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[[File:rondoofblood_1885.jpg|frame]]
'''''[[Castlevania]]: Rondo of Blood''''' (originally released in Japan as '''''Akumajō Dracula X: Chi no Rondo''''') was released for the [[
In 1792, the evil priest Shaft resurrects Dracula. In a [[Dangerously Genre Savvy|rare flash of brilliance
''Castlevania: Rondo of Blood'' played similar to previous ''Castlevania'' entries, [[Platformer|mostly linear
The PC-Engine used a CD-ROM, so ''Castlevania: Rondo of Blood'' had red book audio and the
A [[Reformulated Game|loose port]] was released for the Super Famicom titled ''Akumajō Dracula XX'' (as in "Double X") in 1995, which was released for the American Super NES as ''Castlevania: Dracula X'' and in Europe as ''Castlevania: Vampire's Kiss''. While the basic plot and game system remained identical to the PC Engine, the stages were all-new and a lot more linear (with only two hidden stages) due to the lower memory capacity of the cartridge format, and unlike the PC-Engine version, only "Richter was playable".
{{tropelist}}
* [[Above the Ruins]]: Subverted in Richter's ending. He watches the castle from an isolated cliff like most ''Castlevania'' endings, but the castle will not crumble. Played straight in Maria's game
** But in the good ending of ''Castlevania: The Dracula X Chronicles'', the castle does fall whether you are Richter or Maria.
* {{spoiler|[[Bishonen Line]]: In ''Castlevania: The Dracula X Chronicles'', when you defeat both of Dracula's forms, he reverts back into his human shape, only to go into a third form, unique to ''Castlevania: The Dracula X Chronicles'', which is basically just his human form, with six bloodstained wings. The ensuing fight is much harder than either of his other forms
* [[Boss in Mook Clothing]]: The Great Armor (Armor Lord) at the end of the alternate path of Stage 2
* [[Boss Rush]]: Stage 6, where Shaft resurrects the first four bosses from the NES ''Castlevania''.▼
▲* [[Boss Rush]]: Stage 6, where Shaft resurrects the first four bosses from the NES Castlevania.
** Another unlockable Boss Rush was added in the PSP [[Video Game Remake]].
* [[Bottomless Pits]]: Averted in some stages, notably Stage 3. Played straight [[Super Drowning Skills|if it's water
* [[Cherry Tapping]]: [http://www.youtube.com/watch?v=YwwJF4QT0gQ Somebody has actually defeated Dracula with the key
* [[Damn You, Muscle Memory!]]:
*
** If you started playing Richter in ''[[Castlevania:
* [[
* [[Fingerless Gloves]]: Richter wears ''one'', just to handle his whip.
* [[Flawless Victory]]: If you defeat a boss with a full life bar, you receive an extra life. You can get hit during the level, so long as you find some food to refill your lifebar before the stage is over.
* [[Flechette Storm]]: The Knife Item Crash.
* [[Hot-Blooded]]: Richter's attempts to Item Crash keys should count.▼
* [[Gratuitous German]]: The prologue in the original game is spoken entirely in German, with subtitles.
▲* [[Hot-Blooded]]: Richter's attempts to Item Crash keys should count.
* [[Improbable Weapon User]]: The aforementioned keys. [[Lethal Joke Item|Which are among the most powerful weapons in the game
* [[Invulnerable Attack]]: Most Item Crashes give at least some invulnerability during their animations.
* [[Japanese Sibling Terminology]]: Maria calls Annette "onee-chan" (big sis) and Richter "
* [[Joke Item]]: The Key is the strongest
* [[Jump Physics]]:
*
** Richter's [[Double Jump]] is instead a very finicky (yet sexy) backflip. [[This Looks Like a Job For Aquaman|It's amazing how many attacks can be backflipped over, or how many ledges can be backflipped onto
* [[Kaizo Trap]]: Defeated bosses would perform one final attack upon defeat. It could not defeat you, but it could ruin your vitality score and deny you the extra life you'd normally get for finishing the level with full health.
** Actually, unlike the others, Shaft's attack (Stage 6) COULD kill you in both the original and the remake (it was the only one that could).
** Subverted with Carmilla
* [[Lethal Joke Character]]: Maria has a very small
* [[Lethal Joke Item]]: The Key's item crash costs no hearts to use, but it's still an [[Invulnerable Attack]].
* [[Lighter and Softer]]: When the player switches to Maria.
* [[Magic Pants]]:
*
** ''Castlevania: The Dracula X Chronicles'' played this straight by adding a little black loincloth in both the 2D and 3D versions.
*** It also appears in the North American Virtual Console version.
* [[Magic Skirt]]: Averted
* [[Magnum Opus]]: This is often a candidate for defining game of the series, and Toru Hagihara as well.
* [[Mana Burn]]: During the Carmilla Boss Fight, her assistant Laura will [[Personal Space Invader|grab you]] and drain your Hearts. For Richter, this attack looks like a [[Kiss of Death]], but on the shorter Maria, it looks more like [[Marshmallow Hell]].
