Cry of Fear: Difference between revisions

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{{tropework}}
[[File:cryoffear_972.jpg|frame]]
 
''[https://web.archive.org/web/20200115063153/http://www.cry-of-fear.com/ Cry of Fear]'' is a horror [[Half Life]] mod from the same developers who brought you ''[[Afraid of Monsters]]'', released on February 22nd, 2012.
 
The mod takes place in the capital of [[Sweden]], Stockholm, where something has gone horribly wrong. A depressed teenager named Simon gets hit by a car, and after a nightmare, he finds himself in an alleyway with no idea how he got there - and the only way out filled with abominations.
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Its four-player co-op campaign follows four policemen stuck in Simon's nightmare, and it has a [[Gaiden Game]] in the form of Doctor's Story, where Simon's doctor vows to destroy the source of Simon's anguish.
 
{{tropelist}}
=== This [[Game Mod]] demonstrates the following tropes: ===
* [[Air Vent Escape]]: Deep in the lower subway.
 
* [[AKA -47]]: The TMP. The weapon name isn't fake: just wrong.
{{quote| The TMP is actually an MP 9. We incorrectly labelled it as such when the weapon was being modelledmodeled, and some gun-nerd got pissed off about it. [[Trolling Creator|So we kept it known as a TMP.]]}}
* [[An Axe to Grind]]: The patients of the mental hospital all attack with axes. An axe is also a secret weapon the player can unlock.
* [[And Your Reward Is Clothes]]: The hoodies and outfits. They can be found in levels or received for doing certain things, such as getting an [[Easter Egg]] or finishing certain endings.
* [[Anthropic Principle]]
* [[Air Vent Escape]]: Deep in the lower subway.
* [[AKA 47]]: The TMP. The weapon name isn't fake: just wrong.
{{quote| The TMP is actually an MP 9. We incorrectly labelled it as such when the weapon was being modelled, and some gun-nerd got pissed off about it. [[Trolling Creator|So we kept it known as a TMP.]]}}
* [[And Your Reward Is Clothes]]: The hoodies and outfits. They can be found in levels or received for doing certain things, such as getting an [[Easter Egg]] or finishing certain endings.
* [[Attack Its Weak Point]]: The eye on Sawer's back.
* [[Author Avatar]]: Simons appearance was based on the Mod leader Andreas, while In-universe {{spoiler|The Simon you play as is a avatar of himself in the book he wrote.}}
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* [[Bag of Holding]]: As long as at least one of the six slots is free Simon can carry a stone tablet and a ladder.
* [[Bedlam House]]: Mölnberg Mental Hospital outside Stockholm.
* [[Bilingual Bonus]]: Almost everything written in the game world is in Swedish. Posters, products, newspapers. They are all either there to cheer someone up, or they are referring to depression and/or suicides.
* [[Black Comedy]]: The joke ending. {{spoiler|[[Afraid of Monsters|David Leatherhoff]] turns out to be the reason that Simon's legs are unusable... All while still looking blocky and using text with no voice to accompany him, with a slightly flanderized personality ("Sorry man. I'm fucking stoned.").}}
* [[Blade Below the Shoulder]]: The same women who stab themselves in the throat with them have the third kind.
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* [[Black Eyes of Evil]]: The Citaloprams in the subway.
* [[Blatant Item Placement]]
* [[Bland-Name Product]]: Pasnonic, CBS, The Phone Touse and Shillips. Swedes will recogniserecognize their real life counterparts.
* [[Block Puzzle]]: In the Gustav Dahl Park, with statues of animals.
* [[Body Horror]]: The Twitchers from [[Afraid of Monsters]] are back and lovely as ever!
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* [[Bug Buzz]]: Throughout the forest.
* [[Camera Perspective Switch]]: Happens in co-op when reviving another player.
* [[Captain Ersatz]]: Sawrunner (not to be mistaken with the boss Sawer) brandishes a chainsaw, howls loudly when attacking, and wears a uncanny mask. He is just like Leatherface from ''[[The Texas Chainsaw Massacre (Film)|The Texas Chainsaw Massacre]]'', and it does not make him any less terrifying.
