Cast from Hit Points: Difference between revisions

Rescuing 3 sources and tagging 0 as dead.) #IABot (v2.0.8.7
(→‎Tabletop Games: added V&V)
(Rescuing 3 sources and tagging 0 as dead.) #IABot (v2.0.8.7)
 
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* [[Crapsack World|Predictably]], this shows up in ''[[Mortasheen]]'', especially with healing spells.
* ''[[Magic: The Gathering]]'' has plenty of cards and effects that have a cost in health.
** [httphttps://ww2web.wizardsarchive.comorg/gathererweb/CardDetails20190822035155/https://status.aspx?&id=3865wizards.com/ Necropotence] is the card that truly emphasizes the usefulness of this trope; when it was released, its use dominated tournament play. Remember, tropers: the only truly important hit point you have is [[Critical Existence Failure|the last one]].
** Similarly, [https://web.archive.org/web/20080605051252/http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=144 Channel] is a direct-example of this trope, allowing you to trade life for mana. It was a vital part of the Channel/[https://web.archive.org/web/20080212015738/http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=197 Fireball] combo, one of the first known [[One-Hit Kill|First Turn victory hands]].
** The ''New Phyrexia'' set introduces "Phyrexian mana" (the symbol for which looks a bit like phi ɸ), which can be paid with either one mana of the appropriate colour or 2 life.
* For the most part, whenever a card effect in [[Yu-Gi-Oh! (Tabletop Game)|the ''Yu-Gi-Oh!'' card game]] requires a cost to activate, it's generally one of two things: a discard from your hand or deck or a payment of life points. Considering that the loss of either resource in their entirety means game over for you, this is very much a Cast From Hit Points scenario.