Complacent Gaming Syndrome: Difference between revisions

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(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0)
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{{trope}}
[[File:kenroster lulz.jpg|link=Street Fighter IV|rightframe]]
{{quote|''We all know players who'll just look sadly at their newly-dead dwarf, Snorri Goblinkiller III, cross out the name, and start playing with Snorri Goblinkiller IV. These types of gamers can only do one thing: [[Our Dwarves Are All the Same|a Scottish accent]].''|'''Alan Lenczycki'''}}
 
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Games with evolving [[Metagame]] tend to avert this, because as new strategies are learned, characters fall in and out of popularity.
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== Comic Books ==
* Every tabletop gamer in ''[[Knights of the Dinner Table]]'' except for the DMs and possibly Sara. It gets to a point where they abuse the offscreen training rules [[Final Death|so that when their character dies]] they can literally [[Send in the Clones]] at a minor loss in level. When forced to break out of this trope, [[The Real Man|Dave]] showed signs of secretly being [[The Smart Guy]], and poor [[Munchkin]] Brian was so paralyzed by this that he could hardly play a competent character. Even Sara is most often seen playing a barbarian or a cleric: some variation of the "fighter with benefits" niche. As for Brian, after literally a decade-plus of playing nothing but high-level mages, he was so used to the high firepower and versatility that when forced to play as a fighter, he loaded him down with proficiencies for ballistas, catapults, and other siege weapons, along with a high number of leadership traits. The problem is, that most of his leadership skills won't kick in for several levels, he won't have access to siege weapons until he's in a position to lead armies, and he's completely neglected to be proficient in so much as a regular sword or any other melee weapon, making him all but useless on a typical dungeon crawl.