Dead Rising 2: Difference between revisions

no edit summary
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
No edit summary
Line 59:
* [[A Father to His Men]]: Never said but that's the only real reason that {{spoiler|Sgt. Dwight Boykin has a [[Heroic BSOD]] when his unit gets eaten.}}
* [[After the End]]: Or, more specifically, after the zombie holocaust. It's been long enough between outbreaks that the existence of zombie hordes is now a way of life and one enterprising man has engineered a sick reality show devoted to slaughtering penned-up zombies. Malls now have fortified safe rooms complete with airlocks in the event of another outbreak and all of the wall of the safe room are covered in helpful anti-zombie safety tips. Of course, just because there are safety measures in place doesn't mean another outbreak can't happen, especially if sabotage is involved...
* [[Alas, Poor Villain]]: Ted Smith, the poor guy was just trying to keep his tiger fed, and if Chuck/Frank just worded their phrase a ''little'' differently, Ted losing his cool and siccing Snowflake on them would never happen.
** Amber or Crystal's death is also surprisingly sad, as the twin who survives the fight commits suicide due to never being able to feel complete again.
** Much like Cliff from the first game, Dwight is a bit pitiable in death as well due to going insane after watching his men get torn to pieces by the {{spoiler|Gas Zombies}}.
* [[Armor Is Useless]]: In the High Noon Shooting range, Chuck can pick up and wear a S.W.A.T. Vest. It doesn't do anything, but it does look damn cool. Averted with Arthur's suit of armor. Subverted by the Psycho outfit, which isn't armor, but reduces damage taken.
* [[Arson, Murder, and Jaywalking]]: On the Zombrex website, possible side effects are read off (quickly, as with drug commercials circa [[The Nineties]]) including "...bleeding eyes, bleeding anus, occasional terrifying hallucinations, and dry skin."
Line 70 ⟶ 73:
** ''Literally'' inverted. Chuck Greene is sponsored by IJIEK.
* [[Audible Sharpness]]: The Twins' swords.
* [[Awesome but Impractical]]: The laser sword is easy enough to make, and will kill most zombies in one shot, but it's so awkward to fight with...
** The Knight Armor set. Sure, it may be a reference to Arthur from [[Ghosts 'n Goblins|Ghosts N Goblins]], but it also shatters really easily, just like in the game it's referencing to, although it prevents you from taking damage until it does. Also, until it's patched, it also causes a bug that blanks out the first floor map when you use the whole set.
** The popular combo weapon, the Paddlesaw, is one, considering you have to find a chainsaw and paddle, which aren't all that easy to find. But boy, is the damage collateral. And while it is indeed awesome for tearing up zombies, it's too clunky to be truly useful against psychopaths. On the other hand, there is at least one construction area with both a respawning paddle and chainsaw just outside.
** The laser sword is easy enough to make, and will kill most zombies in one shot, but it's so awkward to fight with...
* [[Awesome but Practical]]: Many of the Combo Weapons such as the Defiler, a heavy maul-like weapon which can be easily assembled at the beginning of the game, and not only has an extremely useful swinging attack and has impressive durability, but can even do impressive harm to some of the Psychopaths as long as the player is prudent with their evasions. {{spoiler|Just duct tape a Fire Axe to a Sledge Hammer and away you go!}}
** Also, the Knife Gloves, which can easily become a [[Disc One Nuke]]. {{spoiler|By finding a pair of boxing gloves from a sports shop (Which is quite close to the safe house maintenance room) and a bowie knife (on the roof of the magazine kiosk and carried by some zombies).}} You've earned yourself a weapon that can do about the same damage as the above-mentioned Defiler, except it's faster and ''can't be disarmed from you'', making it an unsuspecting god send against the Psychopaths. The Knife Gloves are pretty much this game's Small Chainsaw.
Line 138 ⟶ 144:
* [[Defictionalization]]: In a truly weird case, zombie rights group C.U.R.E. is a legally recognized political party in the U.K.:
{{quote|http://en.wikipedia.org/wiki/Citizens_for_Undead_Rights_and_Equality}}
* [[Diabolus Ex Machina]]: Remember the catharsis of using the Humvee to plow through endless hordes of zombies in the maintenance tunnels back in Dead Rising 1? Well if you've shelled out ''[[Level Grinding|two million bucks]]'' for a key prior to the military's arrival, [[Hope Spot|you can then take a red one underground]] - only to find the gate to the tunnels proper is '''[[Insurmountable Waist-Height Fence|two god-damned inches too low to let it in.]]''' '''''[ There is no way this is an accident.''''' Well, at least there's no similar cockblocking for the Slicecycle... Except you have to carry a chainsaw from the stage to the trailer past dozens of {{spoiler|"[[Demonic Spiders|Gas Zombies]]"}} to make it. While there's a zorb and several security buggies lying around, but they're nowhere near as fun as a slicecycle.
** Given that Capcom's perfectly fine with [[Ascended Meme|Ascended Memes]] and a selling point of the game is combining items to make new weapons, it's surprising that you can't stick blades in a shopping cart. Then you too could run around screaming, '''''[[Memetic Mutation|THIS IS MY]] [[Large Ham|STOOOOOOOOOOOOOOOOOOOORE!!!!!!!]]'''''
* [[Difficulty Spike]]: The [[Cozy Catastrophe]] becomes a lot less cozy once {{spoiler|green gas starts being pumped into the mall. It causes many of the zombies to mutate into fast-moving, harder-hitting berserkers who relentlessly chase you around in packs.}} This is the point in the game where you stop getting calls for helping other survivors, because now it's a chore just keeping ''yourself'' alive.
* [[Disc One Final Boss]]: Tyrone King's helicopter.
Line 162 ⟶ 170:
* [[Expy]]: See the [[Dead Rising 2/Shout Out|Shout-Out]] page.
* [[Fail O'Suckyname]]: The name for attaching a machete to a broom is incredibly lame: "Pole Weapon". This is especially bad for two reasons: 1, a lot of the other combo weapon names are awesome, like "Exsanguinator", "Ripper", or "Tenderizers"; 2, the real-life versions of this weapon have cooler names, like bardiche, spear, or glaive.
* [[Fan Disservice]]:
* [[Fan Disservice]]:* When you find Kristin, she's wearing <s>her full Vegas showgirl regalia</s> a bikini and a towering headdress. Then she violently (and repeatedly) pukes on the floor while you're talking to her. Then you have to ''carry her'' back to the safehouse. Imagine the smell. You're welcome.
** ''BIBI LOVE.''
** And, of course, there's Randy's badly-fitting, pig-themed gimp suit.