Command & Conquer: Tiberium: Difference between revisions

Trivia
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* [[Tactical Rock-Paper-Scissors]]: The basis of ''Twilight''. Every unit has an armor type (Light, Medium Ground, Medium Air, Heavy or Building) and usually one weapon type (Gun, Cannon, Rocket, Beam or Blast). Each weapon type is [[Super Effective]] against one armor type (in those lists, respectively), and you do not have the unit cap to field a varied force.
* [[Tank Goodness]]: The Mammoth Tank. The offense class in ''Twilight'' is all about tanks (with a few mechs sprinkled in for good measure).
* [[Technology Marches On]]: The original game plays around with this with the weapons presented in game - then-new weapons like the M4 rifle and F-22 Raptor had been effectively abandoned by the US military in-series, allowing Nod to get their hands on them.
* [[The Computer Is a Cheating Bastard]]: Ignoring stealth, knowing where you are at all times and more. Thankfully in C&C 3 skirmish you can handicap the enemies by up to 95%, making their attacks somewhat pathetic.
* [[The Hypnotoad]]: Scrin Masterminds and their advanced Traveler-59 cousins, the Prodigies.