Dark Sector: Difference between revisions

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* [[Guns Do Not Work That Way]]: Hayden's "Tekna 9mm" and "Tekna Burst" have "Cal .45 Auto" stamped on the slide.
** "Ok, how about the C4?" "For Yargo, I'll give the Semtex..." Erm...Semtex is not C4, guy.
* [[The Hero's Journey]]: Referenced directly and played straight.
* [[Hyperspace Arsenal]]: Averted, you can see exactly what weapons Hayden is carrying, aside from grenades. Additionally, you can carry at maximum three guns, and you have to drop the third to switch back to any of the other two.
* [[Impossibly Cool Weapon]]
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* [[Precision-Guided Boomerang]]: ''Literally'' guided.
* [[Puzzle Boss]]: All of the bosses have elements of this, but the Nemesis is the most obvious one, as it cannot be harmed by normal weapons and has to be killed through a very specific set of actions.
* [[Revolvers Are Just Better]]: The revolver is by far the most powerful pistol in the game. This appears to be because it loads and fires ''sniper rifle rounds''.
* [[Samus Is a Girl]]: It turns out that Mezner's [[Guyver]] looking [[The Dragon]] is {{spoiler|Nadia}} inside a Technocyte suit.
* [[Shout-Out]]: The Glaive is named after the similar-looking weapon from the movie ''Krull.''