* [[Carry a Big Stick]]: A wooden branch is the emergency weapon Simon gets hold of when he enters the forest.
* [[Chaos Architecture]]
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* [[Climax Boss]]: After chasing {{spoiler|The Doctor}} for much of the game, you finally fight him in a pistol duel at the end of the second-to-last area. Being a living human armed with a gun, his combat style is distinctly different from the abominations you've been fighting for the entirety of the game. After you beat him, the sun rises and the remainder of the game has a distinctly different tone to it (although you still have monsters to fight).
* [[Combat Pragmatist]]: Simon finds a dead person's arm dangling through the ceiling and holding a gun. Result? Now Simon has a gun!
* [[CPR: Clean, Pretty, Reliable]]: A wholesome way of reviving dead players in Co-op.
* [[Creator Provincialism]]: The mod is set in Sweden, where the two main developers live. 
* [[Creepy Basement]]: Below the apartments.
* [[Creepy Child]]
* [[Damage Sponge Boss]]: Carcass, and Sawrunner in co-op and the custom campaigns.
* [[Damn You, Muscle Memory!]]: Ironsights are activated by Mouse 3, while the right mouse button does a melee attack with the gun. Try to play Killing Floor or any other damn video game after you've beaten Cry of Fear.
* [[Deliberately Monochrome]]: When {{spoiler|Simon}} appears in co-op all colors of the gameworld shift to black, grey and white. In order to turn it normal, the players must defeat him.
* [[Daylight Horror]]: The final chapter of the game, in Simon's hometown.
* [[Did Not Get the Girl]]
* [[Driven to Suicide]]: Suicide's a reoccurring theme. News papers tell of a higher depression rate, uplifting messages on the walls, and a lot encouraging suicides too. Some of Simon's demons commit suicide if they've taken too much damage, and some will psychically force Simon to commit suicide. A certain NPC commits suicide during the game also.
** {{spoiler|The game itself is Simon attempting to stave it off - nearly all the endings end with his suicide. Who he [[Taking You Withwith Me|takes with him]] in death (or life) depends on the ending.}}
* [[Drop the Hammer]]: A rather small sledgehammer, which nonetheless can be used to tear down brick walls and is very effective against enemies. Many enemies use ordinary hammers as weapons as well.
* [[Don't Go in The Woods]]
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* [[Down the Drain]]: The city sewers.
* [[Dual-Wielding]]: An actual gameplay mechanic.
* [[Dummied Out]]: A [http://en.[wikipedia.org/wiki/Smith_:Smith %26_Wesson_M7626 Wesson M76|Smith And Wesson]] can be found in the game files.
* [[Easter Egg]]: The Let's player [[Pew Die PiePewDiePie]] was given a version of the mod, in which Stephano and Ruben could be found in a hard to reach room in the subway station of episode 5.
{{quote| '''Simon:''' Stephano? What the fuck, Pewdiepie?}}
** [[Secret Weapon]]: Also, you can unlock [[Afraid of Monsters|David Leatherhoff's Axe]]
* [[Emo Teen]]: Simon. He's got very good reasons! {{spoiler|The self-cutting he does is plot relevant...}}
* [[Emotionless Girl]]: Sophie.
* [[Enfant Terrible]]: Most of the children found in the apartment, and they were apparently all victims to the pedophile.
* [[Escape From the Crazy Place]]: Simon is trying to get away from stockholmStockholm back home.
* [[Eye Scream]]: The weakness of the first boss is a giant eye on his back, that Simon must either punch, stab and cut with the switchblade or shoot.
* [[Everything Fades]]
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* [[Gas Mask Mooks]]: A rare [[Anti-Villain|(antivillainous)]] version: Dr. Purnell in Doctor's Story uses one, and it has night-vision.
** [[Coat, Hat, Mask]]: Not the hat, sadly, but close.
* [[Get Onon the Boat]]: There is a boat that Simon uses to cross a lake.
* [[Ghost City]]: Stockholm.
