Cyber Nations: Difference between revisions

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{{tropework}}
'''''[http://www.cybernations.net/default.asp CyberNations]<ref>[[I Thought It Meant|Has nothing to do with cybering.]]</ref>''''' is a browser-based nation simulation game. [[Nation StatesNationStates|Sounds familiar]], right? Well, it's very different and [[Serious Business|more challenging]] than ''[[Nation StatesNationStates]]'': instead of selecting options from daily-generated issues, the player is forced to actually manage their nation, including bills, infrastructure, tax collection and rates, declaring war, etc. It borrows some traits from ''[[Nation StatesNationStates]]'', like alliances<ref>(groups of players inhabiting and developing a common area, like ''[[Nation StatesNationStates]]''{{'}} regions)</ref> and events<ref>(national issues whose solutions will effect the country, like ''[[Nation StatesNationStates]]''{{'}} issues)</ref>. There are also [[Fantastic Racism|colors for nations]], in which same-colored nations can trade with each other with an added benefit, unlike different-colored-nation trading.
 
''[[Cyber Nations]]'' was created on Jan. 6, 2006 by Kevin Marks. Initially, it only had two alliances, but players from ''[[Nation StatesNationStates]]'' discovered the game, and the number of players boomed.
 
Unlike the roleplaying style of ''[[Nation StatesNationStates]]'', events in the ''[[Cyber Nations]]'' world are more real and [[Serious Business]]. Nations can declare war on each other for actual reasons, trade technology for money if they both agree on it, and more. And with alliances, this can get even more wide-scale and complicated: Alliances can have treaties with each other, help each other, declare collective war on each other, and more. Wars can involve several alliances, and sometimes, it can even involve almost [[World War III|every alliance in the game]], occasionally accompanied by [[Nuke'Em|nukes]], raising radiation that can [[Nice Job Breaking It, Hero|affect everyone in the game]].
 
So as you see, [[Cyber Nations]] is serious business. It can potentially burn ''way'' more hours of your time than ''[[Nation StatesNationStates]]'', though.
 
{{tropelist}}
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=== Gameplay Tropes ===
Tropes in [[Cyber Nations]]:
 
== Gameplay Tropes ==
* [[The Alliance]]: Duh
* [[Alt-Itis]]: Heavily forbidden.
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* [[Boring but Practical]]: The "stagger" tactic, in which multiple nations declare war on a nation at a delay of between 1-7 days (7 days being the length a single war lasts) per nation. Since a nation cannot retreat into Peace Mode if it is at war, a stagger can keep a nation continuously under attack, unable to recover by itself if the damage is bad enough.
** Cruise missiles are dirt cheap, always hit, and have approximately zero strategy involved in their use. They don't do as much damage as other attack types, but any player not firing off as many as possible while at war is either broke or stupid.
* [[Bread and Circuses]]: Having a high tax rate or using Labor Camps to lower infrastructure maintenance costs hurt your nation's happiness rating. This can be corrected by building, among others, ''Stadiums'' (or other happiness-increasing improvements).
* [[Defcon Five]]: Averted. DEFCON levels are numbered correctly.
* [[The Dog Bites Back]]: The year-long war between FAN and the Continuum could be considered this, but the Karma War was, at least for one side, definitely this.
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* [[Easy Logistics]]: Click "Pay Bills" and everything is assumed to be handled. If you actually need to fight someone click "Deploy Military". Cannot get much easier than that.
* [[The Empire]]: For some reason, a lot of alliances make their leader an Emperor no matter what kind of government they have.
* [[Finger -Poke of Doom]]: If a nation you're fighting is totally depleted of soldiers and tanks, and you launch a ground attack, your troops will, instead of a typical attack, do a raid that does two attacks' worth of damage, and the number of deployed troops in a raid is irrelevant. [[Hilarity Ensues]] when you attack with 1 soldier and get the following:
{{quote| ''"Your raiding party has destroyed all defending tanks within ''[nation]'' and destroyed 1.82 technology, 40.63 infrastructure, and $1,000,000.00 money."''}}
* [[Fun Withwith Acronyms]]: <s>Some</s> Most alliances do this.
