Crash Bandicoot/YMMV: Difference between revisions

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* [[Scrappy Mechanic]]: While Coco herself is a fairly popular character with fans, her playable appearances (which mostly play as a weaker variant of Crash) tend to be rather underwelming. Fixed somewhat in ''Mind Over Mutant'' even if you have to activate (and/or deactivate) the game's co-op mode to play as her, and playing the story makes a lot less sense.
** A fair few of ''Wrath Of Cortex's'' vehicles gain similar critism, particularly the mech. Clunky, hard to manuever and easy to get hit as, it likely would have been easier and more fun to play the majority of the game as Crash himself.
* [[Shipping]]: (Crash*/Pasadena. [[Ensemble Darkhorse|It does seem to make a large part of the character's fanbase]]).
* [[That One Boss]] (Wa-Wa the Water Elemental in ''Crash Bandicoot: The Wrath of Cortex'', Doctor Nefarious Tropy in ''Crash Bandicoot 2: N-Tranced'', Doctor Neo Cortex in ''Crash Bandicoot 3: Warped'', Madame Amberly in ''Crash Twinsanity'', Uka Uka in ''Crash of the Titans''.)
** No, not Madame Amberly. That One Boss for ''Crash Twinsanity'' would be Dingodile. God knows I've seen enough complaints about it...
** All the bosses from the [[Nintendo Hard|first game]] may count, but [[Best Boss Ever|when you understand when it works...]] Ripper Roo may be the only exception. [[Sequel Difficulty Spike|gets better in the sequel though]].
* [[That One Level]]:
* [[That One Level]]:* "Sunset Vista" in the original ''Crash Bandicoot'' game. So hard that the Japanese versions of the game moved it to a later level.
*** Not to mention the [[Dummied Out]] "Stormy Ascent.".
*** And "The Lab". ''The freaking, gosh-dang Lab.'' [[Marathon Level|The less said about it,]] [[Nintendo Hard|the better.]]
** Tomb levels in ''Crash Bandicoot 3: Warped''.
*** Both ''"Tomb Time''" and ''"Sphynxinator''" are somewhat hard, but rather acceptable given your progress: "Tomb Time" is only a bit harder than the other stages in the second world while "Sphynxinator" is very hard. However, the real offender is ''"Tomb Wader''", that just ''has'' to be one of the most difficult levels in the game, even considering the final tomb level, ''"Bug Lite''", ''that [[Blackout Basement|is set during nighttime.]]''. Simply put, "Tomb Wader" keeps filling the place with water (and we all know [[Super Drowning Skills|the way Crash deals with it]] by now) and emptying it back again. That level [[Stealth Pun|basically takes the S out of Scrappy Level.]].
*** Also, to get the crate gem in "Tomb Time", you had to backtrack. We all know how fun that is. The same goes for "Diggin' It" (and possibly "Piston it Away") from ''Crash Bandicoot 2''. In fact, most levels that feature backtracking can be [[That One Level]].
** Each of the racing games have theirs:
*** ''Crash Team Racing'' has Papu's Pyramid, N. Gin Labs and Hot Air Skyway (although that is made easier with the shortcut).
*** ''Crash Nitro Kart'' has Clockwork Wumpa and Hyper Spaceway, with an honorable mention to Thunder Struck.
*** ''Crash Tag Team Racing'' has Rings of Uranus, Uranus Mines... in fact, all of Astro Land is irritating. Particularly Rings of Uranus, where the time trial crystal almost requires tool-assist.
* [[They Changed It, Now It Sucks]] (The general opinion of the Crash games after ''Crash Team Racing'', although the newer games are gradually getting better reviews.)
* [[They Copied It, So It Sucks]] (''Crash Bash'' and ''Crash Boom Bang!'' are considered to be bad ''Mario Party'' clones by many. Also, ''Crash Nitro Kart'' and ''Crash Bandicoot: The Wrath of Cortex'' are often seen as watered-down [[PlayStation]] 2 versions of ''Crash Team Racing'' and ''Crash Bandicoot: Warped'' respectively.)