Command & Conquer: Generals: Difference between revisions

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{{quote| ''In the modern world... great leaders resolve their conflicts... [[Blatant Lies|with words]].<ref> Words like: Scud Launcher. Carpet Bombing. Tomahawk Missile.</ref>''}}
 
''C&C: Generals'' is a [[Real Time Strategy]] game set [[Twenty Minutes Into the Future]], using more-or-less existent, in-development, or theorized technology. The [[Your Terrorists Are Our Freedom Fighters|Global Liberation Army]], an Arab-ish terrorist organization [[Ripped from the Headlines]] after 9/11, has declared war on the People's Republic of China and the United States of America, forcing the two superpowers to cooperate against the militants. An [[Expansion Pack]] followed, ''Zero Hour'', which introduced more missions, more units, and three specialized generals to choose from within each main faction. The game is canonically unconnected to the other ''C&C'' series, and in fact bears more resemblance to Ensemble's ''[[Age of Empires (Video Game)|Age of Empires]]'' and Blizzard's ''[[Starcraft]]'' and ''[[War CraftWarcraft]]'' series.
 
''Generals'' was met with instant controversy from both [[Media Watchdogs]], who objected to the national stereotyping and the fact that you could play as [[Qurac|totally-not-Al-Qaeda]], as well as longtime ''C&C'' fans, who objected to their franchise's name being associated with an RTS that more strongly resembled a [[Blizzard Entertainment|Blizzard]] game than traditional [[Command and Conquer]] gameplay. The game earned good reviews for delivering a solid, action-packed RTS, and was particularly praised for [[Support Power|the General system, which allowed players to rise in rank during battle and unlock unique and possibly game-winning units and special abilities]].
 
The reboot/sequel, is being developed by [[Electronic Arts]] and a [http://www.gamespot.com/news/command-and-conquer-generals-2-coming-from-bioware-victory-6347422 new division] of [[Bio WareBioWare]], "[[Bio WareBioWare]] Victory" (headed by [[Might and Magic|Jon Van Canegham]]), in a world where all of the politicians and diplomats got [[Board to Death]] at a [[Peace Conference]] by a newly reawakened GLA.
 
