Deadly Rooms of Death: Difference between revisions

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* [[Multi Mook Melee]]: Possible to set up. Some rooms (entitled "hack and slash") can have the player killing hundreds or thousands of monsters of varying types.
* [[Multiple Endings]]: Averted in the main releases, where there is only one hold ending, but possible to implement in user holds.
* [[No-Gear Level]]: The disarmDisarm tokenToken or oremitesOremites enforce this within one room, and there's also a scripting command that will permanently remove the player's weapon until another scripting command gives it back.
* [[No Campaign for the Wicked]]: All official Caravel releases so far have followed the "heroic" abovegroundabove-ground faction. User holds can certainly use [[Villain Protagonist|Villain Protagonists]], however.
** Averted in TCB with two "Interlude" levels, one of which follows one of the Empire's negotiators and the other of which follows a goblin.
* [[Now Where Was I Going Again?]]: Usually averted with the help of the in-game map and restore functions, but very possible with managing all of your holds or trying to find secrets or keep track of [[Event Flag|event flags]] in one hold.
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* [[Alien Geometries]]: The Eighth, the game world, can be best described as a pocket universe the shape of a pizza slice: walk onto another "slice", you're back where you started. Walk off the outer edge, you implode back into the center. {{spoiler|Dig down far enough, you fall into empty space and land back on the surface.}}
* [[Armor Is Useless]]: Smitemasters explicitly go without any meaningful armor, trading it for speed and mobility. For all the armor any friendly or enemy soldiers have, they are all [[One-Hit-Point Wonder|One Hit Point Wonders]] too. However, some monsters (wubbas, intact fegundos, segments of serpents) have invulnerability to swords, averting this trope.
* [[Beneath the Earth]]: The default setting for most dungeons, but from Architect's Edition forward it's possible to create settings that are more and more convincing abovegroundabove-ground locations.
* [[Call a Rabbit a Smeerp]]: Fegundos are always referred to as such within the game and forum, but they're clearly phoenixes.
* [[Clock Punk]]: The technology level is mostly medieval-level with some advances in mechanics, city planning and architecture.