Copy Protection: Difference between revisions

Copyright traps on maps are not legend. They are common practice. Cannot find documentation for one-per-4-square-inches claim, though.
(update links)
(Copyright traps on maps are not legend. They are common practice. Cannot find documentation for one-per-4-square-inches claim, though.)
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{{trope}}
[[File:copyprotection-stratego 3297.png|link=Stratego|frame|Code wheel? F***, I downloaded the game!]]
 
 
Even from the early days, the ease of making a perfect copy of software was a concern for gamemakers. Nintendo's experience with the Disk System add-on for the [[Nintendo Entertainment System|Family Computer]] went so badly due to unlicensed copying (called "[[Pirate|Piracy]]") that the company shied away from discs even long after all the other consoles had abandoned cartridges.
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{{examples}}
 
== Feelies ==
* In the original ''[[The Bard's Tale Trilogy|Bard's Tales]]'' games, the ''actual'' spells you cast in the game used magic words that you had to type in to cast them, present only in the manual and never given in the game (you would see only the 'thematic' name of the spell in-game, not the magic word used to order your characters to cast it.) This made playing the game without the manual extremely difficult. Most ports of the games made the spells selectable by menu, eliminating this issue.
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== Non-software variations ==
* In the early days of [[Silent Films]], piracy ran rampant. Projectionists would often "lend" prints to pirates for duplication. The pirates would replace original title cards with their own title cards and claim copyright if they were caught. To combat this, studios painted stencils of the studio logo onto the scenery in every shot so they could verify that they were the legitimate copyright holders.
* It is a common practice among the publishers of paper maps to add "copyright traps" to their maps in order to identify competitors who steal their cartography instead of doing their own.
* Legend has it that paper map publishers came up with a unique solution to piracy after the introduction of commercial-grade xerographic copying:
** The most common of these are [[w:Trap street|"trap streets"]] -- a deliberate misrepresentation of a street, usually in such a way that does not impede navigation (like non-existent bends and curves, an incorrect name, or depicting the street as being a different size from reality. The number of these can be surprisingly large -- one publisher claimed in 2005 that their map of London had "about 100" trap streets on it.
** On city maps, they added a fictional street with a fictional name to every four square inches of their maps.
** Likewise, on state orOn nationallarger-scale maps, they added a fictional towntowns or land featurefeatures tocan everyserve fourthe squaresame inches of their mapspurpose.
*** When Gousha still made maps, the state map of Minnesota included a huge non-existent bay along the north shore of Lake Superior between Duluth and Grand Marais. (It was obviously fake. Highway 61 ran over the 10-mile opening of the bay rather than skirting around its fictional shoreline.) No matter how many people complained, they never corrected the error.
** Amusingly, United States courts have ruled that copyright traps are not, themselves, copyrightable, because to let them be so could a produce a [[Logic Bomb]] situation where an error in listing facts (which themselves are not copyrightable) might result in copying a "false fact" which itself would violate copyright.
 
 
{{reflist}}