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* [[Awesome but Impractical]]: A lot of units can go under this, due to [[Crippling Overspecialization]]. Case in point: the PRC Overlord tank and its [[The Same but More|elite counterpart]], the Emperor tank. Armed to the teeth, they are literally [[Military Mashup Machine|landcruisers]], but hey, these babies don't come easy: they cost a lot, are hard to maintain and are typically the first on any opponent's target list, are often slow and prone to [[Zerg Rush|Zerg Rushes]], which doesn't make suffering the fact that they're easy to counter any lighter for the one in possession of these crazy machines.
** And by extension, some of the [[Support Power|Support Powers]]. Here's one: the USA Propaganda Leaflet Drop. It makes enemies stop fighting for a mere minute, and it's not a total surrender. More often, pragmatic players would rather spend the Generals point on a [[Big Bulky Bomb|MOAB]]. The B-52 dropping the leaflets, on the other hand, is quite the bullet sponge, which comes in handy if [[We Need a Distraction|you need a distraction]].
** The Chinese Nuke general can equip his MiG fighters with [[Area of Effect]] nuclear missiles. The problem: [[Hoist Byby His Own Petard|These MiGs don't cope very well with the damage they make]], meaning that every now and then, [[Friend or Foe|your MiGs might shoot down each other... or other friendly aircraft caught nearby]].
** Also applies to some degree to the USA's ultimate weapon, the [[Kill Sat|Particle]] [[Wave Motion Gun|Cannon]]. Sure, it's fun to be able to break it out, but at the same time it is a very narrow-focused beam of light that doesn't do a lot of area damage compared to China's [[Nuke'Em|Nuclear Missiles]] or the widespread infantry-killing of the GLA's [[Trick Bomb|SCUD Launcher]]. However, it does have the shortest cooldown timer, and the fact that it can be redirected after firing makes it ideal for punching burning holes in defensive lines or to be unleashed on a tank blob at the most opportune moments.
* [[Awesome Personnel Carrier]]: The GLA Battle Bus. [[Garrisonable Structures|A 10-ton unarmed, but heavily armored rustbucket with seats for ten]]. If you think that's not enough, it can even apply scavenged vehicle armor scraps to itself for additional protection. The Battle Bus revolves around the concept of "there's no such thing as taking too many hits", for it has [[Multiple Life Bars|Two]] [[Life Meter|Life Meters]]. On its second [[Life Meter]], the bus loses its tires becomes an immobile bunker.
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* [[Curb Stomp Battle]]: The first mission of any factions campaign. First, the Chinese, after suffering a nuking by the GLA, launch an armored assault that wipes out the GLA forces around Beijing and takes their nuclear weapons stockpiles with very few losses. Then, in the GLA campaign, they launch their own armored assault, first destroying a small Chinese base mostly staffed by infantry with two bunkers with suicide bombers and technicals, then destroying a large Chinese base (complete with infantry, bunkers, tanks, and minigun turrets) in an armored assault, then finally blowing up the nearby dam, which drowns an entire Chinese armored battalion. In the USA's first mission, a large group of American tanks engages a large group of GLA ones and destroys all of them with zero losses on the American side. When another, equally large group of tanks starts moving towards the Americans, they're all instantly destroyed by an airstrike.
** The last one is pretty close to real life. During the Gulf War, not a single American tank was destroyed by an Iraqi tank, whereas the Iraqis suffered huge losses. The parallel was likely intentional since the mission takes place in Baghdad.
* [[Damn You, Muscle Memory!]]: ''Generals'' goes from ''C&C'' style left-clicking to ''[[War CraftWarcraft]]/[[Starcraft]]'' style right-clicking. Fortunately the designers were kind enough to let you change to the "classic" controls if you wanted.
* [[Death From Above]]: Besides the [[Kill Sat]] below, the [[Support Power|artillery bombardment/airdropped explosives]]/faction-specific superweapons.
* [[Determinator]]: Even after going through several civil wars and having their asses handed to them by the two superpowers ''four times'', the GLA just. Don't. Freaking. Die.
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{{quote| Now, watch this. ''([[Beat]])'' [[Trash Talk|Oh, wait, you can't!]] -- '''Prince Kassad'''}}
* [[Kill Sat]]: The Particle Cannon, [[Subverted Trope|subverted]]. The Particle Beam actually fires up from a ground installation and reflects off an orbiting satellite. ''Then'', it hits the battlefield.
* [[Kill It Withwith Fire]]: The PRC have flamethrowers, incendiary shells and napalm missiles. They're capable of walling off approaches with constant firestorms.
* [[Knight Templar]]: The GLA troops call themselves "liberators of the poor oppressed peoples of the world" while stealing humanitarian aid from those very people and slaughtering entire villages and cities. The GLA tries to excuse the former by claiming they'll find a "better use" for those supplies.
** The GLA news anchor from ''Zero Hour'', Omar bin-Gazali, ramps this up by praising the GLA and [[Demonization|demonizing]] the USA and the PRC.
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* [[Metaphorgotten]]: One of the Tigress' taunts.
{{quote| You find yourself at the end of your rope, and only now do you realize that the rope is ''on fire!'' -- '''Gen. Leang'''}}
* [[Misplaced Nationalism]]: Considering the first Generals game was released right during the buildup to the American-led invasion of Iraq, this game attracted a megaton of vitriol. The official EA discussion forum for ''Generals'' was full of people sounding off on how much they hated Americans and the United States, with [[Eagle Land|every popular form]] of [[Demonization]] represented. The [[China Takes Over the World|outcome]] of ''Zero Hour'' was likely designed to [[Pandering to Thethe Base|placate the anti-American crowd]].
* [[Molotov Cocktail]]: GLA's Angry Mobs throw them.
* [[More Dakka]]: More or less what Chinese Gatling operators want the longer they're putting their weapon in action. The Gatling Tank crewmen invoke More Dakka. Hell, it's even in their selection quote: "Need a [[Bullet Barrage]]?"
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* [[Occupiers Out of Our Country!]]: What GLA claims to be their motive.
* [[Once an Episode]]: Each of the three campaigns in ''Generals'' features a dam getting destroyed and the water flooding some poor schmucks downriver. Seems the developers liked showing off the effect.
* [[Organization Withwith Unlimited Funding]]: Any side can be this, even long after the supply docks run out:
** USA has UN Drop Zones, which give a burst of cash every 2 minutes, although the plane that brings them can be shot down if the enemy knows where to look.
** GLA has Black Markets, which give a slow stream of cash, provide some tech upgrades, and can be camouflaged.
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* [[Variable Mix]]: The background music changes based on how well you're doing or if you're fighting or not.
* [[Video Game Flamethrowers Suck]]: [[Averted Trope|Far from it.]] [[Short-Range Long-Range Weapon|While incredibly short in range]], Dragon Tanks have staggering potential against infantry. In numbers, they can stop tanks, too, assuming they're using the Wall of Flame ability.
* [[The War Onon Terror]]: A [[Post Nine Eleven Terrorism Movie|Post 9/11 Terrorism Video Game]].
* [[Wave Motion Gun]]: The American Particle ([[Pillar of Light|Beam]]) Cannon. [[Term Confusion|No, it doesn't use a laser]].
* [[Would Not Shoot a Civilian]]: The USA and PRC wouldn't. [[Combat Pragmatist|The GLA would]]. See [[Knight Templar]] above.
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'''GLA Rebel''': Our way is true!<br />
'''PRC Red Guard''': Foreign devil! }}
** [[What Do You Mean Its Not Symbolic|It's Not Symbolic?]]: The American [[Tank Goodness|main battle tanks]] are named the Paladin tank and the Crusader tank. This could be a subtle comparison of [[The War Onon Terror]] to [[The Crusades]].
* [[Worker Unit]]: No Construction Yards here, but bulldozers, transport helicopters, trucks and certain men [[You Have Researched Breathing|who need shoes from the Black Market]].
* [[Wretched Hive]]: The GLA's main stronghold is Kazakhstan. The majority of the USA campaign and a large portion of the PRC one takes place there, and there capital is Astana. Aside from that, they also mantain de facto control of Aldastan, a fictional Central Asian nation made from the union of Tajikistan and Kyrgyzstan.
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{{reflist}}
[[Category:Real-Time Strategy]][[Category:Bio Ware (Creator)]]
[[Category:Bio Ware (Creator)]]
[[Category:Command and Conquer Generals]]
[[Category:Video Game]]