* [[Giant Mook]]: the Tallers.
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* [[Guide Dang It]]: The park puzzle.
* [[Half the Man He Used To Be]]: The first boss can kill Simon by sawing him in half.
* [[Hellevator]]: In the beginning the pedophile rendered the apartments elevator unusable for everyone without a access code. The children had to bear it and take the stairs, where he would wait and pull them into his apartment. When Simon finally finds the code and take the elevator, it goes down. Deep in the earth it stops, forcing Simon to take the stairs even deeper.
* [[Harder Than Hard]]: Nightmare difficulty.
* [[I'll Kill You!]]: Simon shouts this at {{spoiler|Doctor Purnel}} near the end of the game. {{spoiler|A literal [[Curb Stomp Battle]] ensues.}}
* [[I'm a Humanitarian]]: The pedophile killer.
* [[Impaled Withwith Extreme Prejudice]]: What happens to Simon if he walks too close to the organic, growing [[Eldritch Abomination|abomination]] that sprouted in the middle of Ronald Street.
* [[Impromptu Tracheotomy]]: The women with their limbs replaced with huge metallic spikes commit suicide by stabbing themselves in the throat once they've taken enough damage.
* [[Immune to Bullets]]: Mace
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* [[Malevolent Architecture]]
* [[Malevolent Masked Man]]: Quite a lot of enemies appear to be wearing them.
* [[The Maze]]: And there's a chainsaw-wielding psychopath in it. Have fun!
** {{spoiler|One maze during a [[Nightmare Sequence]] late in the game features omnipresent, invincible hanging monsters that can kill you instantly.}}
* [[Mental Story]]
* [[Mind Screw]]
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** The joke ending {{spoiler|has Simon [[Afraid of Monsters|"following the red"]] again; at the end, it's revealed that the car that hit Simon in the intro was driven by none other than [[Afraid of Monsters|David Leatherhoff]], who is [[Mythology Gag|stoned off his gourd.]] Simon is very understandably upset.}}
* [[Musical Spoiler]]: When calm music starts playing, you can relax. However, if [http://www.youtube.com/watch?v=KD1vN5gBflo this] is suddenly playing, start running.
* [[The Musketeer]]: It is possible to hold a pistol and a melee weapon at the same time, but most players avoid it due to lack of a reliable light source at hand, hence this trope.
* [[Nightmare Face]]: The last [[Jump Scare]] in the prologue.
* [[Nightmare Sequence]]: {{spoiler|The entire game.}}
* [[No Name Given]]: The Police Officers in Co-op.
* [[No -Holds -Barred Beatdown]]: Simon does this to {{spoiler|His wheelchair bound self}} in all the bad endings.
* [[Notice This]]: Every item that can be picked up glows red when the player is near.
* [[Nothing Is Scarier]]: Once again the prologue, early parts of the forest, and the Long dark hallway beneath the roped off apartment. Quite tense walking through there with your phone out as you hear the voices discussing the condition of a therapy patient. Always waiting for something to start chasing you, but nothing scary actually happens. {{spoiler|at least until you open the door at the end.}}
* [[Off Withwith His Head]]: The Doctor is seen decapitating a man with a saw. Earlier, a killing is seen recorded on a tape in which the murderer used a pair of gardening shears.
* [[One Bullet Clips]]: Averted; reloading is handled realistically. When you reload a pistol, you lose any bullets still left in the magazine. If you reload compulsively without realizing this, you can quickly render the game unwinnable by wasting all your ammo. The shotgun, in contrast, is realistically topped off one shell at a time.
* [[Our Monsters Are Weird]]
* [[Point of No Return]]: The final chapters.
* [[Post End Game Content]]: To collect and use all unlockables, you must beat the game at least once.
* [[Psychic -Assisted Suicide]]: This is how the Drowned<ref>(the slow moving monster with the [[Fetus Terrible]] inside it)</ref> kills you if you go to close to it with a gun equipedequipped.
* [[Puzzle Boss]]: Mace. There is water on the floor, so one must activate all the electric switches in the room to shock him until he dies.
