Death Smiles: Difference between revisions

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* [[Big Damn Heroes]]: How your character makes an entrance at the Port or Lake Village Stage.
** {{spoiler|Sakura and Gilverado's Angels saving Princess Tiara from total obliteration by Mu}}.
* [[Big Damn Villains]]: Bosses get an entrance in ''Deathsmiles IIX''. Because they are loud and take up time, you have the option to turn these scenes off.
* [[Brutal Bonus Level]]: [http://www.youtube.com/watch?v=J3lkUru2HY4 The Gorge] in all versions, the [http://www.youtube.com/watch?v=F1-dQJUXkvE Ice Palace] in ''Mega Black Label''. The former is [[That One Level|extremely]] [[Nintendo Hard|hard]], not recommended even on a scoring run unless you can finish it.
** The Ice Palace could almost count as a [[Bonus Stage]], if not for failing some of the major criteria --: if you walk in there capped at 1000 items, expect to STAY in super mode for the bulk of the level, and max out your life gauge, too. 11,918,736,259 points in one stage at the cost of increasing the difficulty a bit? I'm there.
** The sequel has a [[Circus of Fear]]. It actually isn't that much harder than the normal stages (mostly due to massive slowdown). Then you reach [[Bonus Boss|the boss]].
* [[Bullet Hell]]: It's a CAVE game.
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* [[Creepy Doll]]: In the second game: two optional bosses in the form of a gigantic teddy bear with a big bulge in its crotch and an eye hanging out, and a gigantic rabbit doll. The final stage has a number of evil cherubs with red glowing eyes who laugh while their heads spin around ''[[The Exorcist|Exorcist]]''-style.
* [[Cute'Em Up]]: Downplayed. Although the series does have some cute elements, it comprises monsters that are downright scary and genuinely evil [[Big Bad]] villains, as well as an otherwise serious plot.
* [[Darker and Edgier]]: The story of ''Deathsmiles IIX''.
* [[Deadly Walls]]: Averted. Even if you get squished between a wall and a screen edge, you'll simply be harmlessly shoved to where there's open space.
* [[Did You Just Punch Out Cthulhu?|Did You Just Punch Out Tyrannosatan]]
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**** Unfortunately, you only get the achievement on the non-arrange mode. (Now why isn't this achievement's value at least 4 digits long?)
** The US version adds one secret achievement not found in the Japanese version. Good luck figuring that one out, especially if you are a real loner.
*** To make this even worse, that one secret achievement has a description that sounds like a translated version of one of Japanese version's normal achievements despite it being triggered by something different. {{spoiler|1=[http://www.youtube.com/watch?v=KckHNYPQwQY With Sakura as one of the players, you must go through the gate in Two-player mode.]. Because of how the game handles having two players, Sakura gets her third ending instead of the normal "stay" ending}}.
** On a different note, determining the correct shot to use for each enemy in order to maximize items earned from each one. "Popcorn" enemies and stronger ones are simple enough: use weak shot for the former and strong shot for the latter. But then there comes the enemies where you get the most items by ''using your targeting shot'', an action that DECREASES your item counter.
** With ''Deathsmiles IIX'' untranslated, and a lack of the high-quality instruction manual of the first game, the game's learning curve soars, leaving players to hunt on youtube on how to score high.
* [[Halloweentown]]: ''[[The Nightmare Before Christmas]]'' is [[Big in Japan]]. References are abound in both games.
** [http://www.youtube.com/watch?v=gHfNpoKFC14 One of the first stages is even ''called'' Halloweentown.].
** The sequel practically IS ''[[The Nightmare Before Christmas]]''.
* [[Harder Than Hard]]: Level 999 in ''Mega Black label''. [[Exactly What It Says on the Tin|Death Mode]] in both versions.
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* [[Hurricane of Puns]]: The achievements in the US release.
* [[I Choose to Stay]]: {{spoiler|Each ending gives your character an option to return to the real world or stay in Gilverado. The sequel makes the "stay" option canon for every character}}.
** In the second game, at first, the only playable characters were Windia, Casper, Supe and Lei. Rosa and Follett return for the consoles, making the canon up in the air --... well, except for Rosa; she may not be playable, but she clearly appears as an NPC in the introduction for Supe.
* [[I Read It for the Articles]]: Among fans, the controversial character design often takes second chair to the gameplay.
* [[I Was Told There Would Be Cake]]: Keeping in tune with the [[Lolicon]] theme, health can be restored with parfaits and cake.
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** And then it gets subverted for ''Deathsmiles IIX'', where you are allowed to change ALL of the options in your favor and still get at least one of the [[True Final Boss]] achievements.
* [[Oh Crap]]: Your familiar starts freaking out and advises you to get the hell away when they see Tyrannosatan emerging from the portal
* [[Ominous Latin Chanting]]: The Final Stage of ''Deathsmiles IIX'' is set to rock with ''Ave Maria'' in the background...
* [[Pinball Scoring]]: Any mode that isn't vanilla Arcade or 360 mode, in which high scores tend to be in the 8-9 digit range. Mega Black Label 360/Arcade is in between 360/Arcade and 1.1 as far as craziness goes (between 100 million and 2 billion). 1.1? There's a reason the first [[Every Ten Thousand Points|extend]] is at 30,000,000 and the second is at ''1,000,000,000''. Mega Black Label 1.1 scores tend to have ''eleven digits''. Pretty much the only other commercial shmups that exceed this kind of scale are Takumi's games (''[[Giga Wing]]'' series and ''Mars Matrix'').
* [[Playing to The Fetishes]]: Pure angel, dark devil, nurse, maid, stripper, bondage, fairy, witch, half-fallen angel, a variety of hairstyles...