* [[Motionless Chin]]: Appears in the animated cutscenes; most prominent in Richter's ending.
* [[Multiple Endings]]: How the story ends depends on whether you save any or all of the [[
* [[Nerf]]: In ''Castlevania: The Dracula X Chronicles'', subweapons and item crashes do much less damage.▼
* [[Nintendo Hard]]: Unlike ''[[Super Castlevania IV]]'', Richter lacks the multi-directional whipping, and many of the enemies are a lot faster and more aggressive than you'd expect. Even the typical bone skeleton throws bones almost all the time.▼
▲* [[Nerf]]: In ''Dracula X Chronicles'', subweapons and item crashes do much less damage.
* [[No Flow in CGI]]: Probably why Maria wears pants instead of a dress and has her hair tied back in ''Castlevania: The Dracula X Chronicles''.▼
▲* [[Nintendo Hard]]: Unlike [[Super Castlevania IV]], Richter lacks the multi-directional whipping, and many of the enemies are a lot faster and more aggressive than you'd expect. Even the typical bone skeleton throws bones almost all the time.
* [[Nostalgia Level]]:▼
▲* [[No Flow in CGI]]: Probably why Maria wears pants instead of a dress and has her hair tied back in ''Dracula X Chronicles''.
** Stage 1 is the Town of Veros from ''Castlevania II: Simon's Quest'', combined with a portion of Stage 1 of ''Castlevania III: Dracula's Curse''.
▲* [[Nostalgia Level]]
▲** Stage 1 is the Town of Veros from ''Simon's Quest'', combined with a portion of Stage 1 of ''Dracula's Curse''.
** Stage 2, as usual, is the Castle Entrance Corridor from the original NES game.
** Stage 4 is mostly taken from Stage 5 of the original game, though fortunately without the [[That One Level|horrifying Axe Armour/Medusa Heads corridor]], and without [[That One Boss|Death]] at the end.
** Stage 6 is a [[Boss Rush]] against four of the bosses from the original NES game. In the PC Engine version, the stage's background music is a remixed version of the NES game's boss theme titled "Poison Mind
** Stage 7 is a redesigned version of the first game's Clock Tower final stage, updated to feature more of the design aspects that had later become associated with Clock Tower levels (moving gears, Medusa heads). Except for the final room, which is instead a shout-out to the final room in the Dracula Clock Tower in ''[[Castlevania III]]''.
** The secret area in Dracula's keep, accessed by jumping onto an invisible staircase, is a reference to a bug in the Famicom Disk version of ''Akumajō Dracula'', where the player could keep walking up the stairs to the keep, into the open air after the stairs themselves had stopped, through the ceiling, and into a mire of glitched graphics.
** The Clock Tower and Castle Keep were brought back in ''[[Symphony of the Night]]'', with a few new rooms added.
* [[Pink Means Feminine]]: Maria's dress.
* [[Rain of Blood]]: Richter's death animation is this. Also, in the ''Castlevania: The Dracula X Chronicles'', {{spoiler|one of True Dracula's attacks is a blood storm
* [[Reformulated Game]]: The SNES version
* [[Secret Level]]: Stage 5
* [[Shout-Out]]: The [[Captain Ersatz|Dogether]] boss is named in reference to ''[[Bastard!!
* [[Sliding Scale of Silliness Versus Seriousness]]: It starts at the serious end with Richter, but when you play as Maria, it shifts to the silly side.
* [[Spooky Painting]]: The aforementioned Captain's Portrait in Stage 5.
* [[Stealth Pun]]: ''Dracula X'' was literally the tenth Dracula game released by Konami. Before this, there were the three NES games (3), ''Vampire Killer'' for the MSX2 (4), the arcade game ''Haunted Castle'' (5), the two Game Boy games (7), ''Super Castlevania IV'' for the SNES (8)
* [[Title Drop]]: While the [[Alternate Character Reading|furigana]] in the game's subtitle reads ''Chi no Rondo'' for "Rondo of Blood
* [[Unique Enemy]]: The man-eating plant/stone rose only appears once in a corridor in the village. Going in that direction is entirely pointless though, as it's a dead end. It's much more common in other games though.
* [[Updated Rerelease]]: ''Castlevania: The Dracula X Chronicles'', which doubles as a [[Compilation Rerelease]], because it also includes the original version of the game, a slightly improved version of ''Castlevania: Symphony of the Night'', and even the joke mini-game ''Akumajo Dracula Peke''.
* [[Virgin Sacrifice]]: The introduction to the game, where a group of cultists, led by Shaft, sacrifices a woman to revive Dracula.
* [[Wasted Song]]: Arguably the ''Castlevania: The Dracula X Chronicles''' remix of "Poison Mind", since unlike the original, it is only used for the final stage (and not Stage 6 bosses before Shaft), which is just a hop, skip
** However, the fact that you can use any unlocked song from the game in any level averts this.
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