Chandler's Law: Difference between revisions

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== [[Tabletop Games]] ==
* This is very common advice for GMs, newbie and veteran alike. Any GM of any description has experienced the awful feeling of their table group starting to screw around and make their own fun because they've grown bored with the plot. This is the smart GM's cue to have a surprise, unkownunknown antagonist leap into the king's throne room and immediately start cracking heads or, if the party is bored of constant fighting instead of talking, to suddenly have the monster's boss walk in, surrender and attempt to talk it out.
* The ''[[Dungeons and Dragons]]'' adventure ''Whispers of the Vampire's Blade'' suggests using this trope, and includes a table of possibilities for who exactly is kicking down the door and why.
* Mentioned by name in the Tabletop RPG ''[[Feng Shui]],'' in the "GM's advice" section.
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