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* Early in ''[[The World Ends With You]]'', you're given an assortment of weak pins describing a wide swath of the game's gestures and damage types. If you try to sell one, you're told it's "more valuable than all the yen in the world". (The real reason, of course, is that having no pins [[Unwinnable|makes it almost impossible to win battles to get more]].)
* Pixies in ''[[Shin Megami Tensei]]'', particularly the MMO ''Imagine''. You usually get them fairly early on, they're easy to negotiate with, and you'd never use one in a fight unless you want to die a horrible death. They are fairly useful in fusion though, as many powerful demons have a pixie ''somewhere'' in their ancestry. ''[[Shin Megami Tensei Nocturne|Nocturne]]'' is unique in the main series in that they give you a single pixie who, if you [[Magikarp Power|hold onto it until near the end of the game]], will evolve into an [[Infinity+1 Sword|Infinity Plus One... Pixie]].
* ''[[Shin Megami Tensei: Strange Journey]]'' is notable in that you will be using Pixie until well into Bootes. You don't get Fire and Healing magic on the same demon very often in this game, and she's strong against fire. Guess what every other demon uses? (Once you meet Mitra, though, it's time to look into her fusion options.)
** There's a password released by Atlus for a pixie that's Lv. 1, but has 10 MAG (Pixies have 3 at level 1) and 99(!) LUC. It knows Megidolaon (a hyper-powerful non-elemental magic attack), and Mediarahan (a party-wide full heal). It costs a smaller fortune to summon, but around the 4th and 5th zone, it can be leveled quickly and you have a [[Glass Cannon]] at your disposal.
*** The password is "Madeka Ueno"
* The lowest-level basic types in ''[[Gotcha Force]]'' all behave like this - the Normal Ninja, the Revolver Gunman, the Battle Girl, the Wing Soldier, the Normal Tank, the Normal Knight, and the Normal Samurai will clog your collection before you know it.
* Obscure Game Boy RPG ''[[Lil' Monster]]'' has numerous ones, available from the start. They're spawned from the "basic attack" gems, like Punch, Kick, Needle, Catcher, and Heal. They can be fought in lots of different ways, their attack is unremarkable, and you'll have a million of their gems in no time.
* Applies to [[Final Fantasy Tactics]], in the form of Invited enemies and soldiers. The only human enemies you can invite are ones with Squire as their base class (as opposed to certain characters having Holy Swordsman, etc). Likewise, unless you're lucky with random battles, the most common monster types are the least useful.
** Although this is averted when you reach hell. All the characters you can invite are actually useful and have a decent amount of good skills. Of course by that point in the game, who cares?