Chainsaw Good: Difference between revisions

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== [[Tabletop Games]] ==
* ''[[Warhammer 40000]]'' has the distinct honor of arming several troops in the Imperium, Chaos, Orks and Eldar forces with Chainswords. That's right, Chainsaw ''swords''. In fact, the ''priests'' of the [[Church Militant]] are often given [[BFS|extra-large]] chainsaws to carry into combat. In addition, there are the chain-''axes'' wielded by Khorne Berserkers(and sometimes Orks, too). There's not much more terrifying than a squad of 9-foot-tall [[Ax Crazy|insane]] [[Super Soldier]]s in [[Powered Armor]] swinging screaming axes and thinking only of separating your head from your shoulders. The Space Wolves (being something of a good guy counterpart to Khorne) also have Chain Axes, which are even more powerful then the vanilla brand due to the blades being made from kraken teeth. How this works, who knows, but it's awesome.
*** Warhammer's love of chainsaws can be summed up in this quote:
{{quote|[http://wh40k.lexicanum.com/wiki/Quotes_Space_Marines#J "Problems? Problems? There is no problem I cannot solve with this..."]
- attributed to Mad Chainsaw Johnson, Commander of the [[White Scars]] }}
*** [[Games Workshop]] in general displays a distinct affinity for chainsaws - one of their [http://www.boardgamegeek.com/game/1827 lesser efforts] in the 1980s spun this trope into a (terrible) boardgame.
** It's actually explained via fluff; the teeth of the default chain-weapons are monomolecular adamantium. Meaning they're nigh-unbreakable and as sharp as the laws of physics allow. Even a passing glance will turn a large chunk of a living body into ground beef; the reasoning behind this stuff is that they also have to deal with heavily armored [[Power Armor|super-soldiers in super-suits]], alien insects with hides tougher than most tanks, and alien and heretical sorcerers that use raw magic as shields or to craft/enhance their armor. Yes, Warhammer 40K has [[Beyond the Impossible|chainsaws that cut through magic.]]
** The chain-axes are an even more bizarre example than the chainsword, because the main point of an axe is to make brutal impacts with the weight of the head, while chainsaws require careful pressing. But the [[Rule of Cool]] is 40K's physics.
** Actually the chainaxes wielded by Orcs make more sense than others since the rules of this setting clearly states that the only thing really needed for them to work is the [[Clap Your Hands If You Believe|belief of the Orc wielding them that they should]].
** Then there's the Banelord Titan, a daemonically possessed [[Humongous Mecha]] with a chainsaw fist. There is also the elite Space Marine ([[Super Soldier]]) in Terminator armor, a hulking man strong enough to destroy armies, who, yes, is also given a [[Power Fist|chainsaw fist]].
*** Hilariously in most earlier versions of the Chainfist the Chainsaw blade replaced the middle finger. It wasn't exactly subtle in telling whoever the Terminator faced just how fcked they are. Newer ones either have the Chainsaw slung under the fist or, in the case of Chaos, have two chainsaws completely replace the fingers.
** Games Workshop displays a distinct affinity for chainsaws - one of their [http://www.boardgamegeek.com/game/1827 lesser efforts] in the 1980s spun this trope into a (terrible) boardgame.
** Several commissars are noted for their skill with chainswords. Such as [[Dan Abnett]]'s [[Gaunt's Ghosts|Ibram Gaunt]] and [[Sandy Mitchell]]'s [[Ciaphas Cain|Ciaphas Cain, HERO OF THE IMPERIUM!]].
** Eviscerator is a two-handed chainsword occasionally used by Space Marines, but for most part greatly loved by Imperial fanatics (such as warlike priests, Redemption cults and [[Amazon Brigade|Sisters of Battle]] - and standard issue for Sisters Repentia, unsurprisingly as it's [[Bread, Eggs, Breaded Eggs|Sisters of Battle Redemption cult]]). It's a [[Weapon For Intimidation]]... and demolition. According to some sources, it has disruptor field, but not quite as good as on proper Power Weapons - which explains both the crazy thing's good armor penetration and price (Eviscerator 750 Thrones, Chain Axe which is a bit heavier but deals less damage is 450, smallest Power Blade 1750). Kroot mercenaries use looted or bartered Eviscerators against armored vehicles, too.
** The chain-axes are an even more bizarre example than the chainsword, because the main point of an axe is to make brutal impacts with the weight of the head, while chainsaws require careful pressing. But the [[Rule of Cool]] is 40K's physics.
** Tellos of the Soul Drinkers loses his hands quite early on, and the [[Healing Factor]] he picks up when the Chapter begins mutating won't give him his hands back. So what does he do? He ''attaches chainswords to the stumps''.
** Ork Nobs take this [[Up to Eleven]] with one one-handed chainsaw axe, two two-handed chainsaw axes, two two-handed circular saw axes, and a circular saw ''bionic hand''.
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** There's a chainsaw '''scythe''' in [[Necromunda]], wielded by the Spyrer Matriarch. Only Warhammer 40000 could take [[Sinister Scythe]] up to 11.
** There are also various chain-weapons in ''[[Warhammer Fantasy]]'', all of demonic origin.
*** Warhammer's love of chainsaws can be summed up in this quote:
{{quote|[http://wh40k.lexicanum.com/wiki/Quotes_Space_Marines#J "Problems? Problems? There is no problem I cannot solve with this..."]
attributed to Mad Chainsaw Johnson, Commander of the [[White Scars]] }}
* In ''[[Rifts]]'', Armor-shredding Chainsaws are a favorite weapon of the chemically-augmented Juicer Warriors.
** Thanks to the Mega-Damage combat system, those chainsaws CAN slice through a tank. The fact that the preferred model among Juicers has teeth virtually honed to the molecule, and that your average Juicer can bench press a grown bull, may be a factor in this as well. Anti-tank chainsaws wielded by suicidal-steroid-freak-supersoldiers are not among the top ''40'' weirdest things in Rifts. Which tells you something of what you need to know...