** Case in point: GOD: Global Order of Darkness. Yeah.
* [[Hopeless War]]: There has been at least two wars that went on for a year or two on only one target.
* [[Infinity+1 Sword]]: The National Wonders. Insanely expensive, can only be purchased once a month, and offer anything from a stat boost to more useful things like being able to send foreign aid in secret, your people always being happy with your government type or religion, or a space program that lets you gather special resources and even build a colony that houses some of your population (to reduce population density).
* [[The Government]]: Duh
* [[The Great Politics Mess -Up]]: Not literally, but the explosion of factions and old alliances after the fall of Pacifica makes for a drastically different political and ideological landscape.
* [[Macross Missile Massacre]]: [[Nuke'Em|Nukes]] and cruise missiles tend to be spammed during a war.
* [[Medal of Dishonor]]: The National War Memorial is only available to nations that have lost 50,000 soldiers in war. At least it's one of the cheaper wonders to build.
* [[Peace Through Superior Firepower]]: Most wars will end with the losers completely devastated, either through military or through ridiculously high reparations for the war.
* [[Plunder]]: "Tech Raiding" involves one or more nations attacking a weaker, inactive nation to steal its technology.
* [[Possible War]]: Sometimes
* [[Rage Quit]]: Those in alliances that are on the ass end of a [[Curb Stomp Battle|kick-ass war]] tend to delete their accounts once they're completely crippled.
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** Also a favoured war tactic: have as many people as you can attack and take advantage of 'update'--you're allowed a certain number of attacks per calendar day (reckoned as US Central time). So, if you attack at 23:50, and then again at 0:05, when your enemy's likely asleep..
*** Karma was pretty well balanced for a [[Cyber Nations]] war. Most are way worse.
 
=== Alliance Tropes ===
* [[Affably Evil]]: Trotsky'sRevenge. Who said evil was humorless?
* [[Asshole Victim]]: The New Pacific Order in the face of Doomhouse's attacks.
* [[A Nazi Byby Any Other Name]]: The New Pacific Order is blatantly this despite the denials of its leaders. It's a alliance most remembered for frequently implementing the game's version of genocide. And its forums are patrolled by [[Secret Police]] who use open threats and attacks upon people they suspect as spies or traitors. This was Lampshaded by the NPO itself when it began cosplaying as the [[Star Wars|Galactic Empire]] during its last war with GATO.
* [[Big Bad]]: The New Pacific Order, extended for most of the game's history.
** [[Bigger Bad]]: For a long while The Initiative, an alliance of some of the largest and most powerful alliances including the New Polar Order, was this. The power bloc was so powerful that it would ''demolish'' anything in its path and intimidated nearly every other group in the game into submission. [[We ARE Struggling Together!|The group began to crack]] after the Second Great War with the departure of the Viridian Entente and CIS. They eventually collapsed but not before leaving a permanent mark in [[Cyber Nations]] history.
* [[Big Bad Wannabe]]: Vox Populi had this feel to it, the most rapidly growing alliance in CN history.
* [[Bitch in Sheep's Clothing]]: The game's history is littered with alliances who exemplify this trope. You could probably make a drinking game out of how many times the New Pacific Order invokes it and fails spectacularly.
* [[Black and Grey Morality]]: The time of global Pacifica rule can be seen as this. You either [[Chronic Backstabbing Disorder|"sided"]] with [[The Empire|Pacifica]] and their allies and their iron grip on the world, or you sided with [[La Résistance|Vox Populi and the Mushroom Kingdom]], who employed guerrilla tactics, the use of inter-alliance espionage, were driven by [[Roaring Rampage of Revenge|revenge,]] and took every advantage they could get to counter Pacifica's hold.
* [[Blood Knight]]: Several alliances have a particularly bloodthirsty mindset, to the point of bellowing at their leaders if they are delayed in this endeavor.
