Bug-Out: Difference between revisions

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Hopefully you already had a plan for this contingency, because the better prepared you are for a Bug-Out, the more likely you're going to survive whatever it is that sends you running. Whatever the cause, though, it's almost certainly a major plot point for the story. You don't just pick up and leave on a moment's notice without a ''really'' good reason.
 
This trope covers any kind of emergency retreat, escape or evacuation made on short (or no) notice. When a Bug-Out appears in a story, it is almost always a key initiating event for the overall plot. In some cases it ''is'' the plot, which subsequently revolves around the journey from danger to safety. In other cases it is a simple "transition" or "gateway" event, analogous to the "first threshold" step of the [[Hero's Journey]], marking the transitionshift from ordinary life to adventure.
 
If someone ''should'' Bug-Out but doesn't, it's probably because they [[Ignored Expert|ignored an expert]] who told them to.