Costume Quest: Difference between revisions

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It's [[All Hallow's Eve|Halloween night]] in suburbia, and twin siblings Wren and Reynold are going trick-or-treating. Mom puts one sibling in charge (while the other gets stuck with the lame candy corn costume), and they saunter forth in pursuit of sweets.
 
But one house doesn't go exactly as planned. Where the kids expect a dorky grown-up with candy for the taking, a hideous monster pops out the door and abducts one of them! It seems that a horde of Grubbins have invaded Auburn Pines under the orders of a [[Hot Witch]] named Dorsilla. Out to steal every lollipop, jellybean and jujube in town, they mistook your brother or sister for a huge chunk of candy corn. It's up to you to save your other half. [[Sibling Rivalry|Not out of love]] -, but out of fear of getting grounded!
 
''[[Costume Quest]]'' is the first of four titles from [[Double Fine]] for which [[Tim Schafer]] took a backseat to the most trusted members of his team. This game is from the imagination of Tasha Harris, former [[Pixar]] animator and Lead Animator of the creatures in ''[[Brutal Legend]]''.
 
In this simple old-school RPG themed around Halloween, the player goes on quests to find their kidnapped ally and save Halloween . . . by trick-or-treating. You must visit each house in the area and knock. If it's an adult, he or she will reward you with candy. If it's a monster looting the house, a battle encounter begins.
 
During a battle, for no reason other than [[Rule of Cool]], whatever costume you are wearing transforms you into a massive, [[Kaiju]]-sized version of what your costume was supposed to represent. You start off in a blue cardboard box that's supposed to be a robot, so what happens when you transform? You become a ''[[Voltron]]''-esque, missile-blasting mech! Attacking and defending is performed with well timed [[Action Commands]], like those seen in ''[[Super Mario RPG]]'', ''[[Paper Mario (franchise)|Paper Mario]]'', ''[[Shadow Hearts]]'' and ''[[Penny Arcade Adventures]]''.
 
Outside of battle, players explore the neighborhood in search of new houses and costumes;: there are eleven outfits in all, most of which are built from scratch. Each costume consists of three household materials, such as cloth or rope, and an instructional blueprint. Finding all the pieces yields your snazzy handmade digs, which unlock both combat skills and "Exploration Abilities" for reaching new areas.
 
Candy is the game's currency and can be used to purchase Battle Stamps. These helpful stick-on accessories can power up stats, enable [[Standard Status Effects]], or unlock unique single-use abilities in combat.