Critical Hit: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8
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(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8)
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* ''[[EarthBound]]'' has ''SMAAAASH!!'' attacks, the chances of which are based on your Guts stat. The ''[[Infinity+1 Sword]]'', the [[Improvised Weapon|Gutsy Bat]], lets you get a lot of these.
** The Casey Bat, borrowing from the story of Casey At The Bat, either connects with a ''SMAAAASH!!'' hit, or misses entirely. Also borrowing from that classic tale, it misses ''a lot''.
* [https://web.archive.org/web/20110930032259/http://wwwjd.perfectworld.com/ Perfect World] does this with a twist. Any character's critical hit rate starts out at 1% of the time. Adding points to the Dexterity stat increases, among other things, your critical hit rate at about 1% every 20 points. [[Glass Cannon|Archers]], who generally need huge amounts of Dexterity to function, get critical hits [[PvP|annoyingly]] [[Game Breaker|often]], and are not very fun to meet while [[PvP]] mode is on.
* The ''[[Fallout]]'' games play this one straight and provide 'Perks' which may affect the chance of it happening or how much damage is done.
** And if you get the "Sniper" perk and have 10 Luck (the maximum), ''every shot you fire'' is a critical hit. (The same is true of "Slayer" and melee or unarmed attacks.) At this point you can take out an entire military base with a BB gun (reload every 100 shots, can get five shots a turn with a few perks).