Christmas Rushed: Difference between revisions

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* ''[[Tomb Raider]]: Angel of Darkness'' was in [[Development Hell]] for a while, and then ironically rushed out for the Christmas season, which was one of the reasons the game had a ton of cut content and bugs up the wazoo.
* ''[[Blitter Boy]]'' had to be finished in time for it to be entered into that year's game development competitions, and the dev considers it unfinished. It still picked up a win though.
* ''[[Doom (series)|Doom]]'' for the 3DO was produced in ''ten weeks'' as the game was guaranteed to be out for Christmas by an executive who didn't realise games had to be coded.
 
== Western Animation ==