Conspicuous CG: Difference between revisions

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The high-tech equivalent of [[Conspicuously Light Patch]].
 
CG allows you to consistently animate complicated images with regularity (like [[Instant Runes]]). Computer-rendered animation was embraced by many animators because it allows for good animation sequences without [[Off -Model|totally sacrificing the budget for the rest of the scenes]] in a show.
 
Unfortunately, this means it stands out considerably compared to a traditional animation style. Techniques in digital inking (such as [[Cel Shading]]) can alleviate this. After all most traditional animation uses digital technology these days too, particularly for the inking and painting. Compare for example almost any anime series made in 2000s to ones in 90s, those bright colors newer shows have? Digital.
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For when ''everything'' is CGI, see [[All CGI Cartoon]]. Voluntarily switching between CG and another animation style is [[Medium Blending]].
{{examples|Examples}}
 
== Anime ==
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** On the other hand, the theatrical film ''Ghost in the Shell Two: Innocence'', which is in an [[Alternate Continuity]] from the series, uses almost 100% CGI backgrounds. The CGI is quite breathtakingly gorgeous in places, to the extent that it's a shame they had to obscure it with all that crummy cel animation.
*** It's also an interesting, probably unintentional metaphor for some of the elements of the series, the blending of the new and old.
* An episode of ''[[Yu-Gi-Oh (Anime)|Yu-Gi-Oh]]'' had the realistic guns on one of Bandit Keith's monsters replaced with [[Family -Friendly Firearms|futuristic lasers]] for the [[Bowdlerise|dub... In America]]. However, the lasers were done in CGI, which jarred dramatically with the monster's hand-drawn body.
** The backs and fronts of the detailed playing cards are all CGI.
** The dice used in Dungeon Dice Monsters, too, in the edited dub.