Console RPG Clichés: The All The Tropes Version: Difference between revisions

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# '''The Rule of Rightful [[Random Number God|RNG]] Paranoia:''' The Random Number Generator IS AGAINST YOU! 95% means 16%, 50% means 1%, and 1% means either 5% or 99% for you. For the enemy/negative effects 50% means 99%, 1% means 50%, and 100% means 100%.
** '''Added rule of real-life WTF effect''' It is proven that a human mind has an effect on random number generators. Your thoughts directly affect the RNG, and this is proven. This means that your mindset affects the RNG. Any thought you have affects the RNG, [[Rule of Three|any thought at all will have an effect.]] This also means that once you start thinking the RNG is after you, it is. You now have nobody to blame but yourself.
*** Computer games will generally use pseudorandom number generators though, and not true random number generators. However, it is still affected due to the seed value, and that may be affected by the time of day, etc.
# '''Evil Comes with Age:''' Your average band of heroes will range from 13 to 35, and even then it's very rare. Your average villain is usually several times the age of the ages of your party combined, ranging from 5 to 17 times. Even so, they always appear to be younger than the resident old-but-not-really hero.
# '''[[Squishy Wizard|Mages are Weak]]:''' No mage, in any game whatsoever, can equip any armor aside from hats and robes and can't use any weapons aside from staffs, especially white mages. As a result, they are always the first to die in any fight and couldn't kill something with physical attacks to save their lives, but they must be used due to usefulness of their spells.