s6IkFafrK4 your last battle with him].
* In ''[[
** In fact, ''Mother 3'' reuses leitmotifs and riffs all throughout the game. Most of the battle themes have a secondary version (which are designed to catch out players who know how to take advantage of the game's 'Rhythm Battle' system), which is essentially the same theme but with a change of some kind in the rhythm at certain points in the tracks (whether through a deliberate glitch in the music to trip the player up, being a faster/slower version of its other version, or even altering the time signature between versions), so boss battles with familiar battle themes can generally be assumed to use the more difficult version. For instance, compare, with the aid of the [[Heartbeat Soundtrack|heartbeat provided when you put an enemy to sleep]], how easy it is to tap along between [http://www.youtube.com/watch?v=SuFuCAPAK18 Mr Passion's first battle theme]<ref>in spite of the changes in melody, the rhythm remains more or less constant throughout the piece</ref> against [http://www.youtube.com/watch?v=hnVhwmIK_pc the theme for the optional rematch against him.]<ref>which slows down and speeds back up as the melody changes</ref>
* ''[[
* ''[[MARDEK]]'': While [[Giant Space Flea From Nowhere|regular bosses]] use the standard piano boss battle theme, major antagonists have specific Boss battle themes when fighting them; fighting Muriance the bandit chief changes his main theme into Muriance Battle, the World's Saviours get their theme changed into Saviours Battle, etc. Seems to be a favorite tactic of Pseudolonewolf to reuse certain things from each song...which makes it epic.
* Both the "Theme of Chaos" and "Theme of Law" from ''[[
* ''[[
* ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'' uses remixes of the Castle Pandaemonium theme for both its normal battle theme and its boss battle theme.
* The Mysterious Girl's battle theme in ''[[
* In ''[[
* Dancing Mad from ''[[
* In ''[[
** Both "Birth of a God" and "One-Winged Angel" (which play during the first and second parts of the [[Final Boss]] fight, respectively) incorporate Sephiroth's original character [[Leitmotif]], "Those Chosen by the Planet".
* ''[[
* In ''[[
* "Fusion, descent" from ''[[Final Fantasy Crystal Chronicles]]'' is a boss remix of the main theme.
* [[Phantasy Star|Phantasy Star II's]] boss theme ("Hard Place") is a techno remix of the title theme ("Phantasy").
* In ''[[
* ''[[
* ''[[Eternal Sonata]]'' has, of all things, a remix of {{spoiler|Frederic Chopin's Revolutionary Etude for the final battle against him.}}
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== [[Simulation Game]] ==
* The theme for ''[[Ace Combat]] Zero: The Belkan War'', which appears in snippets and snatches here and there across the soundtrack, gets the full rundown in the final boss fight. A variant is "Alect Squadron" from ''Skies of Deception'', starts with a guitar solo and brings the titular piece in partway through.
* The [[Final Boss]] theme of ''[[Trauma Center (
== [[Stealth Game]] ==
* ''[[Metal Gear Solid]]: Twin Snakes'' contains a remixed version of Psycho Mantis' mind control music for his boss battle. Personally this troper's favourite boss battle music in a video game.
** ''[[Metal Gear Solid 4 Guns of the Patriots]]''. The first part of the final boss has a remix of Encounter from [[Metal Gear Solid|the first game]].
== [[Survival Horror]] ==
* ''[[
* Alexia's battle themes in ''[[Resident Evil Code Veronica]]'' were orchestral remixes of "Alexia's Lullaby/Berceuse", with a [[One-Woman Wail]] as the melody. William in ''[[Resident Evil 2 (Video Game)]]'' and Nemesis in ''[[Resident Evil 3 Nemesis]]'' also use remixes of their themes for each of their mutations.
== [[Third-Person Shooter]] ==
* Boss theme of the videogame adaptation of [[Terminator Salvation]] is a remix of Terminator's main theme.
* In ''[[
* In the original ''[[Syphon Filter]]'', the themes for the [http://www.youtube.com/watch?v=SLq5LahJ748 battle with Aramov is a remix] of the [http://www.youtube.com/watch?v=ESNMQIjcAhQ&playnext=1&list=PL94CE657653E50A77&index=2 Subway] [[Battle Theme Music]], the [http://www.youtube.com/watch?v=RMmg-5HGxmc Chopper battle music] is a remix of [http://www.youtube.com/watch?v=ECSk96UNpA4&feature=related Girdeux's battle theme], and [http://www.youtube.com/watch?v=V_uNB3PnKOc Rhoemer's battle theme] is a [[Theme Music Power-Up|powered-up remix]] of the main theme. Also, some of the "boss" themes in ''Omega Strain'' are remixes of previous [[Battle Theme Music|action themes]].
* The first phase of the [[Final Boss]] in ''[[
== [[Turn
* Fighting an enemy you can recruit in ''[[Fire Emblem]]: Genealogy of the Holy War'' has a unique battle theme, a variation of (appropriately enough) the recruitment theme.
** Additionally, the Black Knight, Idoun, and Lyon all have a boss remix of their [[Leitmotif]].
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== [[Visual Novel]] ==
* In the ''[[
** In Trials and Tribulations, when you're presenting the very last piece of evidence, a remix of the Cornered theme from the first game will play with an added drum track.
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== [[Film]] ==
* Interesting example in ''[[Advent Children]]'': Tifa and Loz fight in Aeris's church to a piano version of the [[Final Fantasy VII
== [[Web Comics]] ==
* ''[[
** And then {{spoiler|[[Monster Clown|Gamzee]] steals the theme in a [[Dark Reprise]] of his own.}}
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