• Crowning Music of Awesome: Is there anyone who, having played the original game, can read the page quote for Red Alert without "Hell March" beginning to play in their heads?
  • Good Bad Bugs: If you tell a grenadier to change targets halfway through his throwing animation, he can throw his grenade a ridiculously long way, especially in the MS-DOS version of the game. With the use of radar, you could get him to throw it across the map.
    • The Tesla Coil seems to do more damage than the developers originally intended, with its lightning hitting multiple times per shot. This may have contributed to the weapon's popularity and later proliferation into other roles.
  • Paranoia Fuel: The Soviet campaign in the original is filled to brim with this. EVERY single Soviet character is looking for the chance for their own advancement, and that means Anyone Can Die at a moment's notice. And there's Stalin, who is the same paranoid lunatic he was in Real Life that we see does the same purges he was infamous for.