Breath of Fire III: Difference between revisions

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** Kaiser form, while insanely powerful, will guzzle your AP up so quick you'll barely get any use out of it, especially if you use the Infinity/Trance/Radiance gene combo to get it at maximum power; this costs a staggering ''53'' AP just to initiate, and another 27 each turn; that's 80 AP just for a single turn in a game where, late-game, most players will barely have over a hundred for Ryu! On the other hand...
*** [[Awesome Yet Practical]]: A couple of other gene combinations are not only far more useful and easier to maintain, but still quite [[Badass]] in their own right. The Warrior/Trance gene combo, for example, nets the Myrmidon form, which can dish out about as much pain (even against the final boss) as Kaiser form, while Shadow/[[Rule of Three|Trance]] (noticing a commonality here?) nets Tiamat, the game's premier mook-masher (high HP, a non-elemental breath weapon, immune to status changes, and since it combines your whole party, it protects your team!) The AP costs for these 2 forms? Both together still cost just over ''half'' of Kaiser form.
* [[Back Fromfrom the Dead]]: {{spoiler|Myria, from the first game.}}
* [[Barefoot Cartoon Animal]]: Garr.
* [[Bishonen Line]]: Both subverted and played straight. Ryu's dragon forms get more and more monstrous, yet his ultimate form, the Kaiser, is...himself, colored gold. Subverted when he uses the Kaiser Breath attack, which turns him into a gigantic dragon.