* [[Boisterous Bruiser]]: Many alliance members who are not Blood Knights are instead this, people who simply enjoy a good brawl between nations, to the surprise of those that message them.
* [[Butt Monkey]]: Pretty much from Great War I to the Karma War nothing went right for GATO. See [[Vestigial Empire]] below.
* [[Card-Carrying Villain]]: Members of alliances in whatever group is strongest have a tendency to slip into this. More specific examples would be Pacificans making jokes about [[Dead Baby Comedy|eating babies]] and [[Something Awful|GOONS']] obsession with "pubbie tears."
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** A fairly young alliance, The New Sith Order, encourages this as their form of government change. The Grand Global Alliance, an older one, just has this as their de facto way of changing administration. [[Butt Monkey|Not that it does them any good...]]
** More recently, the New Polar Order has been accused of such after being caught between two sides in a war they started, and fighting for them both. That war's name? [[Bi Polar]].
* [[Crossover]]: A number of CN alliances emigrated from [[Nation StatesNationStates]]. There's also the alliance based on major Internet communities ([[Something Awful]] -> GOONS, [[Game FAQsGameFAQs|LUE]] and LUElinks -> LUEnited Nations, and [[Fark]], to name a few examples).
* [[Curb Stomp Battle]]: Happened one way or another in ALL the Great Wars, the Karma War finally turning things around so that the New Pacific Order and it's allies were almost knocked out of Sanctioned Status.
* [[Disproportionate Retribution]]: NPO was rather infamous for wiping out alliances for even the smallest of slights against them.
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* [[The Empire]]: Many alliances work with this theme, but one in particular was infamous for fulfilling the Trope itself: The New Pacific Order, ruling a good half of CN with an iron fist. Of course, to Hegemony posters, their patron could be known as...
** [[The Kingdom]]: For all the things Pacifica and it's adherents did, it united CN, and treated it's soldier nations fairly well.
*** [[You Have Failed Me...|To a]] [[You Have Outlived Your Usefulness|point anyway,]] [[Police State|and it wasn't exactly 'good' unity.]]
* [[Everything's Better Withwith Penguins]]: One of the ODN's major members lightheartedly roleplays as a penguin.
** The alliance New Polar Order uses penguins among its many other polar themes, going so far as to name a branch of its military the "Penguin Battalion".
** The now-defunct National Alliance of Arctic Countries had a major Penguin theme.
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* [[The Federation]]: Some alliances have a name like this.
* [[Feet of Clay]]: The NPO, constantly having a very good win record when their opposition was outnumbered and outgunned, quickly proved to be ineffective fighters when the odds were even. [http://forums.cybernations.net/index.php?showtopic=64079&view=findpost&p=1712765 More than a few of their oldest nations were noted to have fled when this took place.]
* [[Fora]]: Many older players consider this the 'real' game, with cybernations.net being just numbers.
** [[Ban Onon Politics]]: Enforced in the roleplay areas to an extent: you're banned from invoking real world politics. Reversed, though, in that in-game politics happen here on a regular basis.
* [[Forum Pecking Order]]: On both alliance and world levels. One theme for an alliance involved invoking names of the admin staff as religious figures. Alliances will try to make these match their theme if possible.
* [[Fun Withwith Acronyms]]: <s>Some</s> Most alliances do this. Here are some examples
** World Task Force (WTF)
** War and Trade Federation (Same as above)
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** The Initiative, also known as the World Unity Treaty (WUT)
* [[General Failure]]: Quite a few of these, but in particular, AEGIS command.
* [[God Is Good|GOD Is Good]]/[[God Is Evil|GOD Is Evil]]: Depends on your viewpoint.
* [[Gunboat Diplomacy]]: Most of the more militant alliances. Usually the NPO when they had yet to find an excuse to declare war upon an 'offending' alliance.
* [[Hannibal Lecture]]: This seemed to be the specialty of [[Smug Snake|Dilber]] in the days when Pacifica ruled CN.
