Category:Artistic License: Difference between revisions

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It's about [[Anthropic Principle|putting the story first]].
 
Telling a good story is what is most important in fiction .<ref>(unless you're [[Post Modernism|PoMo]] in which case storytelling also can also take a back seat to playing sufficiently interesting semiotic language games)</ref>. If some things have to be fudged for the sake of a good story, then they will be fudged. If things have to be sped up to stay interesting, they will be. These are changes to ensure [[Emotional Torque]].
 
Yet this is a double edged sword. For the license to work, the story has to be good. A bad story will often look worse for its inaccuracies. There isn't a complete consensus, of course, about which stories are on the right or wrong side of [[Sturgeon's Law]].
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