Cloning Blues: Difference between revisions

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** In [[Forgotten Realms]] Manshoon's many clones still went on a rampage against each other, but seem to have stabilized at three; they stay away from each other.
** Other ways of "cloning"—such as Simulacrum—don't have this problem. And dwarves used deepspawn to quickly churn out lots of adult and skilled troops during [http://www.candlekeep.com/fr_faq.htm#_Toc16090581 The Spawn Wars]. This had more insidious side-effects, though.
* In ''[[Paranoia (game)|Paranoia]]'', all PCs are clones, and on death are replaced with duplicate clones with the character's memories and personality. They have much reason to get the blues, as repeated cloning can lead to personality quirks and full-blown psychoses. Oh, and being a mutant is treason—this leads to the situation of mutants executed by other clones for treason when discovered, but their replacement clone instantly arriving can't be executed again until it's proven to also be a mutant. Due to inherent problems with the cloning system, they may come back with a ''different'' mutation!
** Getting the Cloning Blue is Treason. (Unless you're Level Blue or higher.)
* In ''[[Warhammer 40,000]]'' reproductive cloning is outlawed by the Adeptus Mechanicus (unless you ''are'' the AdMech) due to certain ...bad experiences with the technology in the setting's pre-history. Given the nature of the "current" 40K universe, they must have been ''really'' bad. However, if you are a clone in this universe, it's OK because you probably won't be aware of this fact because you will have been created specifically so that you can have one or more of your limbs surgically replaced with crude-but-effective bionic augmentations and have your brain hard-wired with programming circuitry so that you can be used as a disposable assembly line robot/slave, or in order to be used as a growth-bed for reproducing the genetically engineered organs that are used to create the Space Marines, a painful procedure that usually amounts to vivisection, ''twice''. Unless you were '''really''' unlucky and were created by the bad guys.
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* In ''[[Changeling: The Lost]]'', a 'clone' is left so the original won't be missed. This clone must be killed for the original to reclaim their place in the real world.
** Another ''[[New World of Darkness]]'' game, ''[[Promethean: The Created]]'', states that lab-made human clones have not yet been created by conventional science. Unconventional science, however, has been able to create them since some point in the 20th century, by capturing Prometheans, stealing their internal fire (or Azoth), and using that to fuel the growth of a clone. In fact, this particular kind of clone can go from embryo to mature adult (about twenty-five years old) in a few days. These particular types of clones are definitely not seen as people, not having a soul (which, as might be expected in a supernatural horror setting, is a very real concern).
 
 
== Video Games ==