Category:Eastern RPG: Difference between revisions

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{{quote|[Hironobu] ''[[Final Fantasy II|Sakaguchi]] and'' [Akitoshi] ''[[Romancing SaGa|Kawazu]] are living representations of the Japanese RPG's [[Yin-Yang Clash|Yin and Yang]].'' ''Sakaguchi relishes telling stories and designing worlds, while Kawazu lives to subject players to [[Level Grinding|grinding]], [[Guide Dang It|guesswork]], and [[Nintendo Hard|arbitrary chance]]. Sakaguchi wants to make a game that keeps you up at night; his aim is to compel to decide that [[Just One More Level|you'd rather be deprived of rest]] than have to wait until you return from school or work the next day to find out what happens next, discover where the path leads, and unravel the next knot of the mystery. Kawazu wants his games to make you [[Rage Quit|throw down the controller in a rage, shut the game off, go to sleep angry]], and come home the next afternoon to [[Macho Masochism|give it another go]] like a black-eyed housewife convinced she can make it work this time.''|'''Pat R.''', ''[http://socksmakepeoplesexy.net/index.php?a{{=}}ff02 The Rise and Fall of Final Fantasy]''}}
 
The term "Eastern RPG" can be used in two different ways: