Colossus Climb: Difference between revisions

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Since most western animation is designed as kid-friendly stuff, this will most often not be done to a female character, and the vulnerable area attacked will not be the ''most'' [[Groin Attack|vulnerable area]].
 
It has also become a common [[Video Game Tropes|game trope]], especially during [[Boss Battle|Boss Battles]]s. It treats the boss monster as an element of the environment, and designates parts of his body as [[Platform Game|platforms]], to give a clear shot at his [[Achilles' Heel]]. Doing this to a [[Humongous Mecha]] often involves [[Are These Wires Important?|important wires]].
 
See also [[Stepping Stones in the Sky]]. When it happens in a shooter, it's a [[Battleship Raid]].
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== Literature ==
* In most adaptations of ''[[Gulliver's Travels]]'', the Lilliputians use this, as a swarming attack, against the title character.
* The standard attack of the Nac Mac Feegle (six-inch-high [[Violent Glaswegian|Violent Glaswegians]]s) in the ''[[Discworld]]'' novels is to clamber up their opponent and headbutt him with an effect like lead shot.
** Similarly, Wee Mad Arthur in ''[[Discworld/Feet of Clay|Feet of Clay]]'' can skitter up a man's pant leg and break his kneecap.
* ''A Rustle in the Grass'' by Robin Hawdon is a [[Mouse World|novel about ants]] told in a [[Heroic Fantasy]] style. At one stage the anthill is attacked by a bird and the ant hero drives it off by climbing up its body to attack the bird's eye.
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== Live Action TV ==
* Believe it or not, ''[[Power Rangers]]'' (a show where [[Henshin Hero|Henshin Heroes]]es typically summon [[Humongous Mecha]] in response to a [[Make My Monster Grow]] situation) has done this quite a few times, although it is sometimes regarded as a live-action anime.
 
 
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* ''[[X-Men|X-Men 2 in Clone Wars]]'' for the [[Sega Genesis]] does this quite impressively on its second, third, AND fourth levels. Video games typically struggle with portraying one of the X-Men's major antagonists, the colossal robots known as Sentinels; often they are shrunken down to only slightly larger than human so they make a more manageable obstacle for the player. ''Clone Wars'' gets around this by having the X-Men attack a Sentinel maintenance facility while the Sentinels are off-line. You spend two levels fighting your way up scaffolding to reach one of the Sentinel's heads, and one level going ''inside'' a Sentinel and fighting a [[Boss Battle]] against its reactor core, then running partway back down the scaffolding before the facility explodes from the power overload. Parts of two Sentinels' bodies are visible in the background throughout the levels, and they are true to their gigantic depictions in the comic books and television shows.
** The ''Wolverine'' game on the X-Box 360 and [[PlayStation 3]] has an AWESOME fight with a fully functional Sentinel. It's completely to scale, towering over anything and everything in the game, and you climb it in boh phases of the fight to destroy it. Hell, the second part of the battle has you doing this AS YOU BOTH FALL FROM THE STRATOSPHERE. The game could have ended there, and lost NOTHING.
* Similar to the ''X-Men'' example above, the Super NES adaption of ''[[Star Wars]] Episode V'' (''Super Empire Strikes Back'') had Luke -- afterLuke—after escaping his snowspeeder before it was destroyed -- climbdestroyed—climb up an AT-AT's leg, work his way up from the inside, and walk across its backside before fighting the head, all in ''three separate levels''! This contrasts from the movie, where Luke instead tethered to its underside, cut an opening with his lightsaber, and threw a bomb inside to destroy it.
* The boss Eligor in ''[[Castlevania: Order of Ecclesia]]'' is a giant centaur-like creature which can only be damaged if the player hits its eye. This can only be accomplished by destroying the jewels on it's four legs, its two crossbows, finding a way to get under it and behind it without being crushed, and finally climbing up to its back and attacking its eye all while avoiding its various attempts to knock you off again. A certain glyph can skip a large part of this process however.
** [[Bonus Boss]] The Forgotten One in ''Lament of Innocence'' is a colossal demon, but instead of climbing you fight him from an elevator.
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