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** Another prominent example comes with the Mushroom Kingdom, which handed out the second most punitive reparations terms in the history of the game for being "pre-emptively" attacked in the [[Bi Polar]] war, only to turn around and use that exact same tactic in the next one.
* [[Heroic BSOD]]: Some of the alliance leaders going into GWIII suffered this in realization that nothing they did would change its outcome, due to how AEGIS command locked out their own plans and forced them to go after targets far too numerous to be effective.
* [[Heroic Sacrifice]]: Three alliances stood with GATO when the rest of its allies abandoned it. Of these three, the Imperial Assault Alliance is notable in that they were offered peace, but with the demand that they give up their new emperor for fabricated crimes against the NPO. When it was clear that the Empire could do no more for itself, or for it's ally, the alliance disbanded, rather than accept the terms imposed on it.
* [[Honor Before Reason]]: Several alliances have made critical decisions based solely on this. The aforementioned [[Heroic Sacrifice]] is one of them.
* [[Insane Troll Logic]]: Though most partisans would view their less eloquent opponents as such, there are some examples which are recognized even by their own allies, such as [[Shin Ra]]ShinRa.
* [[Internet Counterattack]]: Many new members don't know about this, but there was once a time when [[Image Boards|/b/]] had an outpost on CN, known by the same name. Said outpost eventually decided to go out in an illegal blaze of glory by wrecking the site.
* [[I Surrender, Suckers]]: FAN pulled this on the entire Continuum by going into peace mode shortly after it was declared that they would all be ZI'd(Zero Infrastructure). The crime for meriting this sentence? Nuking most of NPO's upper echelons before the juggernaut could get moving.
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** Also the Mushroom Kingdom, considered the center rallying point behind the Unjust War and most Anti-Order(Later Anti-Pacifica) sentiment.
* [[The Magnificent]]: Frequently the leaders of alliances will receive this treatment(if they do something at least mildly worthy of it).
* [[Meet the New Boss]]: A number of people (especially NPO sympathizers) believe that Mushroom Kingdom has essentially become the new Hegemony after their victory in the Karma War.
** That number of people has steadily increased as the Mushroom Kingdom and other associated alliances have exhibited that [[Power Corrupts]] and participated in extortion, unprovoked beatdowns and set-ups.
* [[No -Holds -Barred Beatdown]]: Old Pacifica's modus operandi in war.
* [[Nuclear Option]]: Some alliances, most notably Mushroom Kingdom, have a nuclear first strike policy. In their view, nukes are simply an additional weapon of war to be used, and they disregard any of the moral qualms of using them.
* [[Officer and Aa Gentleman]]: No matter who's fighting the wars, there are sometimes very cordial people behind the frontlines(So to speak).
* [[Patriotic Fervor]]: Some alliances make propaganda for their members.
* [[Politics Tropes]]: Which ones don't show up in some form?
* [[The Power of Rock]]: \m/, at least in [[Back Fromfrom the Dead|theory]].
* [[Punch Clock Villain]]: Many of Pacifica's soldier nations were often very polite to their opponents, and voiced their sentiments that they were just doing their jobs, and that they wished the overarching alliance war at the time was over. [[General Ripper|The officers however...]]
* [[Putting Onon the Reich]]: Although Swastikas are [[No Swastikas|not permitted]] in CN(nor are groups based off Nazis), Nordreich and its successors sometimes cut things a bit close. Then again, many Empire based alliances have fascist ideology, if only to make things more fun whenever it's time for a speech. Or a war.
* [[Redshirt Army]]: Some alliances, whose stats may look impressive on paper, can fold at the slightest sign of conflict. It's a [[Running Gag]] in the community that Legion's army is essentially a paper tiger.
** At its peak, GPA had the largest member count out of any single alliance, but the vast majority of its membership either had no experience fighting or were unwilling to fight. The result was the largest, most powerful alliance at the time was destroyed in a [[Curb Stomp Battle]].