* [[Retraux]]: {{spoiler|David Leatherhoff still talks in text and looks exactly as he did in ''[[Afraid of Monsters]]''.}}
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* [[Roar Before Beating]]: Sawrunner loves doing it.
* [[Room Full of Crazy]]: In the pedophile's apartment, there is a room with photos of his various victims all over the walls.
* [[Run or Die]]: Sawrunner is the dangerous madman Simon must flee from during a chase sequence, and one swipe of his chainsaw kills you instantly. Killing Sawrunner is possible, but it requires wasting All ammo and cherry tapping with melee whacks. It is not worth running around without ammunition, and {{spoiler|He´ll just come back again.}}
* [[Save Game Limits]]: In a possible reference to [[Silent Hill]] and the early [[Resident Evil]] games, the player can only save with tape recorders found [[Blatant Item Placement|scattered around the environment.]] On [[Harder Than Hard|Nightmare]] difficulty, the player must find cassette tapes to be able to save.
* [[Scenery Gorn]]
* [[Screaming Woman]]: The {{spoiler|hanging women}} in the Forest. They double as both an environmental hazard and a [[Jump Scare]].
* [[Self -Harm]]: Simon has several gashes on his left wrist, which he had apparently cut prior to the game's start. They are visible when he injects himself with morphine.
* [[Serial Killer]]: A pedophile who murdered kids.
* [[Sinister Subway]]
* [[Sitting Onon the Roof]]: Simon and Sophie do it when they meet.
* [[Skippable Boss]]: {{spoiler|Carcass}}. But if you do, {{spoiler|[[Earn Your Happy Ending|Simon kills Sophie in the ending]]}}.
* [[Sprint Meter]]: Simon can only run for a few seconds. The player can also use stamina from the same meter to increase the accuracy with the hunting rifle.
* [[Stringy -Haired Ghost Girl]]
* [[Suicide Attack]]: The babies with their exploding heads will run up to Simon and explode.
** [[Action Bomb]]
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* [[Teleporting Keycard Squad]]
* [[There Are No Therapists]]: Averted by Doctor Purnell.
* [[The Maze]]: And there's a chainsaw-wielding psychopath in it. Have fun!
** {{spoiler|One maze during a [[Nightmare Sequence]] late in the game features omnipresent, invincible hanging monsters that can kill you instantly.}}
* [[The Musketeer]]: It is possible to hold a pistol and a melee weapon at the same time, but most players avoid it due to lack of a reliable light source at hand, hence this trope.
* [[Torture Cellar]]: The basement of the apartments, where a murderer (possibly the aforementioned pedophile) killed his victims.
* [[Tragic Monster]]: {{spoiler|[[Enemy Without|Evil Simon]] in ending 4 is implied, through his clothing and equipment, to be the same Simon that was the [[Player Character]] for the entire game. The real Simon is required to kill him.}}
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* [[Unusable Enemy Equipment]]: The enemies attack Simon with hammers, knifes, scissors, chainsaws, a mace and axes: all of which cannot be gained during gameplay. Of all of them, only the axe is available during a second playthrough.
** The glocks that the only enemies with guns use [[Averted Trope|however]]...
* [["Wake -Up Call" Boss]]: The first boss, Sawer. His attacks are all one-hit kills, so it's a good idea to practice your dodging skills.
* [[Waking Up Elsewhere]]: Simon gets hit by a car, and then wakes up in an alley.
* [[White Mask of Doom]]: Some of the more insane enemies wear paper masks, resembling those once worn by Plague Doctors in real life during the bubonic plague. The somewhat less insane Doctor encountered wears a gasmask, which is more gray.
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{{reflist}}
[[Category:CryofGame FearMod Index]]
[[Category:TropeSurvival Horror]]
[[Category:Miscellaneous Games]]
[[Category:Work]]
[[Category:Video Game]]
[[Category:First-Person Shooter]]
[[Category:Microsoft Windows]]
[[Category:Video Games of the 2010s]]
[[Category:{{PAGENAME}}]]