Breath of Fire: Dragon Quarter: Difference between revisions
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'''''Breath of Fire: Dragon Quarter''''' is the fifth and currently final entry in the ''[[Breath of Fire]]'' series, released for the Playstation 2 in 2003 to generally positive reviews. It's a considerable [[Base Breaker|departure]] from the previous entries, which were much more traditional eastern RPGs.
An unspecified amount of time [[Cyberpunk|in the future]], humanity has fled the barren, polluted surface world [[After the End|after a catastrophe]] to live [[Beneath the Earth|underground]]. However, the world below is [[Crapsack World|just as miserable]]
Our lead character
''Dragon Quarter'' has some very interesting gameplay mechanics. The SOL (Scenario Overlay) system encourages you to restart the game from the beginning of the story while retaining items and experience and raising your D-ratio, which allows you to access new cutscenes. The [[Deadly Upgrade|dangers]] of morphing into a dragon are reflected in the D-Counter, which goes up in percentage every time you use those abilites (and even outside of battle, when you aren't) and can only be lowered through restarting the game through the SOL system. While you're allowed to suspend your game through quicksaves that are deleted once you resume, permanent save files could only be created through rare save tokens, making the game quite [[Nintendo Hard|a challenge]].
Here's the [[Breath of Fire/Characters|character sheet]].
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