Cast from Hit Points: Difference between revisions

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** Also, for ghosts, just about any form of attack besides [[Good Old Fisticuffs]] is one of these. This becomes a major plot point in ''[[Ghost Story]]'' when an important character becomes one.
* In ''[[The Wheel of Time]]'', channeling results in physical and mental fatigue, depending on the amount and duration of the channeling. In extreme examples, channelling have "pushed" themselves past usual levels, but it puts them at the risk of losing the ability to channel, or, in extreme cases, death.
* Some of the ''[[Fighting Fantasy]]'' books, especially the aptly named ''[[Sorcery!]]'' four-parter, have EVERY spell being cast at a cost of health.
* In books by [[Tamora Pierce]], desperate bad-guy mages often kill themselves by using their own life energy for magic once they've run out of any other kind of magic. Usually, this is accompanied by one of the major characters shouting at them to stop or else they'll kill themselves, a warning they never heed.
* ''[[The Name of the Wind]]'' uses a system similar to this - [[Functional Magic|Sympathy]] is essentially a magical form of energy transfer. If you are good at it, and don't care about your own health, you can transfer the heat of your blood into something to set it on fire. [[Captain Obvious|This is not good for you.]]