Crash Bandicoot (video game): Difference between revisions

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* [[Blackout Basement]]: "Lights Out" and "Fumbling in the Dark".
* [[Bonus Stage]]: There are three kinds of bonus stages; The Tawna stages that are mostly easy, Brio stages that are much harder and Cortex that are ''even'' harder. Tawna stages also let you save your game after completion.
* [[Boss Arena Idiocy]]: Sure thing, Ripper Roo, just jump in that exact same pattern so we can blow up the TNT right next to you.
* [[Bottomless Pits]]
* [[Check Point]]
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* [[Full Boar Action]]: Boars appears as unkillable enemies in the bridge levels. You also get to ride one in "Hog Wild" and "Whole Hog".
* [[Giant Enemy Crab]]: Very first enemy that you come across in (and only in) "N. Sanity Beach".
* [[Green Hill Zone]] / [[Palmtree Panic]]: "N. Sanity Beach".
* [[Guns Akimbo]]: The gangster enemies in "Cortex Power" are armed with two machineguns.
* [[Idle Animation]]: Leave the controller alone and Crash starts throwing wumpa fruits in the air...which then land on his head.
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* [[Rodents of Unusual Size]]: Encountered in the [[Blackout Basement]] levels.
* [[Save Game Limits]]: You can only save your game by completing bonus stages and collecting gems.
* [[Shout-Out]]: severalSeveral.
** Generator Room: Cortex's dead-eyed face is shown through screen, to remind everyone that "[[Big Brother Is Watching]]". [[Nineteen Eighty-Four|No points for guessing the reference.]]
** Pinstripe Potoroo (Boss Stage): a Boss Battle in a wrecked office, with Pinstripe [[Scarface|laughing like crazy while shooting everywhere with his machine gun.]]