* [[Refuge in Audacity]]: Rebel Virginia of the Federated Allied Independence League (FAIL) lives and breathes this trope, having a one-man alliance who claims to have damaged some of the most powerful alliances in the game. He takes the trope and drives it like he stole it.
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** Also the Karma War, again, particularly with The Mushroom Kingdom and their oracular leader.
*** The War of the Coalition was a better example of this, with the same group
* [[Shout -Out]]: Several alliances are based off of varying fandoms, like the New [[Star Wars|Sith]] Order, [[Game FAQsGameFAQs|LUE]], etc.
** As well as [[Warhammer 40 K,000|The Imperium Of Man]], [[Memetic Mutation|whose warflag is most terrifying.]]
** And the most popular name of the fictional world? [[Titan AEA.E.|Planet Bob.]]
** The [[Mario|Mushroom Kingdom.]]
** The [[Haruhi Suzumiya (Light Novel)|SOS Brigade]], to the point that its leader is called the Brigade Chief and Ultra Director.
* [[Small Name, Big Ego]]: ..um, let's just say this is there.
* [[Start of Darkness]]: Many political theorists(as well as many alliance memberships) in CN agree that the NPO started down the Imperial way when it was caught without many allies and humiliated in the First Great War.
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** Aaand subverted again: The NPO, of all people, is unofficially on the side of the Complaints & Grievances Union. No massed attacks or forum declarations made, but it may be that an [[Enemy Mine]] is in progress.
*** As of mid- to late February, [[Status Quo Is God]] mixed with [[Large Ham]] ... NPO started accepting prisoners of war. At least one person (jokingly?) ''took them up on it''. Propaganda included 'It's not like you've [[Kick the Dog|never done it before]]' banners.
* [[Taking You Withwith Me]]: The intent of any alliance that begins unloading its nuclear arsenal into its assailants in a losing war.
* [[The Thing That Would Not Leave]]: The New Pacific Order in the aftermath of the Karma War.
* [[Unstoppable Rage]]: What the Karma War could be called, on a truly massive scale.
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** This was the eventual fate of many of the older alliances. Almost all of the original alliances are shadows of their former power, including the NPO itself.
* [[Villainous Breakdown]]: The NPO's defeat was followed by a ''massive'' silence on the CN forums, lasting several months. After years of seeing their edicts and propaganda threads, this felt rather strange.
* [[Villain Withwith Good Publicity]]: Ivan Moldavi and Electron Sponge. Founders of [[The Empire]] and one being the current leader of the [[Star Wars|New Sith Order]]. For a couple of guys who caused one alliance that ruled over a game for ''years'', you'd hardly find someone in chats or on the boards who don't respect or admire them.
* [[What Do You Mean Its Not Symbolic]]: ALL of Pacifica's ideology: Bizarrely half-Soviet, half-National Socialism. http://cybernations.wikia.com/wiki/Culture_of_the_New_Pacific_Order They have a whole ''set'' of pages devoted to it!
* [[Yanks With Tanks]]: The whole of FAN's ideology appears to be based on this. That fact that many of its members are avid gun owners in real life probably helps.
* [[WrittenbytheWritten by the Winners]]: The New Pacific Order are infamous for this in their wars. Using both teams of editors to rewrite pages on the wiki devoted to recording the site's history as well as key members of their government to altering the facts to portray themselves in a positive light. Thankfully few actually consider such a skewed portrayal of events to be true.
** One amusing example of this can be seen in the definition of the New Pacific Order on Urban Dictionary. It avoids mentioning vast chunks of their history, their defeats and appears to resemble recruitment propaganda rather than any factual definition.
* [[You Have Failed Me...]] / [[You Have Outlived Your Usefulness]]: Pacifica had a habit of violently destroying and/or humiliating alliances that once served its interests. The Unjust War appears to have been at least partly a mass example of this.
 
{{reflist}}
[[Category:Sandbox (New Media)]]
[[Category:Cyber Nations]]
[[Category:TropeNew Media]]