Creator's Pet/Video Games: Difference between revisions

Toadette's fairly popular with the fanbase, she's no Creator's Pet.
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(Toadette's fairly popular with the fanbase, she's no Creator's Pet.)
 
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* The ''[[Super Mario Bros.]]'' games have two such characters, both of whom were introduced in ''[[Super Mario Sunshine]]'':
** FLUDD from ''[[Super Mario Sunshine]]'' seemed to have garnered a lot of hate because of the fact that you can't move on in the game without using it. Even worse, because of the controls having to be remapped to account for FLUDD's presence, Mario loses one of his most useful moves, the long jump, and this also caused many players to not be aware that the backflip was still present<ref>Press and hold R down all the way, not just with slight pressure and press A</ref>. The hate [[Up to Eleven|escalated]] when it replaced Mario's B-Down move in ''[[Super Smash Bros.]]. Brawl'' as fans greatly preferred his old B-down move in ''Super Smash Bros. Melee''. The old B-Down move is still there (As his Aerial Down attack), but [[Damn You, Muscle Memory!]] still means lots of accidentally pumping up FLUDD.
** The biggest Creator's Pet is Bowser Jr. In ''[[Super Mario Sunshine]]'', he was merely a [[Replacement Scrappy]] (for the [[Ensemble Darkhorse|Koopalings]]) who was far from alone in being annoying, but despite overwhelmingly negative fan reaction (particularly in the West), he has since reappeared in ''four subsequent installments of the main series'' (both ''[[New Super Mario Bros.]].'' games, and both ''[[Super Mario Galaxy]]'' games), something not even true of beloved characters like Yoshi. He always has a very prominent role in the plot. Fans hate him, but the developers are in love with him. Since the Koopalings are back inas of ''[[New Super Mario Bros. Wii]]'', it seems at least one of the issues has been resolved.
** Funnily enough, the Koopalings would run afoul of this themselves once they rejoined the main cast. Once a fun [[Quirky Miniboss Squad]] beloved by fans, they started to wear out their welcome once they started popping up in game after game, acting as the main bosses in the ''[[New Super Mario Bros.]]'' series and several games during the [[Dork Age]] of Mario RPG's and replacing far more unique and creative bosses with their repetitive and samey boss fights. They'd attract further heat come ''[[Mario Kart 8]]'', where they'd take up a whopping ''seven'' slots in a fairly limited roster already padded out with filler characters like the Baby Princesses, Metal Mario, and Pink Gold Peach and lacking [[Ensemble Darkhorse|Ensemble Darkhorses]] like Diddy Kong, Dry Bones, Petey Piranha, King Boo, and Kamek. Despite fan outcry it seemed impossible to escape from them until the Switch era, where the devs seemed to get the hint and would ease up on their appearances in games while reintroducing unique bosses into the mainline platformers and RPG's once again.
* For several years, the creative team of ''[[The King of Fighters]]'' foisted the paradox that is Ash Crimson onto the world. [[Ambiguously Gay]], overpowered, [[Dude Looks Like a Lady|a strange, androgynous appearance]], and storywise is one of the strongest characters and is responsible for at least three characters [[Brought Down to Normal|losing their moves]]. The dev team absolutely loved him, but players (non tournament players, story obsessed nerds) wished he would he would step aside so that more orthodox characters could get a chance to shine. SNK acknowledged these complaints in ''KOF XIII''...by having him ''[[Ret-Gone|alter the past so he never existed]]''.
* ''[[Pokémon]]'':