Cortex Command: Difference between revisions

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[[File:rsz_instructions_4417.jpg|frame|Simple instructions]]
 
{{quote|''Mine precious gold from the deformable pixel terrain in order to buy more and better ships, soldiers, weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent! Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.'' - |Product description}}
 
So in the future, you're a [[Brain In a Jar]], on a ''[[Worms]]''-like 2D battlefield controlling [[Mooks]]. You're competing with other factions on a new, Earth-like planet to find resources and ship them back to civilization, or at least whatever you have left, since you spend pretty much all your money on weaponry. Notable for having an impressively advanced physics and destruction engine, which can allow for a variety of emergent gameplay.
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[http://www.datarealms.com Cortex Command Main Site Link]
 
The link for the fan forums which also houses the mod community [http://www.datarealms.com/forum/index.php Forums & Mod Community]